lkydig Level 1 of the Dungeon (3, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -15, D:1) a +0 dagger a stone (9, -10, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (22, 26, D:1) a +0 falchion (31, -5, D:1) 6 stones (36, -21, D:1) a bat skeleton (36, 2, D:1) a +0 dagger (39, -24, D:1) a +0 club a goblin skeleton (46, 22, D:1) a +0 spear (47, -4, D:1) an orb of mesmerism (47, 16, D:1) a +0 club (54, 0, D:1) a +0 ring mail (58, -14, D:1) a +0 dagger Level 2 of the Dungeon (1, -4, D:2) a goblin corpse (skeletalised by now) (3, 4, D:2) a ball python skeleton (5, 7, D:2) a stone (6, 20, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (9, 7, D:2) a bat skeleton (10, 18, D:2) a hobgoblin corpse (skeletalised by now) (19, 17, D:2) a bat skeleton (19, 18, D:2) a +0 falchion (23, 12, D:2) a rat skeleton (26, 20, D:2) a rat corpse (skeletalised by now) (34, 1, D:2) a +0 mace (38, -22, D:2) an adder corpse (skeletalised by now) (39, -22, D:2) an adder corpse (skeletalised by now) (42, -16, D:2) an adder corpse (skeletalised by now) (42, 11, D:2) a +0 spear (43, -9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, 0, D:3) a +0 club an orc corpse (3, -34, D:3) a +0 club (5, -29, D:3) a ball python corpse (skeletalised by now) (13, -5, D:3) a potion of curing (13, 5, D:3) a wand of flame (12) (20, -17, D:3) a +0 plate armour (22, -11, D:3) a +0 dagger 2 stones (26, -8, D:3) a hobgoblin skeleton (27, -22, D:3) a hobgoblin skeleton (27, -21, D:3) an adder skeleton (28, -34, D:3) a scroll of brand weapon (28, -32, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (28, -30, D:3) a potion of might (30, -33, D:3) a scroll of teleportation (30, -31, D:3) a potion of curing (33, -1, D:3) a ball python corpse (skeletalised by now) (34, -4, D:3) a +0 dagger (34, -3, D:3) a +0 dagger (41, -13, D:3) a jackal corpse (skeletalised by now) (42, -13, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 5, D:3) a ball python corpse (skeletalised by now) (45, 6, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +2 hat of see invisible (unseen) (0, 1, D:4) a scroll of identify (6, -12, D:4) the felid corpse of Natasha (6, -11, D:4) a +0 whip of flaming (still there?) a +0 robe (still there?) a wand of acid (6) (still there?) (7, -4, D:4) a scroll of identify (8, -12, D:4) a hobgoblin corpse (8, -2, D:4) 9 gold pieces (9, -6, D:4) the felid corpse of Natasha