Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12502176052233644494 1519 limelimex2 the Toxicologist (level 8, -5/46 HPs) Began as a Poltergeist Alchemist on Mar 23, 2026. Slain by a wight ... wielding a +5 falchion (6 damage) ... on level 6 of the Dungeon. The game lasted 00:13:35 (7441 turns). limelimex2 the Toxicologist (Poltergeist Alchemist) Turns: 7441, Time: 00:13:35 Health: -5/46 AC: 3 Str: 10 XL: 8 Next: 84% Magic: 7/18 EV: 11 Int: 19 God: Gold: 252 SH: 0 Dex: 15 Spells: 13/21 levels left rFire . . . (100%) b - +3 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) g - +0 helmet rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.27/turn e - +6 ring of strength MPRegen 0.16/turn f - ring of see invisible %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons b - a +3 short sword (weapon) Missiles c - 6 poisoned darts d - a throwing net Armour a - a +1 cloak (haunted) g - a +0 helmet (haunted) Jewellery e - a +6 ring of strength (worn) f - a ring of see invisible (worn) h - a ring of protection from cold Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of teleportation {unknown} l - 4 scrolls of identify {unknown} m - a scroll of butterflies {unknown} u - a scroll of silence {unknown} y - a scroll of immolation {unknown} z - 2 scrolls of noise {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} n - 3 potions of curing {unknown} o - a potion of ambrosia {unknown} p - 2 potions of heal wounds {unknown} q - 3 potions of mutation {unknown} s - a potion of cancellation {unknown} t - 2 potions of haste {unknown} v - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 7.2 Spellcasting - Level 0.6 Conjurations + Level 9.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 92% 1d3 1% 1 b - Olgreb's Toxic Radia Alch 41% N/A 2% 4 c - Sandblast Erth 12% 2d6 10% 1 d - Mercury Arrow Conj/Alch 50% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 19% N/A 8% 3 Petrify Alch/Erth 11% N/A 16% 4 Sticky Flame Fire/Alch 23% 2d6 16% 4 Airstrike Air 3% 2d(1-17) 69% 4 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Uskayaw Shops: D:1 [ D:5 : Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you but does no damage. The wight attacks as it pursues you! The wight barely misses you. You closely miss the wight. The wight is severely damaged. You feel your existence waver again. The wight barely misses you. x2 You are too injured to fight recklessly! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 dagger and wearing a +0 robe (severely damaged, weak, chance to weaken: 100%) The glob of mercury hits the wight. The wight looks even weaker. The mercury splashes! The wight looks even weaker. The wight is almost destroyed. The wight hits you with a +4 dagger. * * * LOW HITPOINT WARNING * * * The wight misses you. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 dagger and wearing a +0 robe (almost destroyed, weak, chance to weaken: 100%) The glob of mercury misses the wight. The wight barely misses you. The wight hits you with a +5 falchion! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 dagger and wearing a +0 robe (almost destroyed, weak, chance to weaken: 100%) The glob of mercury hits the wight. The wight looks even weaker. The mercury splashes! The wight looks even weaker. You destroy the wight! The wight hits you with a +5 falchion. You die... +### ##'#........##.....##....... #......#.....##.....######### .#......#............##.....## .'......#............#.......# #......#............#.......# #......#............#.......# ####..####...####...##...#### ########.>####...#########...#### ......'........)@...#...<.......) ......#........z....#........).)) ......#.............'............ ......#.............#............ ......#.............#........[... ###..###....####...##..###...#### #z.#####'#####..###### ##..# # .