Dungeon Crawl Stone Soup version 0.34-a0-474-g92e3e6f1b1 (webtiles) character file. Game seed: 15362566568833736107 98 lkydig the Ducker (level 4, -1/35 HPs) Began as a Merfolk Gladiator on Aug 1, 2025. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:39 (1413 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 1413, Time: 00:02:40 Health: -1/35 AC: 7 Str: 14 XL: 4 Next: 69% Magic: 4/4 EV: 14 Int: 7 God: Gold: 96 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) g - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -7), invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) j - a +0 falchion Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +2 pair of gloves (worn) Jewellery f - a ring of positive energy (worn) h - a ring of wizardry Talismans i - a rimehorn talisman Scrolls g - a scroll of fog i - 5 scrolls of identify Potions L - a potion of lignification k - a potion of moonshine {unknown} Skills: + Level 3.4 Fighting - Level 3.2 Long Blades - Level 2.0 Throwing * Level 6.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc is severely wounded. The orc hits you with a +0 dagger. You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. A scorpion comes into view. You slash the orc! You kill the orc! You hit the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The orc hits you with a +0 flail! The orc priest hits you with a +0 hand axe. The orc barely misses you. You are too injured to fight recklessly! You slash the orc priest! You kill the orc priest! The orc completely misses you. Your Dodging skill increases to level 6! You completely miss the orc. The orc misses you. You slash the orc! The orc is almost dead. The orc closely misses you. The scorpion completely misses you. You slash the orc! You kill the orc! The scorpion closely misses you. You closely miss the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! A hound comes into view. The scorpion barely misses you. You hit the scorpion but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ....# ....# #....# ###.....# #####.......# ###......>....## ###§§§§....o..o... #.§§§####)##...... .....§§## ##@# ..... .....§# ##s...... .....# ....... #...# h...... #### ....... ..##.#. $.# .# ##. . You could see a scorpion (unable to see you) and a hound. Vanquished Creatures An orc priest (D:5) 3 adders (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 4 hobgoblins 2 orcs (D:5) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards 2 giant cockroaches 3 goblins 9 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 647 | D:1 | Reached skill level 5 in Dodging 654 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 1031 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1388 | D:3 | You fall into a shaft and drop 2 floors! 1388 | D:5 | Entered Level 5 of the Dungeon 1408 | D:5 | Reached skill level 6 in Dodging 1413 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, chequers_serial_rivers_small_3, grunt_decor_one_mirror, nicolae_kite_square_tiling_tiny, hangedman_decor_slide_cut D:2: layout_rooms D:3: layout_loops_ring, nicolae_overflow_hidden_temple, serial_park_tiny_2, chequers_decorated_corner, dk_noncrumbling_4, minmay_misc_feat_cross, st_stairs_8, chequers_garden, chequers_serial_rivers_micro_b, minmay_misc_feat_hallway, kennysheep_nondescript, grunt_decor_cap D:5: layout_layer_cave, nicolae_ossuary_entry_ruins, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 5 6 | 6.2 Fighting | 3 | 3.4 Long Blades | | 3.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 115 | 16 || 131 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 70 | 9 || 79 Dodge: Dodged | 78 | 14 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1437 | 1389 | 48 | 4 | 1054 | 4 | 359.2 | Dungeon | 1437 | 1389 | 48 | 4 | 1054 | 4 | 359.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 429 daAuts D:3: 56 daAuts D:5: 27 daAuts