Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 3144470544331488131 579 lkydig the Magician (level 7, -3/38 HPs) Began as a Deep Elf Conjurer on Dec 8, 2025. Was an Initiate of Vehumet. Slain by a rock fish (10 damage) ... on level 6 of the Dungeon. The game lasted 00:06:44 (3937 turns). lkydig the Magician (Deep Elf Conjurer) Turns: 3937, Time: 00:06:45 Health: -3/38 AC: 3 Str: 4 XL: 7 Next: 13% Magic: 13/19 EV: 11 Int: 29 God: Vehumet [......] Gold: 167 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . (100%) k - +3 short sword "Hajoaqad" {heavy, rPois rN+ Int+4} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +1 robe rPois + (33%) (no helmet) rElec . (100%) d - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... j - amulet of alchemy Stlth ++ b - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion (0%), Evoke Invisibility (28%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 296 gold pieces. You spent 129 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of protection f - a +1 dagger of venom i - a +1 flail of venom k - the +3 short sword "Hajoaqad" (weapon) {heavy, rPois rN+ Int+4} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. l - a +2 dagger of speed Missiles e - 9 boomerangs h - 5 poisoned darts Armour a - a +1 robe (worn) d - a scarf of invisibility (worn) Magical Staves g - a staff of earth Jewellery b - a ring of flight (worn) j - an amulet of alchemy (worn) Wands b - a wand of light (8) a - a wand of flame (9) Potions g - 2 potions of magic b - a potion of brilliance f - a potion of ambrosia {unknown} j - a potion of invisibility {unknown} r - a potion of resistance l - a potion of haste {unknown} w - 2 potions of heal wounds M - a potion of mutation n - a potion of lignification {unknown} o - 2 potions of moonshine p - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 7.3 Spellcasting + Level 7.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 12% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 40% 1d5 4% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Lesser Beckoning Tloc 20% N/A 8% 2 Gloom Hex/Necr 20% N/A 16% 3 Swiftness Air 10% N/A 16% 3 Cause Fear Hex 5% N/A 45% 4 Nazja's Percussive Temp Frge 5% 4d4 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a rock fish (100% to hit) The magic dart hits the rock fish but does no damage. The rock fish closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (100% to hit) The magic dart hits the rock fish. The rock fish is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (moderately wounded, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (moderately wounded, 100% to hit) The magic dart hits the rock fish. The rock fish is moderately wounded. The rock fish bites you! The rock fish barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rock fish (moderately wounded, 100% to hit) The magic dart hits the rock fish but does no damage. The rock fish is moderately wounded. The rock fish misses you. The rock fish barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (90% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish! The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you. The rock fish misses you. The searing ray misses the rock fish. The rock fish bites you! x2 * * * LOW HITPOINT WARNING * * * The searing ray hits the rock fish. The rock fish is almost dead. The rock fish barely misses you. The rock fish bites you! You die... *,, *** *** *ß*################ ##,*################ ***#._,################ **,,#...#..#############*** *,,,+...'F@.##########..,,, *,,,#...#F..##########..,,, *,**#._,###..#########..,,, *,* ##,*.#.......<####..,,, *,** *ß*##...#########..,,, *,,*****#....#########..,,, **,,* *#...........###.,,, **,***#......#####.###.,,, *,,,........#####...#.,,, You could see 2 rock fish. Vanquished Creatures A scorpion (D:5) A burial acolyte (D:5) A howler monkey (D:4) 3 bombardier beetles A hound (D:5) An orc priest (D:5) A clockroach (D:4) 2 iguanas 2 orc wizards (D:5) 4 adders (D:2) 3 gnolls (D:3) 2 shadow imps (D:5) A ribbon worm (D:4) 3 adder zombies (D:5) 3 dart slugs 8 endoplasms 6 hobgoblins 2 orcs (D:5) 2 quokkas (D:2) 14 ball pythons 9 bats 6 frilled lizards 9 goblins 2 jackal zombies (D:5) 4 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 379 | D:1 | Learned a level 2 spell: Searing Ray 751 | D:2 | Reached skill level 1 in Fighting 795 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 872 | D:2 | Found a faded altar of an unknown god. 1177 | D:2 | Found a sacrificial altar of Ru. 1185 | D:2 | Reached skill level 5 in Conjurations 1185 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/12 1371 | D:3 | Found a hide-covered altar of Uskayaw. 1374 | D:3 | Encountered a dancing +0 hand axe 1374 | D:3 | Encountered a dancing +0 dagger 1842 | D:4 | Reached XP level 5. HP: 29/29 MP: 8/14 1892 | D:4 | Learned a level 4 spell: Fulminant Prism 1897 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1964 | D:4 | Identified the +3 short sword "Hajoaqad" {heavy, rPois rN+ | Int+4} 2003 | D:4 | Found a snail-covered altar of Cheibriados. 2112 | D:4 | Reached skill level 5 in Spellcasting 2370 | D:4 | Found a staircase to the Ecumenical Temple. 2370 | D:4 | Found a statue of an orb of fire. 2370 | D:4 | Found a statue of an orb of fire. 2379 | Temple | Entered the Ecumenical Temple 2453 | D:4 | Found Baaclah's Book Shoppe. 2462 | D:4 | Bought a parchment of Swiftness for 129 gold pieces 2598 | D:5 | Entered Level 5 of the Dungeon 2642 | D:5 | Reached XP level 6. HP: 28/34 MP: 12/16 3185 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3345 | D:5 | Reached XP level 7. HP: 27/38 MP: 13/19 3823 | Temple | Became a worshipper of Vehumet 3823 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 3928 | D:6 | Found a burning altar of Makhleb. 3928 | D:6 | Found a glowing silver altar of Zin. 3937 | D:6 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, dreamdust_princess_corridor D:2: layout_basic, basic_altar, ebering_ecumenical_altar_sacrificial D:3: layout_rooms, dancing_weapons_uskayaw D:4: layout_basic, cheibrodos_worm_habitat, lemuel_temple_firewalk_b, serial_shops, shop D:5: layout_gridville, lemuel_zombie_altar_kikubaaqudgha D:6: layout_basic, grunt_temple_overflow_order_and_chaos_2, nicolae_hepliaklqana_hazy_memory, uniq_pikel, uniq_eustachio Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | 4 5 7 | 7.3 Conjurations | 5 6 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | || 3 Melee: Dagger | | 1 | || 1 Short sword | | 2 | || 2 Cast: Magic Dart | 69 | 79 | 8 || 156 Searing Ray | 2 | 18 | 3 || 23 Drink: Heal wounds | | 1 | || 1 Resistance | | 1 | || 1 Read: Identify | | 2 | 1 || 3 Enchant armour | | 1 | || 1 Vulnerability | | 1 | || 1 Poison | | 1 | || 1 Enchant weapon | | 1 | || 1 Amnesia | | 1 | || 1 Immolation | | | 1 || 1 Blinking | | | 1 || 1 Revelation | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 5 | 15 | 10 || 30 Dodge: Dodged | 2 | 15 | 8 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3941 | 3545 | 396 | 33 | 2938 | 7 | 563.0 | Dungeon | 3923 | 3533 | 390 | 33 | 2938 | 6 | 653.8 | Temple | 18 | 12 | 6 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1160 daAuts D:4: 976 daAuts D:1: 800 daAuts D:3: 493 daAuts D:2: 470 daAuts D:6: 22 daAuts Temple: 18 daAuts