Dungeon Crawl Stone Soup version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 15397256845851945245 36 lkydig the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Aug 6, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1004 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 1004, Time: 00:00:59 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 37% Magic: 3/3 EV: 12 Int: 7 God: Gold: 16 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) h - +4 mace of Quick Death {speed, rPois rN+} rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... i - amulet of regeneration Stlth + g - ring of willpower HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 long sword h - the +4 mace of Quick Death (weapon) {speed, rPois rN+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Missiles d - 3 throwing nets (quivered) e - a javelin f - 4 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of willpower (worn) i - an amulet of regeneration (worn) j - a ring of protection from cold Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of enchant armour {unknown} Potions d - 2 potions of invisibility {unknown} f - a potion of ambrosia {unknown} j - a potion of moonshine {unknown} k - a potion of cancellation {unknown} l - 2 potions of curing {unknown} n - a potion of might {unknown} Skills: + Level 2.7 Fighting * Level 4.1 Long Blades - Level 2.0 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. You thump the ribbon worm! You kill the ribbon worm! Terence hits you with a +0 mace. You barely miss Terence. Terence hits you with a +0 mace. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace! You hit Terence. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence looks irritated. Terence hits you but does no damage. You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ##.# ######.###. ..... #..# #......... #.## #........#### #.# #......r#.... #.# #$........... #.# #.......... #.# #.......# #.##########.#.#... #.........@@r......# ############.###...# #.# .# #.# #.# ### You could see Terence and a rat. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches A hobgoblin (D:1) 4 jackals (D:2) 4 ball pythons 3 bats (D:2) 4 frilled lizards 2 goblins A kobold (D:2) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 335 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 773 | D:2 | Identified the +4 mace of Quick Death {speed, rPois rN+} 819 | D:2 | Reached XP level 3. HP: 22/28 MP: 3/3 977 | D:2 | Noticed Terence 1004 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_rooms, minmay_misc_feat_columns, minivault_25, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Long sword || 45 Mace || 48 Stab: Sleeping || 2 Armour: Leather armour || 54 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1008 | 1003 | 5 | 0 | 759 | 2 | 504.0 | Dungeon | 1008 | 1003 | 5 | 0 | 759 | 2 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 731 daAuts D:2: 277 daAuts