lkydig Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -8, D:1) a rat corpse (skeletalised by now) (13, -30, D:1) a hobgoblin skeleton (13, -8, D:1) a rat corpse (skeletalised by now) (13, -3, D:1) 7 stones (20, -28, D:1) a +0 dagger a goblin skeleton (21, -28, D:1) a jackal skeleton (21, -26, D:1) a +0 whip (21, -2, D:1) a rat corpse (skeletalised by now) (22, -28, D:1) a jackal skeleton (22, -27, D:1) a jackal skeleton (25, -26, D:1) a ball python corpse (skeletalised by now) (30, -11, D:1) a +0 war axe (30, -7, D:1) a +0 ring mail (34, -3, D:1) 6 stones (34, 0, D:1) 4 stones (35, -32, D:1) a rat skeleton (41, -20, D:1) a +0 robe (44, -33, D:1) a bat corpse (skeletalised by now) (53, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -8, D:2) a rat skeleton (12, 31, D:2) a rat skeleton (14, 27, D:2) a rat skeleton (18, 24, D:2) a hobgoblin skeleton (19, 25, D:2) a rat skeleton (22, 21, D:2) a frilled lizard skeleton (24, 36, D:2) a staff of earth (35, 19, D:2) a +0 hammer (35, 20, D:2) a +0 hammer (35, 21, D:2) a +0 hammer (36, 20, D:2) a +0 hammer (36, 21, D:2) a +0 hammer (36, 22, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (36, 23, D:2) a +0 hammer (37, 5, D:2) a +0 robe (37, 19, D:2) a +0 hammer (37, 20, D:2) a +0 hammer (37, 21, D:2) a +0 hammer (37, 24, D:2) a +2 hammer of holy wrath (37, 25, D:2) a +0 hammer (37, 27, D:2) a +0 hammer (38, 26, D:2) a +0 hammer (38, 28, D:2) a +0 hammer (48, 9, D:2) a +0 scale mail (51, 30, D:2) a frilled lizard skeleton (55, 9, D:2) 4 large rocks (60, 7, D:2) 9 stones Level 3 of the Dungeon (4, -20, D:3) a rat corpse (skeletalised by now) (8, -36, D:3) a +0 ring mail (12, 0, D:3) a +0 robe (18, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, -22, D:3) a frilled lizard skeleton a hound skeleton (25, -13, D:3) a +0 spear (26, 4, D:3) a jackal corpse (skeletalised by now) (28, -36, D:3) a +0 dagger 4 stones (28, -29, D:3) a bat corpse (skeletalised by now) (35, -19, D:3) a +0 whip (38, 4, D:3) 4 stones (46, -8, D:3) a staff of fire (50, -24, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Festrir's Distillery a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of enlightenment (60 gold) [Shop] Loaschekh's Armour Shop a +0 ring mail (56 gold) a +2 robe of willpower (247 gold) the +6 scale mail of the Worm {rF+ Will- Str+6 Dex+2} (848 gold) Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will-: It decreases your willpower. a +0 pair of gloves (63 gold) a +1 leather armour of poison resistance (154 gold) a +0 leather armour (28 gold) a +0 tower shield (63 gold) a +0 pair of gloves of stealth (161 gold) (5, 30, D:4) a ring of magical power a +6 ring of intelligence a potion of degeneration (9, 31, D:4) a +0 falchion (9, 32, D:4) a +0 trident an orc skeleton (9, 33, D:4) a +0 leather armour a +0 falchion (10, 1, D:4) 5 stones (31, 45, D:4) a hobgoblin skeleton (35, 38, D:4) a +0 sling (41, 23, D:4) a +0 robe a +1 dagger of speed the elf skeleton of Dowan (43, 8, D:4) a +0 war axe (43, 19, D:4) a +0 ring mail a +0 short sword (44, 60, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 14, D:5) a +0 sling (10, 44, D:5) a +0 leather armour a +0 flail an orc skeleton (14, 16, D:5) a +0 club a +0 flail a +0 leather armour a +0 club a +0 club an orc skeleton (19, 58, D:5) a +0 robe a +0 dagger an orc skeleton (19, 59, D:5) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 ring mail a +0 hand axe a +0 falchion a +0 scale mail a +0 flail an orc skeleton an orc skeleton an orc skeleton (21, 7, D:5) 4 stones (25, 18, D:5) an adder corpse (skeletalised by now) (31, 45, D:5) a hound skeleton (36, 25, D:5) a jackal skeleton (36, 27, D:5) a +0 leather armour a +1 whip of freezing a +0 leather armour a +0 hand axe an orc skeleton (37, 25, D:5) a jackal skeleton (37, 27, D:5) a +0 leather armour a +0 hand axe (38, 36, D:5) 8 stones (46, 35, D:5) a +0 hand axe an orc corpse (skeletalised by now) (49, 1, D:5) a +0 ring mail (50, 56, D:5) a +0 hand axe (59, 55, D:5) 4 stones (63, 45, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 9 stones (3, -18, D:6) 2 stones (5, -29, D:6) a +0 robe (11, 6, D:6) a +0 cloak (12, -22, D:6) an adder corpse (skeletalised by now) (12, -5, D:6) a +0 war axe (12, -4, D:6) an adder skeleton (14, -5, D:6) a +0 orcbow a +0 dagger an orc skeleton an adder skeleton a centaur skeleton (15, -5, D:6) 6 stones (15, 0, D:6) a +0 ring mail (32, -5, D:6) a stone (39, -2, D:6) 5 stones (40, -7, D:6) a +0 leather armour a +0 hand axe an orc skeleton (40, -2, D:6) a +0 cloak (42, -15, D:6) a +0 short sword (42, -5, D:6) a +0 club (43, -5, D:6) a +0 war axe an orc skeleton (43, -4, D:6) a +0 orcbow a centaur skeleton (44, 7, D:6) an iguana corpse (skeletalised by now) (58, -9, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (58, -6, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Imacs's Antique Armour Emporium a +0 chain mail (130 gold) a +0 robe of willpower (223 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 cloak (130 gold) a +0 pair of boots (130 gold) a +0 ring mail (116 gold) [Shop] Vummedav's Magical Supplies a scroll of noise (11 gold) a scroll of poison (44 gold) a manual of Conjurations (880 gold) Bivel's Octavo of Damage (418 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Arcjolt Conjuration/Air 5 c - Chain Lightning Conjuration/Air 9 (3, -5, D:7) a +0 war axe an orc corpse (skeletalised by now) (3, -2, D:7) a +0 pair of boots (5, 13, D:7) a water moccasin corpse (skeletalised by now) (16, -23, D:7) a +0 giant spiked club (21, -30, D:7) a bullfrog skeleton (24, -2, D:7) a +0 orcbow a centaur skeleton (25, 8, D:7) 6 stones (26, -29, D:7) a +0 dagger (26, -27, D:7) a +0 shortbow a centaur corpse (27, -28, D:7) a +0 dagger a +0 whip a kobold corpse (27, -27, D:7) a +0 orcbow a centaur corpse (27, -25, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (28, -27, D:7) a +0 whip 3 stones (31, -18, D:7) a staff of death (36, 18, D:7) a serpent talisman (50, 3, D:7) a +0 falchion (53, 6, D:7) a scroll of amnesia Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 2, D:8) a +0 whip (1, 2, D:8) a water moccasin corpse (1, 3, D:8) 11 gold pieces a +0 club (2, 2, D:8) a +0 whip a +0 flail a gnoll corpse (2, 5, D:8) a +1 hat (unseen) (3, 3, D:8) a jackal corpse a hound corpse the Ecumenical Temple