ljhjh96 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (2, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (9, 24, D:1) a +0 club (18, -4, D:1) a +0 club (18, -3, D:1) a +0 short sword (24, 22, D:1) a +0 whip (29, 1, D:1) a +0 club 2 stones a kobold skeleton (31, -17, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, 17, D:1) a ball python corpse (skeletalised by now) (35, -12, D:1) a +0 sling (35, 16, D:1) a +0 hand axe (38, -4, D:1) a ball python skeleton Level 2 of the Dungeon (7, -5, D:2) a +0 club (8, -7, D:2) a jackal corpse (skeletalised by now) (9, -2, D:2) a +0 club a kobold skeleton a goblin skeleton (11, -6, D:2) a jackal corpse (skeletalised by now) (28, -6, D:2) a bat corpse (skeletalised by now) (30, -11, D:2) a ball python corpse (skeletalised by now) (32, 11, D:2) a +0 dagger (33, -7, D:2) a +0 dagger the +6 plate armour of the Farmer {Harm +Inv rN++ Int-3} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a kobold corpse (skeletalised by now) (37, -3, D:2) a quokka corpse (skeletalised by now) (37, -2, D:2) a ball python corpse (skeletalised by now) (37, 17, D:2) a hobgoblin corpse (skeletalised by now) (38, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -28, D:3) a frilled lizard skeleton (12, -40, D:3) a hobgoblin corpse (skeletalised by now) (14, -30, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -20, D:3) a +0 whip a gnoll skeleton (17, -16, D:3) a +0 spear a gnoll skeleton (17, -15, D:3) a +0 whip a gnoll skeleton (17, -12, D:3) a hound skeleton (19, -2, D:3) a +0 club a gnoll skeleton (27, -31, D:3) a bat skeleton (29, -31, D:3) a +0 leather armour a +0 flail (42, -12, D:3) a +0 chain mail (43, -44, D:3) a ball python skeleton (43, -37, D:3) a +0 mace (49, -8, D:3) a +0 club an orc corpse (skeletalised by now) (58, -40, D:3) a bat corpse (skeletalised by now) (62, -33, D:3) a +0 ring mail (62, 0, D:3) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (63, -10, D:3) a +0 whip an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 33, D:4) a +5 ring of evasion (12, 39, D:4) 4 boomerangs (13, 30, D:4) a hobgoblin corpse (15, 24, D:4) 4 curare-tipped darts (15, 30, D:4) a +0 dagger a +0 robe (15, 32, D:4) a jackal skeleton (18, 33, D:4) a +0 flail (19, 33, D:4) a +0 short sword (26, 34, D:4) a jackal corpse (skeletalised by now) (28, 7, D:4) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (28, 8, D:4) a +0 flail an orc corpse (skeletalised by now) (28, 34, D:4) a +0 giant club (29, 11, D:4) a +0 club a +0 leather armour (29, 34, D:4) a +0 short sword 4 stones a +0 leather armour (30, 4, D:4) a +0 mace an orc corpse (skeletalised by now) (30, 11, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (30, 16, D:4) a +0 mace (33, 20, D:4) a +0 dagger an orc corpse (skeletalised by now)