Dungeon Crawl Stone Soup version 0.34-a0-879-g9aa3bd820c (webtiles) character file. Game seed: 5438855979014866411 11 lkydig the Trooper (level 2, 32/32 HPs) Began as an Oni Monk on Oct 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (251 turns). lkydig the Trooper (Oni Monk) Turns: 251, Time: 00:00:23 Health: 32/32 AC: 3 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 9 Int: 11 God: Gold: 10 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.25/turn MPRegen 0.08/turn %: no passive effects @: glowing A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of identify {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 4.2 Fighting - Level 3.0 Maces & Flails + Level 2.9 Dodging - Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........# ...........# # ...........# #. ...........# #. ...........# .. ......)....######.### ...........'........ ...........######.## ...........'....@..# ...........######..# #+####...### ..# #....'...# ...# ######...# ..S+ #...# ...# . ######...# ...# #######+##. #.......## ...# #.......... #.......# #.......... You could see a ball python. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Oni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 23/32 MP: 2/2 221 | D:1 | Reached skill level 1 in Stealth 251 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 4.2 Maces & Flails | | 3.0 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Mace || 22 Headbutt || 3 Armour: Robe || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 208 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 0 | 208 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts