Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 9434641373859050129 226273 lkydig the Slayer (level 18, -2/185 HPs) Began as a Red Draconian Monk on Aug 20, 2025. Was the Champion of Wu Jian. Slain by a kraken (18 damage) ... on level 4 of the Shoals. The game lasted 01:07:19 (38375 turns). lkydig the Slayer (Red Draconian Monk) Turns: 38375, Time: 01:07:19 Health: -2/185 AC: 16 Str: 13 XL: 18 Next: 64% Magic: 27/27 EV: 23 Int: 19 God: Wu Jian [******] Gold: 1199 SH: 18 Dex: 21 Spells: 16/17 levels left rFire + + . (33%) a - +7 demon blade (elec) rCold + + . (33%) J - +6 kite shield of Dull Freedom {Reflect, rN+ Will+ Int+3 Dex-5} rNeg + + + (0%) w - +1 hat {Int+3} rPois + (33%) p - +0 cloak {Stlth+} rElec + (33%) y - +0 pair of gloves of the Fife {Harm rPois rF+} rCorr . (100%) l - +2 pair of boots of the Invisible Hand {Dex+3} SInv . z - amulet of wildshape Will ++... u - ring of protection from cold Stlth +++ e - ring "Vefor" {rElec rN+ MP+9 Dex+3} HPRegen 0.00/turn L - sanguine talisman "Haraobap" {rPois} MPRegen 0.20/turn %: harm (+30% outgoing, +20% incoming), reflection @: vampire-form, inhibited regen, studying Polearms, very slow A: vampire fangs, bloodcurse, torment resistance 1, bat form, very stealthy, inhibited regeneration, accursed, combustion breath, AC +10, unfitting armour, fire resistance 1, cold-blooded, armoured tail 1 }: 1/15 runes: serpentine a: Combustion Breath, Bat Swarm, Renounce Religion, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 4 of the Shoals. You worshipped Wu Jian. Wu Jian was exalted by your worship. You were a living vampire. You visited 6 branches of the dungeon, and saw 31 of its levels. You also visited: Gauntlet, Ice Cave and Volcano. You collected 5242 gold pieces. You spent 4043 gold pieces at shops. Inventory: Hand Weapons a - a +7 demon blade of electrocution (weapon) b - a +0 scimitar of flaming D - a +1 short sword of speed I - a +1 scimitar Missiles h - 56 poisoned darts m - 9 curare-tipped darts n - 25 boomerangs o - a throwing net q - 9 javelins K - 6 silver javelins Armour g - a +0 tower shield l - the +2 pair of boots of the Invisible Hand (worn) {Dex+3} (You acquired it on level 6 of the Dungeon) Dex+3: It affects your dexterity (+3). p - a +0 cloak of stealth (worn) s - an orb of light w - a +1 hat of intelligence (worn) x - a +0 hat of ice y - the +0 pair of gloves of the Fife (worn) {Harm rPois rF+} (You acquired it on level 2 of the Lair of Beasts) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF+: It protects you from fire. A - the +1 pair of gloves of Viggecya {rC+ Str+4} (You found it in a Gauntlet) rC+: It protects you from cold. Str+4: It affects your strength (+4). F - the +4 kite shield "Wuatt" {Rampage Dex+4} (You took it off a minotaur in a Gauntlet) Rampage: It bestows one free step when moving towards enemies. Dex+4: It affects your dexterity (+4). J - the +6 kite shield of Dull Freedom (worn) {Reflect, rN+ Will+ Int+3 Dex-5} (You acquired it on level 12 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). R - +0 golden dragon scales W - a scarf of resistance X - the +2 pair of gloves of the Ikuchi {Harm Rampage rCorr Int-3} (You found it on level 2 of the Shoals) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Jewellery c - a ring of positive energy d - a ring of wizardry e - the ring "Vefor" (worn) {rElec rN+ MP+9 Dex+3} (You found it on level 9 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). f - a +6 ring of strength j - a +6 ring of dexterity k - a +6 ring of strength r - a +4 ring of protection t - an amulet of dissipation u - a ring of protection from cold (worn) z - an amulet of wildshape (worn) B - an amulet of the acrobat C - the ring of Fun {^Drain rN+++ rCorr Str-2 Int+6} (You took it off a minotaur in a Gauntlet) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). E - a ring of wizardry G - a ring of poison resistance H - the ring "Heseit" {^Contam rPois Int+6 Dex+3 Stlth+} (You found it in a Gauntlet) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. O - a ring of willpower P - an amulet of reflection Q - a +5 ring of evasion S - a ring of see invisible T - the amulet "Fimijywe" {Acrobat rF++ Int+4} (You found it in an ice cave) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Int+4: It affects your intelligence (+4). U - a +5 ring of evasion V - the ring of Life {rN+ MP+9 Int+2} (You found it in an ice cave) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Talismans i - the death talisman of Light {Dex+2} (You found it on level 4 of the Snake Pit) [talisman of death] Dex+2: It affects your dexterity (+2). v - a scarab talisman L - the sanguine talisman "Haraobap" (worn) {rPois} (You bought it in a shop on level 2 of the Orcish Mines) [sanguine talisman] rPois: It protects you from poison. M - the rimehorn talisman "Wittumaf" {Harm rPois} (You found it on level 5 of the Lair of Beasts) [rimehorn talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. N - the serpent talisman "Kaleq" {rElec rF- Dex+4} (You took it off Aizul on level 2 of the Lair of Beasts) [serpent talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Wands e - a wand of charming (20) p - a wand of polymorph (25) f - a wand of mindburst (12) a - a wand of flame (39) b - a wand of quicksilver (54) c - a wand of iceblast (23) Scrolls t - 11 scrolls of teleportation x - 5 scrolls of amnesia T - 4 scrolls of torment V - 3 scrolls of vulnerability r - 3 scrolls of revelation g - 5 scrolls of fog i - 12 scrolls of identify f - 8 scrolls of fear I - 3 scrolls of immolation a - 4 scrolls of enchant armour S - a scroll of silence p - a scroll of poison Potions c - 10 potions of curing h - 2 potions of haste d - a potion of invisibility {unknown} k - 3 potions of moonshine A - 2 potions of attraction b - 3 potions of brilliance f - a potion of berserk rage {unknown} r - 5 potions of resistance w - 2 potions of heal wounds e - 5 potions of enlightenment L - 4 potions of lignification M - 5 potions of mutation g - 2 potions of magic C - a potion of cancellation a - a potion of ambrosia m - 4 potions of might Miscellaneous g - a +1 phial of floods h - a +1 box of beasts i - a +0 lightning rod (4/4) (quivered) Skills: + Level 22.4 Fighting - Level 16.0 Long Blades + Level 17.5 Dodging - Level 1.0 Stealth - Level 8.0 Shields * Level 13.5(18.5) Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 0% N/A 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Magic Dart Conj 0% 1d3 50% 1 Sandblast Erth 0% 2d4 50% 1 Shock Conj/Air 0% 1d3 50% 1 Slow Hex 0% N/A 50% 1 Call Imp Summ 0% N/A 63% 2 Construct Spike Launche Frge 0% 2d3 63% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Grave Claw Necr 0% 2d7 63% 2 Jinxbite Hex 0% 2d2 63% 2 Scorch Fire 0% 2d5 63% 2 Confusing Touch Hex 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) Volcano (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 [ Orc:2 [*(: Portals: Trove: Snake:2 (give horn of Geryon) Innate Abilities, Weirdness & Mutations You are a living vampire. Your fangs allow you to drain the lifeblood from your enemies. When you kill a living creature with a stab, you may create a vampiric thrall. You are resistant to unholy torment. You can occasionally transform into a swarm of bats. You are very stealthy. You do not regenerate when monsters are visible. You recover more slowly from Doom and Banes. You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +10) You cannot fit into any form of body armour. You are heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The wind drake flaps its wings at you. The air twists around and strikes you. The kraken misses you. The tentacle slaps you. x2; The tentacle barely misses you. You hit the kraken but do no damage. Lightning courses through the kraken! The kraken is heavily wounded. The tentacle closely misses you. You block the tentacle's attack. The tentacle completely misses you. You block the kraken's attack. The tentacle misses you. The tentacle slaps you but does no damage. Your unstable footing causes you to fumble your attack. The tentacle barely misses you. x2; You block the tentacle's attack. The wind drake flaps its wings at you. The air twists around and strikes you. You block the tentacle's attack. The kraken completely misses you. You slice the kraken!! The kraken is severely wounded. The tentacle slaps you! You block the tentacle's attack. The tentacle slaps you! The tentacle slaps you. You block the kraken's attack. You completely miss the kraken. You tail-slap the kraken, but do no damage. The kraken is severely wounded. The tentacle completely misses you. You block the tentacle's attack. x2 The tentacle completely misses you. You block the kraken's attack. The tentacle closely misses you. The tentacle slaps you. You completely miss the kraken. The kraken is heavily wounded. You block the tentacle's attack. The tentacle slaps you but does no damage. You block the tentacle's attack. The tentacle slaps you but does no damage. You block the tentacle's attack. The kraken bites you!!! * * * LOW HITPOINT WARNING * * * The tentacle closely misses you. Okay, then. You feel much better. You block the tentacle's attack. The tentacle slaps you. * * * LOW HITPOINT WARNING * * * You block the tentacle's attack. The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The kraken bites you! You die... ..≈≈≈≈~~..#[~~≈≈ ≈≈~~~~. #≈≈≈≈~~....)~~≈≈ ≈≈≈~~~.##≈≈≈≈≈......#~≈≈ ≈≈≈≈~~~~~≈≈≈≈~#..<...≈≈≈ ≈≈≈≈~~~~~≈≈≈≈~#..÷...≈≈≈ ≈≈≈≈~~~~~≈≈≈≈≈~#.....≈≈≈ ≈≈≈≈~~──~≈≈≈≈~~~..#.~~≈≈ ≈≈≈≈≈