lkydig Level 1 of the Dungeon (0, 0, D:1) a human skeleton (2, -2, D:1) a human corpse (skeletalised by now) (2, -1, D:1) a human corpse (skeletalised by now) (3, 15, D:1) a +0 hand axe a +0 trident (4, -4, D:1) a human corpse (skeletalised by now) (5, -3, D:1) a frilled lizard corpse (skeletalised by now) (5, 4, D:1) a human skeleton (6, -3, D:1) a human skeleton (8, 9, D:1) a +0 club (8, 10, D:1) a rat skeleton (9, 26, D:1) a +0 short sword a stone a +0 club a goblin corpse (skeletalised by now) (10, 10, D:1) a +0 short sword (11, 37, D:1) a rat corpse (skeletalised by now) (13, 41, D:1) a +0 club (18, 29, D:1) a ball python corpse (skeletalised by now) (19, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 40, D:1) a +0 hand axe (32, 2, D:1) a rat corpse (skeletalised by now) (32, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 1, D:1) a rat corpse (skeletalised by now) (34, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 0, D:1) a ring of magical power (48, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 20, D:1) a frilled lizard skeleton (54, 17, D:1) a +3 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an orb of guile (1, -2, D:2) a frilled lizard skeleton (4, 18, D:2) 9 gold pieces (6, 11, D:2) a scroll of identify