lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 8, D:1) a +0 dagger (8, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -4, D:1) a quokka corpse (skeletalised by now) (10, -4, D:1) a hobgoblin corpse (skeletalised by now) (14, -1, D:1) a ball python corpse (skeletalised by now) (20, 33, D:1) a +0 leather armour (21, 30, D:1) a bat corpse (skeletalised by now) (25, 0, D:1) a kobold skeleton (25, 30, D:1) a +0 trident (27, 10, D:1) a +0 dagger 3 stones (32, -1, D:1) a bat skeleton (42, 26, D:1) a +0 dagger (44, 6, D:1) a quill talisman (45, 20, D:1) a +0 club (58, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, 23, D:2) a hobgoblin skeleton (7, 25, D:2) a +0 hand axe (18, -4, D:2) a +0 hand axe (21, 18, D:2) a +0 dagger a kobold skeleton (22, 4, D:2) a +0 whip (23, -8, D:2) a jackal skeleton (25, -8, D:2) a jackal skeleton (28, 10, D:2) a +0 dagger 2 stones (31, 0, D:2) a rat corpse (skeletalised by now) (40, 17, D:2) a +0 club (43, 33, D:2) a bat corpse (skeletalised by now) (45, 2, D:2) a +0 club 5 stones (45, 4, D:2) a +0 club (46, -4, D:2) a +0 leather armour (49, 41, D:2) a +0 ring mail Level 3 of the Dungeon (6, -1, D:3) a +0 short sword a +0 chain mail (7, -2, D:3) 5 gold pieces (still there?) the +4 sling of the Pure Suns {freeze, rElec rC+ Str+3} (still there?) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 hand axe (still there?) an orc corpse (still there?)