lkydig Level 1 of the Dungeon [Shop] Kuoro's Weapon Shop a +0 whip (30 gold) a +1 rapier of venom (163 gold) 3 atropa-tipped darts (32 gold) a +0 mace (36 gold) a +0 quarterstaff (60 gold) 2 poisoned darts (14 gold) a +0 orcbow of electrocution (144 gold) a +0 club (6 gold) a +3 heavy flail (279 gold) a +0 dagger (24 gold) (0, 0, D:1) a quill talisman (13, -2, D:1) a jackal skeleton a jackal skeleton (18, -11, D:1) a rat skeleton a hobgoblin skeleton (23, -21, D:1) a +0 club (25, 6, D:1) a +0 hand axe (26, -31, D:1) a ball python corpse (skeletalised by now) (27, -9, D:1) a +0 dagger (27, 10, D:1) a frilled lizard corpse (skeletalised by now) (28, -2, D:1) a ball python skeleton (31, 8, D:1) a ball python corpse (skeletalised by now) (38, 6, D:1) a +0 hand axe (42, -19, D:1) a bat corpse (skeletalised by now) (42, -13, D:1) a rat skeleton (45, -11, D:1) a hobgoblin skeleton (46, -13, D:1) a +0 club (47, -7, D:1) a ball python skeleton (52, -6, D:1) a +0 short sword (52, -5, D:1) a +0 ring mail Level 2 of the Dungeon (13, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 19, D:2) a ball python skeleton (21, -1, D:2) a +0 leather armour (22, -8, D:2) a +0 club (34, -5, D:2) a quokka corpse (skeletalised by now) (35, -5, D:2) a +0 short sword (39, 21, D:2) an adder skeleton (40, -5, D:2) a +0 dagger (40, 14, D:2) a +0 long sword (41, 20, D:2) a frilled lizard skeleton (46, -2, D:2) a +0 scythe a +0 robe (53, 22, D:2) a ball python skeleton (59, 19, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kaoxe's Armour Shoppe a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +2 chain mail of resonance (299 gold) a +0 ring mail (52 gold) the +0 pair of gloves of Ajoest {rElec SInv Fire} (367 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It cannot be enchanted further. (0, 0, D:3) a +0 sling (2, 10, D:3) a quokka corpse (skeletalised by now) (10, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -11, D:3) a +0 robe (13, 4, D:3) a +0 ring mail (16, -11, D:3) a +0 club a goblin skeleton (17, -11, D:3) a hobgoblin skeleton (17, -10, D:3) an adder skeleton (20, 12, D:3) a +0 sling (23, -17, D:3) a hobgoblin skeleton (28, -28, D:3) a +0 rapier (30, 9, D:3) a quokka corpse (skeletalised by now) (32, -3, D:3) a quokka skeleton (40, -1, D:3) a +0 club a +0 club 5 stones a kobold skeleton (40, 0, D:3) a rat skeleton (41, -2, D:3) a bat skeleton (43, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, 15, D:4) a +0 halberd (8, 18, D:4) a +0 dagger a kobold corpse (skeletalised by now) (10, 11, D:4) a hobgoblin skeleton a hobgoblin skeleton (14, -5, D:4) a +0 leather armour a hobgoblin skeleton (17, -7, D:4) a +0 robe (19, 28, D:4) a +0 dagger (21, 4, D:4) the felid corpse of Natasha (skeletalised by now) (26, 11, D:4) a hobgoblin skeleton (27, 13, D:4) a howler monkey skeleton (27, 14, D:4) a ball python skeleton (28, 10, D:4) a +0 dagger (28, 23, D:4) a +0 leather armour the elf skeleton of Duvessa (28, 24, D:4) an iguana skeleton (31, 15, D:4) a ball python skeleton (32, -15, D:4) an adder corpse (skeletalised by now) (34, 22, D:4) a +0 dagger a +0 robe of positive energy (36, -13, D:4) the felid skeleton of Natasha Level 5 of the Dungeon (12, 22, D:5) a +0 ring mail (14, -5, D:5) a +0 short sword a +0 leather armour (16, -12, D:5) 17 gold pieces (16, -7, D:5) 15 gold pieces (16, 22, D:5) 2 potions of curing (18, -3, D:5) a quokka corpse (18, 10, D:5) a scroll of vulnerability the Ecumenical Temple the Necropolis (5, 4, Necropolis) the lupine talisman "Leoras" {Harm rPois} [lupine talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. (unseen) (5, 5, Necropolis) a +2 pair of gloves of parrying (unseen) (6, 4, Necropolis) a scroll of immolation (6, 5, Necropolis) a +0 spear (6, 6, Necropolis) 3 flux baubles (7, 1, Necropolis) a potion of berserk rage (7, 9, Necropolis) a potion of berserk rage (18, 9, Necropolis) 15 gold pieces (18, 12, Necropolis) a +2 hand axe of electrocution (unseen) (18, 13, Necropolis) a +0 pair of boots (18, 14, Necropolis) 11 gold pieces (18, 15, Necropolis) 11 gold pieces (18, 16, Necropolis) a +0 robe (18, 17, Necropolis) 12 gold pieces (18, 20, Necropolis) 9 gold pieces (19, 8, Necropolis) 13 gold pieces (19, 21, Necropolis) 6 gold pieces (23, 12, Necropolis) a +0 whip an orc corpse (27, 16, Necropolis) a +2 flail (still there?) the +7 chain mail of Deggom {rElec Int+3} (still there?) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (46, 5, Necropolis) a potion of heal wounds (49, 3, Necropolis) 24 gold pieces (49, 4, Necropolis) 11 gold pieces (49, 7, Necropolis) 15 gold pieces (49, 8, Necropolis) the +5 quarterstaff of Intuition {flame, rPois rF+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (50, 4, Necropolis) a scroll of immolation (50, 5, Necropolis) a wand of polymorph (8) (50, 6, Necropolis) a potion of heal wounds (50, 7, Necropolis) a +0 mace