Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 1240787204244491536 175182 lkydig the Warrior (level 17, 0/166 HPs) Began as a Minotaur Fighter on Jan 10, 2026. Was a High Priest of Qazlal. Hit by a javelin thrown by a merfolk javelineer (14 damage) ... on level 4 of the Shoals. The game lasted 00:24:16 (27390 turns). lkydig the Warrior (Minotaur Fighter) Turns: 27390, Time: 00:24:17 Health: 0/166 AC: 33 Str: 33 XL: 17 Next: 46% Magic: 13/24 EV: 7 Int: 8 God: Qazlal [*****.] Gold: 95 SH: 40 Dex: 16 Spells: 16/16 levels left rFire . . . (100%) b - +1 broad axe (flame) rCold + . . (50%) x - +7 tower shield of the Gusle {Str+4 Stlth+} rNeg . . . (100%) c - +1 plate armour {rC+} rPois + (33%) D - +2 hat {Int+3} rElec . (100%) C - +0 cloak {rCorr} rCorr + (50%) q - +2 pair of gloves {Stlth+} SInv . j - +2 pair of boots {Fly} Will +.... d - amulet of reflection Stlth w - ring of poison resistance HPRegen 0.47/turn l - +6 ring of dexterity MPRegen 0.19/turn %: repel missiles, reflection @: protected from physical damage, flying, mesmerised A: horns 2, retaliatory headbutt a: Renounce Religion (0%), Upheaval (0%), Elemental Force (0%), Disaster Area (4%) You were on level 4 of the Shoals. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer and Ossuary. You collected 4559 gold pieces. You spent 4464 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe of protection b - a +1 broad axe of flaming (weapon) k - the +8 whip of Gideho {elec, Fly rC- Int+3} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. A - a +1 demon whip of venom Missiles e - 32 boomerangs (quivered) n - a curare-tipped dart o - 20 poisoned darts r - 4 darts of disjunction t - 2 throwing nets v - 3 javelins Armour c - a +1 plate armour of cold resistance (worn) i - a +0 tower shield j - a +2 pair of boots of flying (worn) q - a +2 pair of gloves of stealth (worn) s - a +0 plate armour of poison resistance x - the +7 tower shield of the Gusle (worn) {Str+4 Stlth+} (You bought it in a shop on level 13 of the Dungeon) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. C - a +0 cloak of corrosion resistance (worn) D - a +2 hat of intelligence (worn) Jewellery d - an amulet of reflection (worn) f - a +6 ring of dexterity g - an amulet of alchemy h - an amulet of regeneration l - a +6 ring of dexterity (worn) m - a ring of see invisible p - a ring of protection from cold u - an amulet of dissipation w - a ring of poison resistance (worn) y - an amulet of guardian spirit z - a +6 ring of strength Wands c - a wand of roots (33) p - a wand of polymorph (9) e - a wand of paralysis (26) f - a wand of mindburst (10) d - a wand of digging (4) b - a wand of acid (14) a - a wand of flame (15) Scrolls t - 6 scrolls of teleportation r - 3 scrolls of revelation S - 4 scrolls of silence f - 3 scrolls of fear p - 6 scrolls of poison a - 5 scrolls of enchant armour x - 5 scrolls of amnesia W - a scroll of brand weapon i - 23 scrolls of identify V - a scroll of vulnerability b - 3 scrolls of blinking T - a scroll of torment w - a scroll of enchant weapon s - a scroll of butterflies N - 2 scrolls of noise Potions m - 7 potions of might g - 2 potions of magic L - 5 potions of lignification b - 5 potions of brilliance l - 4 potions of moonshine c - 18 potions of curing a - 3 potions of ambrosia w - 14 potions of heal wounds r - a potion of resistance B - 2 potions of berserk rage h - 4 potions of haste C - 3 potions of cancellation A - 5 potions of attraction i - a potion of invisibility e - 2 potions of enlightenment M - 5 potions of mutation Skills: * Level 18.7 Fighting - Level 18.0 Axes * Level 18.5 Armour * Level 18.5 Shields + Level 11.1 Invocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 95% 1 Magic Dart Conj 0% 1d3 95% 1 Slow Hex 0% N/A 95% 1 Blink Tloc 0% N/A 99% 2 Call Imp Summ 0% N/A 99% 2 Construct Spike Launche Frge 0% 2d3 99% 2 Grave Claw Necr 0% 2d7 99% 2 Jinxbite Hex 0% 2d2 99% 2 Momentum Strike Conj/Tloc 0% 3d8 99% 2 Searing Ray Conj 0% 2d4 99% 2 Static Discharge Conj/Air 0% 3-3/arc 99% 2 Sublimation of Blood Necr 0% N/A 99% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Death Channel Necr 0% N/A 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Ossuary (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 [!* D:13 [ D:14 ![ Orc:1 :! Orc:2 [(:[:* Shoals:1 ( Shoals:3 !? Annotations: Lair:4 1 runed translucent door Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The merfolk javelineer is engulfed in blazing flames. The merfolk javelineer throws a javelin. The javelin pierces through your water elemental!! The javelin is repelled. The merfolk javelineer throws a javelin. The javelin pierces through your water elemental! Your water elemental is destroyed! The javelin is repelled. You encounter a water nymph. The water nymph gestures at you while chanting. The water rises up and strikes you. Your fire elemental hits the merfolk javelineer. Your fire elemental burns the merfolk javelineer! The water nymph points at you and mumbles some strange words. The water rises up and strikes you!!! * * * LOW HITPOINT WARNING * * * The merfolk siren is engulfed in freezing vapours. You block the merfolk siren's attack. The merfolk javelineer is engulfed in a thunderstorm. You kill the merfolk javelineer! Qazlal accepts your kill. The merfolk javelineer is engulfed in blazing flames. The merfolk javelineer throws a javelin. The javelin misses you. You block the water nymph's attack. Items here: ( ) [ †. You barely miss the merfolk siren. The merfolk siren is moderately wounded. You closely miss the water nymph. You slash the water nymph! You burn the water nymph. You kill the water nymph! Qazlal accepts your kill. You hear a shout! The merfolk impaler is engulfed in freezing vapours. The merfolk siren is engulfed in freezing vapours. You block the merfolk siren's attack. The merfolk is engulfed in freezing vapours. The merfolk javelineer is engulfed in blazing flames. The merfolk javelineer throws a javelin. The javelin pierces through you! You die... ~~~~~# #~.... ~~~~~.~## #~..... ~~~.....#######~~...?. ~~......##.~~~)~...... ~~....°..).)~~~~~..~~~ ~......°○?..~~~÷~~~~~~ ~....○†