Dungeon Crawl Stone Soup version 0.34-a0-1745-gbe0fc8f51e (webtiles) character file. Game seed: 5220746088173558544 103131 lkydig the Thaumaturge (level 15, -42/136 HPs) Began as a Yellow Draconian Alchemist on Dec 12, 2025. Was a High Priest of Vehumet. Killed from afar by Nikola (85 damage) ... with an arc of chain lightning ... on level 1 of the Swamp. The game lasted 00:51:16 (31839 turns). lkydig the Thaumaturge (DrAl) Turns: 31839, Time: 00:51:17 Health: -42/136 AC: 14 Str: 15 XL: 15 Next: 88% Magic: 1/32 EV: 18 Int: 29 God: Vehumet [*****.] Gold: 1867 SH: 9 Dex: 16 Spells: 3/41 levels left rFire . . . (100%) a - +8 flail of the Changing Gods {flame, Int+8} rCold . . . (100%) F - +2 buckler rNeg + + . (20%) (no helmet) rPois + (33%) r - +0 cloak rElec . (100%) I - +0 pair of gloves {Str+3} rCorr + (50%) p - +0 pair of boots SInv . v - amulet of Myohy {rN+ RegenMP+ Dex+4} Will +.... d - ring of poison resistance Stlth +++++ A - ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} HPRegen 0.42/turn MPRegen 0.63/turn %: no passive effects @: radiating poison, slowed, studying Fighting, very slow A: caustic breath, AC +9, unfitting armour, acidic bite, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath (1%), Renounce Religion (0%) You were on level 1 of the Swamp. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Volcano. You collected 3326 gold pieces. You spent 1459 gold pieces at shops. Inventory: Hand Weapons a - the +8 flail of the Changing Gods (weapon) {flame, Int+8} (You found it on level 2 of the Lair of Beasts) Int+8: It affects your intelligence (+8). It cannot be enchanted further. f - a +2 rapier of flaming m - a +1 short sword of venom s - a +4 whip of electrocution w - the +6 rapier of Gluttony {devious, Will+} (You found it in the Necropolis) Will+: It increases your willpower. It cannot be enchanted further. D - a +5 eveningstar of protection Missiles g - 23 boomerangs h - 31 poisoned darts i - a curare-tipped dart k - 10 javelins Armour p - a +0 pair of boots (worn) r - a +0 cloak (worn) E - a +0 tower shield F - a +2 buckler (worn) I - a +0 pair of gloves of strength (worn) Magical Staves b - a staff of alchemy l - a staff of cold Jewellery c - an amulet of reflection d - a ring of poison resistance (worn) e - a +4 ring of slaying j - a +4 ring of slaying n - an amulet of faith q - a ring of protection from fire t - a ring of protection from cold u - a +4 ring of protection v - the amulet of Myohy (worn) {rN+ RegenMP+ Dex+4} (You found it in the Necropolis) [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). x - a ring of flight y - a ring of protection from fire z - a ring of see invisible A - a ring of the Octopus King (worn) {rN+ HP+2 AC+2 EV+2 SH+2} (You found it on level 5 of the Lair of Beasts) [ring of positive energy] rN+: It protects you from negative energy. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). B - a ring of protection from cold C - a ring of willpower G - a +6 ring of intelligence Talismans o - the quill talisman of Pesel {Harm rPois rF- MP+8} (You found it on level 1 of the Lair of Beasts) [quill talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+8: It affects your magic capacity (+8). H - a granite talisman Wands f - a wand of mindburst (28) d - a wand of digging (5) a - a wand of flame (37) c - a wand of warping (40) p - a wand of polymorph (5) e - a wand of charming (5) Scrolls r - 5 scrolls of revelation t - 10 scrolls of teleportation V - a scroll of vulnerability f - 3 scrolls of fear w - 3 scrolls of enchant weapon p - 4 scrolls of poison g - 2 scrolls of fog I - a scroll of immolation x - a scroll of amnesia i - 4 scrolls of identify b - 2 scrolls of blinking Potions g - 5 potions of magic C - a potion of cancellation h - 4 potions of haste c - 12 potions of curing A - 3 potions of attraction w - a potion of heal wounds M - 5 potions of mutation o - 2 potions of moonshine b - 2 potions of brilliance e - 6 potions of enlightenment L - 5 potions of lignification B - 5 potions of berserk rage i - 3 potions of invisibility Miscellaneous g - a +0 sack of spiders h - a +0 tin of tremorstones (2/2) Skills: + Level 12.4 Fighting + Level 10.3 Dodging + Level 10.5 Stealth + Level 2.9 Shields + Level 13.5 Spellcasting + Level 10.4 Conjurations - Level 1.3 Forgecraft - Level 4.1 Fire Magic - Level 2.0 Air Magic - Level 4.2 Earth Magic * Level 13.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 100% 2d11 1% 2 c - Mephitic Cloud Conj/Alch/Air 62% N/A 1% 3 d - Olgreb's Toxic Radia Alch 78% N/A 1% 4 e - Sticky Flame Fire/Alch 63% 2d11 1% 4 f - Searing Ray Conj 100% 2d8 1% 2 g - Ignite Poison Fire/Alch 63% N/A 1% 4 h - Stone Arrow Conj/Erth 100% 3d13 1% 3 i - Fulminant Prism Conj/Alch 36% 3d17 1% 4 j - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d61% 4 k - Hellfire Mortar Fire/Erth/Frge 19% 4d8 86% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 88% 2d18 1% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Inner Flame Hex/Fire 31% N/A 1% 3 Volatile Blastmotes Fire/Tloc 62% 2d15 1% 3 Slow Hex 76% N/A 3% 1 Swiftness Air 31% N/A 4% 3 Blink Tloc 38% N/A 5% 2 Lesser Beckoning Tloc 38% N/A 5% 2 Sublimation of Blood Necr 19% N/A 5% 2 Call Canine Familiar Summ 19% N/A 11% 3 Fugue of the Fallen Necr 19% N/A 11% 3 Ozocubu's Armour Ice 19% N/A 11% 3 Sigil of Binding Hex 19% N/A 11% 3 Summon Ice Beast Ice/Summ 19% N/A 11% 3 Teleport Other Tloc 19% N/A 11% 3 Vampiric Draining Necr 19% 2d7 11% 3 Brom's Barrelling Bould Conj/Erth 58% 2d9 1% 4 Iskenderun's Battlesphe Conj/Frge 52% 2d12 1% 4 Petrify Alch/Erth 31% N/A 1% 4 Irradiate Conj/Alch 36% 3d23 1% 5 Detonation Catalyst Fire/Alch 63% 2d8 2% 5 Airstrike Air 15% 2d(3-19) 4% 4 Alistair's Walking Alem Alch/Frge 58% N/A 4% 5 Forge Blazeheart Golem Fire/Frge 35% N/A 11% 4 Nazja's Percussive Temp Frge 13% 4d6 14% 5 Vhi's Electric Charge Tloc/Air 50% N/A 22% 4 Animate Dead Necr 19% N/A 34% 4 Dimensional Bullseye Hex/Tloc 9% N/A 34% 4 Fulsome Fusillade Conj/Alch 36% (3-5)d14 38% 8 Summon Forest Summ/Tloc 9% N/A 67% 5 Forge Monarch Bomb Fire/Frge 17% 4d9 86% 6 Dispersal Tloc 9% N/A 99% 6 Manifold Assault Tloc 9% N/A 100% 7 Platinum Paragon Frge 13% 4d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Swamp (1/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Volcano (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Fedhas Kikubaaqudgha Okawaru Qazlal Sif Muna Uskayaw Vehumet The Shining One Beogh Shops: D:4 : D:11 * Orc:2 (*[: Annotations: Swamp:1 Nikola Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +9) You cannot fit into any form of body armour. You have acidic saliva. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History The bolt of lightning hits you!!! The mangrove smoulders and burns. You encounter a bog body. Nikola is engulfed in a cloud of scalding steam. Nikola casts a spell. Nikola blinks! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Nikola casts a spell at you. The bolt of lightning hits you! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Nikola is poisoned. Nikola looks even sicker. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Nikola seems to burn from within!!! Nikola is heavily wounded. Nikola is poisoned. Your toxic aura wanes. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bog body points at you and mumbles some strange words. The bolt of cold misses you. Nikola hits you with a +3 rapier of electrocution! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Nikola seems to burn from within. Nikola is heavily wounded. Nikola is poisoned. Nikola barely misses you. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Nikola looks even sicker. Nikola mumbles some strange words. Lightning arcs from Nikola's hands! The bolt of lightning hits you!!!! Ouch! That really hurt! You die... ~~~~~~~§....~~~ ~~~~~~~.....~~~. ~~~~~~○..~.~~~~~ ~~~~~..°°..~~§~~ .~~~~..§§~~~~~~~ .~~~~~.~~~.~~~~~ >:~~...~§°..~~~~ ....~§@@~~~~~~~~ ♣...~♣♣