Dungeon Crawl Stone Soup version 0.32-a0-2032-g64bea3c403 (webtiles) character file. Game seed: 15551904752607363717 330 lkydig the Shield-Bearer (level 6, -5/49 HPs) Began as a Human Fighter on Aug 8, 2024. Slain by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:49 (2516 turns). lkydig the Shield-Bearer(Human Fighter) Turns: 2516, Time: 00:02:50 Health: -5/49 AC: 6 Str: 16 XL: 6 Next: 51% Magic: 6/6 EV: 8 Int: 8 God: Gold: 135 SH: 10 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . v - +1 kite shield rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth m - +4 ring of slaying HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-5 -> -18) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) s - a +0 morningstar Missiles j - 5 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler v - a +1 kite shield (worn) Jewellery m - a +4 ring of slaying (left hand) Talismans o - a serpent talisman Wands i - a wand of flame (26) Scrolls f - 2 scrolls of teleportation h - 2 scrolls of fog k - 3 scrolls of amnesia Potions d - a potion of might e - a potion of lignification {unknown} g - 2 potions of enlightenment q - a potion of berserk rage r - a potion of mutation Skills: + Level 4.3 Fighting + Level 3.6 Long Blades - Level 3.0 Armour + Level 3.0 Dodging + Level 4.3 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 100% 2 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the water moccasin. The water moccasin barely misses you. You block the water moccasin's attack. You slash the water moccasin! The water moccasin is moderately wounded. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You slash the water moccasin! The water moccasin is severely wounded. You feel extremely sick. The water moccasin closely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is severely wounded. You feel extremely sick. You block the water moccasin's attack. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. The water moccasin barely misses you. Okay, then. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ,,..###########..,,,,,,,,,,,* **#.#.........#.#**********,* #.#.#######.#.# *,,,.,,,,* #.#.# #.#.# *,,..,,,,***** #.#.# #.#.# *,...,,,,,,,,, ###.#.#######.#.####...,,,,****** .......................,,,,,,,,,, .##.#.#######...#S####*********** ###.#.##........@.#****** # #.#....<.......)......******* ###.####................,,,,,,* ....####................,,,,,,* .................#......*,,,,,* #.....#..........#......*,,,,,* ##'####..........##....#*,,,,,* §.§...#..........#*....#*,,,,,* §≈§≈§§##.........,**,,**,,,,,,* You could see a water moccasin. Vanquished Creatures Grinder (D:4) A hound (D:3) A jelly (D:4) 3 adders A dart slug (D:2) 8 ball pythons 5 endoplasms 4 goblins 4 hobgoblins 6 quokkas 5 bats A frilled lizard (D:3) 3 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 383 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 1032 | D:2 | Reached skill level 1 in Dodging 1038 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1642 | D:3 | Found a faded altar of an unknown god. 1734 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 1796 | D:3 | Found a broken altar of Ashenzari. 1895 | D:3 | Found Tedu's Weapon Emporium. 2195 | D:4 | Noticed Grinder 2216 | D:4 | Paralysed by Grinder for 5 turns 2221 | D:4 | Killed Grinder 2222 | D:4 | Reached XP level 5. HP: 10/42 MP: 5/5 2222 | D:4 | Reached XP level 6. HP: 11/48 MP: 6/6 2505 | D:4 | Noticed a water moccasin 2516 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_corners, minmay_quantized D:2: layout_basic D:3: layout_rooms, evilmike_ruin_ashenzari, nicolae_ecumenical_pavilion, serial_shops, nicolae_shop_behind_doors, chequers_serial_rivers_room_b D:4: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_misc_feat_x, roderic_lattice_a, kennysheep_generic_room_9, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 1 2 3 | 3.0 Fighting | 4 | 4.3 Long Blades | 3 | 3.6 Shields | 4 | 4.3 Armour | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 85 | 42 || 127 Throw: Dart | | 5 || 5 Use: Scroll | | 12 || 12 Potion | | 1 || 1 Armour: Scale mail | 75 | 40 || 115 Dodge: Dodged | 36 | 16 || 52 Block: Buckler | 23 | 2 || 25 Kite shield | | 17 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2559 | 2447 | 112 | 0 | 2055 | 4 | 639.8 | Dungeon | 2559 | 2447 | 112 | 0 | 2055 | 4 | 639.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts D:2: 700 daAuts D:3: 474 daAuts D:4: 420 daAuts