lkydig Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (0, 1, D:1) a +0 club 4 stones (14, 24, D:1) a bat skeleton (15, 22, D:1) a +0 leather armour (17, 30, D:1) a ball python corpse (skeletalised by now) (17, 33, D:1) a +0 mace (21, 28, D:1) a +0 short sword (22, -3, D:1) a +0 short sword a kobold skeleton (22, 11, D:1) a rat skeleton (23, 1, D:1) 3 stones (24, 0, D:1) a +0 dagger (31, 26, D:1) a ball python skeleton (35, 36, D:1) a bat corpse (skeletalised by now) (37, 34, D:1) a rat corpse (skeletalised by now) (40, 16, D:1) a +0 spear (48, 41, D:1) a +0 club (51, 1, D:1) a +0 dagger a kobold skeleton (52, 9, D:1) a jackal corpse (skeletalised by now) (53, 10, D:1) a jackal corpse (skeletalised by now) (55, 22, D:1) a bat corpse (skeletalised by now) (61, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -23, D:2) a flux talisman (4, 5, D:2) a +0 leather armour (6, -11, D:2) a hobgoblin skeleton (15, -1, D:2) a +0 mace (16, -17, D:2) the felid corpse of Natasha (18, 8, D:2) the felid corpse of Natasha (skeletalised by now) (20, 9, D:2) a quokka corpse (skeletalised by now) (21, -18, D:2) a hobgoblin skeleton (22, -18, D:2) the +0 robe "Vocrusm" {+Blink rN+ Dex-5 Slay+3} Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. +Blink: It lets you blink. (24, -16, D:2) a flux talisman (25, 5, D:2) a +0 whip (35, -18, D:2) a hobgoblin skeleton (40, 3, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, 8, D:2) a +0 hammer (58, -19, D:2) 6 stones