Dungeon Crawl Stone Soup version 0.34-a0-1165-g655ffec7b1 (webtiles) character file. Game seed: 3804477193172527152 64 lkydig the Apothecary (level 4, -4/32 HPs) Began as a Gnoll Alchemist on Nov 13, 2025. Slain by an ice beast (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:26 (1716 turns). lkydig the Apothecary (Gnoll Alchemist) Turns: 1716, Time: 00:02:27 Health: -4/32 AC: 2 Str: 8 XL: 4 Next: 12% Magic: 2/11 EV: 12 Int: 16 God: Gold: 135 SH: 0 Dex: 12 Spells: 5/13 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 hand axe c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery d - a +4 ring of slaying Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of fog {unknown} k - 2 scrolls of enchant weapon {unknown} l - 5 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of moonshine {unknown} n - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 2.2 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Forgecraft + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 5.4 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 56% 1d2 4% 1 b - Mercury Arrow Conj/Alch 32% 2d7 4% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 d - Searing Ray Conj 22% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 9% 1 Blink Tloc 12% N/A 16% 2 Jinxbite Hex 12% 2d2 16% 2 Olgreb's Toxic Radiance Alch 21% N/A 16% 4 Ozocubu's Armour Ice 6% N/A 32% 3 Sticky Flame Fire/Alch 14% 2d5 38% 4 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 71% 4 Silence Hex/Air 3% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, 100% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 76% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.P.....~ #.P...P.~ #).....~~ .. #..≈~.~≈~ #.# #..~≈~~~≈ #..######## ######...≈~≈~~ ........# #.........~≈≈~ ∆.>..##Y####.#####....≈≈~ #.....@.##.# #......≈≈ ###.##......# ##.....P.≈ #......#.#### #...P.P... #.#.##.#..#####.######## # #.##.##..........##### #..#.######..###.....> ##.....# #.#########. ###.#.####.##.....##. #.#>.....##.....### You could see an ice beast. Vanquished Creatures Terence (D:2) An adder (D:2) 2 ribbon worms (D:2) 2 endoplasms 2 hobgoblins 2 orcs 2 quokkas (D:2) 2 ball pythons (D:2) 5 bats 3 frilled lizards 2 goblins 5 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 292 | D:1 | Found a faded altar of an unknown god. 385 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 388 | D:1 | Learned a level 2 spell: Mercury Arrow 734 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 738 | D:2 | Learned a level 3 spell: Mephitic Cloud 741 | D:2 | Reached skill level 5 in Spellcasting 1189 | D:2 | Noticed Terence 1198 | D:2 | Killed Terence 1199 | D:2 | Reached skill level 1 in Fighting 1199 | D:2 | Reached skill level 1 in Short Blades 1199 | D:2 | Reached skill level 1 in Long Blades 1199 | D:2 | Reached skill level 1 in Axes 1199 | D:2 | Reached skill level 1 in Maces & Flails 1199 | D:2 | Reached skill level 1 in Polearms 1199 | D:2 | Reached skill level 1 in Staves 1199 | D:2 | Reached skill level 1 in Ranged Weapons 1199 | D:2 | Reached skill level 1 in Throwing 1199 | D:2 | Reached skill level 1 in Armour 1199 | D:2 | Reached skill level 1 in Shields 1199 | D:2 | Reached skill level 1 in Unarmed Combat 1199 | D:2 | Reached skill level 1 in Invocations 1199 | D:2 | Reached skill level 1 in Evocations 1199 | D:2 | Reached XP level 4. HP: 28/32 MP: 2/11 1203 | D:2 | Reached skill level 1 in Shapeshifting 1291 | D:2 | You fall into a shaft and drop 1 floor! 1467 | D:3 | Identified the +5 mace of Potitoz {freeze, Bane rN++ Str+3 | Dex+2} 1701 | D:3 | Noticed an ice beast 1706 | D:3 | Learned a level 2 spell: Searing Ray 1716 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, ebering_ecumenical_altar_box D:2: layout_loops_cross, uniq_terence D:3: layout_rooms, nicolae_ru_path_of_blood, nicolae_overflow_two_pavilions, chequers_big_river, guppyfry_early_lair_pool, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.2 Spellcasting | 5 | 5.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Invocations | 1 | 1.1 Evocations | 1 | 1.0 Shapeshifting | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Forgecraft | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 1 || 22 Melee: Hand axe | 25 | 1 || 26 Bite | 2 | || 2 Cast: Poisonous Vapours | 27 | 4 || 31 Mercury Arrow | 10 | 3 || 13 Searing Ray | | 2 || 2 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1723 | 1701 | 22 | 0 | 1446 | 3 | 574.3 | Dungeon | 1723 | 1701 | 22 | 0 | 1446 | 3 | 574.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 965 daAuts D:1: 459 daAuts D:3: 299 daAuts