lkydig Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -26, D:1) a +0 dagger (1, 1, D:1) a jackal skeleton (3, -32, D:1) a +0 dagger (4, -32, D:1) a +0 short sword 4 stones a kobold skeleton (7, -28, D:1) 4 stones (13, -10, D:1) a bat skeleton (14, -35, D:1) a hobgoblin corpse (skeletalised by now) (15, -18, D:1) a +0 dagger a goblin skeleton (23, -27, D:1) a +0 helmet (30, -19, D:1) a +0 dagger (32, -35, D:1) 6 stones (36, -3, D:1) a +0 robe (40, 13, D:1) a +0 mace (47, -22, D:1) a +0 whip 4 stones (47, -9, D:1) a +0 short sword (56, -5, D:1) a rat corpse (skeletalised by now) (61, 10, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (1, -10, D:2) 6 stones (3, 1, D:2) a bat skeleton (3, 12, D:2) a +0 ring mail (8, -10, D:2) a +0 dagger 3 stones (11, 20, D:2) an adder skeleton (12, -12, D:2) a jackal corpse (skeletalised by now) (13, 18, D:2) the +6 hand axe of Corpus Delicti {vamp, *Rage rC+++ Str+2} Str+2: It affects your strength (+2). rC+++: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). (14, 14, D:2) a +0 leather armour (15, 15, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 16, D:2) a bat corpse (skeletalised by now) (15, 17, D:2) a +0 flail an orc corpse (skeletalised by now) (16, -9, D:2) a jackal corpse (skeletalised by now) (16, 15, D:2) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (17, 15, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -15, D:2) a +0 hand axe of freezing (28, -14, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (23, 2, D:3) a +0 halberd a scroll of identify a gnoll corpse