lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 17, D:1) a hobgoblin corpse (skeletalised by now) (14, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, -9, D:1) a +0 ring mail (28, 6, D:1) a +0 club (28, 10, D:1) a rat skeleton (29, 10, D:1) a +0 dagger 2 stones a kobold skeleton (30, -18, D:1) a +0 sling (30, -17, D:1) a +0 robe (32, -9, D:1) a +0 short sword (44, 11, D:1) a +0 leather armour (51, -21, D:1) a +0 hand axe (51, -8, D:1) a jackal skeleton (51, 12, D:1) a +0 club a goblin skeleton (60, 2, D:1) a +0 mace (66, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, -31, D:2) a bat corpse (skeletalised by now) (11, 6, D:2) a quokka skeleton (18, 12, D:2) a hobgoblin corpse (skeletalised by now) (19, -7, D:2) an orb of energy (29, -17, D:2) a +2 short sword of draining (30, -5, D:2) a +0 dagger a goblin skeleton (31, -15, D:2) a +0 spear (32, -6, D:2) a +0 dagger (33, -10, D:2) a ball python skeleton (34, -27, D:2) a +0 robe (35, -14, D:2) a +0 heavy hand axe (36, -8, D:2) a +0 whip (37, -10, D:2) a +0 ring mail (44, -33, D:2) the +7 hand axe of Qudi {venom, ^Fragile Str+6 Dex-2 SInv} ^Fragile: It will be destroyed if unequipped. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (45, -9, D:2) a +1 dagger of protection (47, -38, D:2) a ball python corpse (skeletalised by now) (48, -14, D:2) a rat skeleton (50, 2, D:2) an adder skeleton (54, 14, D:2) a +3 dagger of venom a goblin corpse (skeletalised by now) (55, -23, D:2) a +0 robe Level 3 of the Dungeon (1, -33, D:3) a +0 dagger a +0 robe (2, -35, D:3) a +0 flail a +0 chain mail an orc skeleton (2, -34, D:3) a +0 war axe an orc skeleton (3, -35, D:3) a +0 dagger a +0 robe (4, 8, D:3) a +0 dagger of electrocution 3 stones (7, 10, D:3) a +0 whip (13, -28, D:3) a +0 short sword 4 stones a +0 ring mail a kobold skeleton (13, -11, D:3) a +0 dagger a kobold skeleton (14, -28, D:3) a +0 short sword 5 stones a kobold skeleton (27, -7, D:3) an adder skeleton (38, 1, D:3) a +0 short sword a +0 club a +0 dagger a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (38, 5, D:3) a +0 dagger a +0 robe (39, -29, D:3) a goblin skeleton (39, 2, D:3) a +0 hand axe (41, -16, D:3) a +0 club (42, -30, D:3) a +0 spear (43, -28, D:3) a +0 club a +0 whip a gnoll skeleton (43, 5, D:3) a +0 leather armour (45, -19, D:3) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -28, D:3) a +0 whip (50, 7, D:3) a +0 whip 3 stones (54, 13, D:3) a quokka corpse (skeletalised by now) (59, -26, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ciziu's Jewellery Shop an amulet of wildshape (unknown) (450 gold) a +5 ring of evasion (unknown) (540 gold) a ring of poison resistance (unknown) (300 gold) the quill talisman "Gyuryp" {Rampage *Corrode rN+} (540 gold) [quill talisman] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. a quill talisman (300 gold) an amulet of wildshape (unknown) (450 gold) a +4 ring of protection (unknown) (540 gold) a ring of see invisible (unknown) (225 gold) an amulet of faith (unknown) (600 gold) a ring of magical power (unknown) (300 gold) the amulet "Myhie" {Spirit rN++ Int-3} (618 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). (0, 0, D:4) the inkwell talisman of the Slorg {Str+5} [inkwell talisman] Str+5: It affects your strength (+5). (16, 12, D:4) a +0 whip 5 stones (22, 24, D:4) a ball python skeleton (32, 8, D:4) a +0 dagger a +0 sling (42, 0, D:4) a +0 mace (49, -17, D:4) a +0 quarterstaff (52, -7, D:4) a +0 pair of gloves