Dungeon Crawl Stone Soup version 0.34-a0-1298-g6dfb6d6681 (webtiles) character file. Game seed: 5549139121418060055 3604 limdongzuk the Thaumaturge (level 9, -1/52 HPs) Began as a Deep Elf Conjurer on Nov 22, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur warrior (20 damage) ... on level 8 of the Dungeon. The game lasted 00:11:06 (5831 turns). limdongzuk the Thaumaturge (Deep Elf Conjurer) Turns: 5831, Time: 00:11:06 Health: -1/52 AC: 3 Str: 4 XL: 9 Next: 86% Magic: 19/25 EV: 11 Int: 28 God: Vehumet [*.....] Gold: 402 SH: 0 Dex: 13 Spells: 17/28 levels left rFire . . . (100%) j - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 hat rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ c - ring "Liceicw" {+Blink Wiz} HPRegen 0.28/turn g - ring of flight MPRegen 0.78/turn %: wizardry (x1) @: flying A: magic regeneration a: Renounce Religion, Evoke Blink You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 402 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) e - a +0 hat (worn) f - a +0 pair of gloves (worn) Magical Staves j - a staff of earth (weapon) k - a staff of air Jewellery c - the ring "Liceicw" (worn) {+Blink Wiz} (You took it off a goblin on level 2 of the Dungeon) [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. d - an amulet of magic regeneration (worn) g - a ring of flight (worn) h - a ring of poison resistance i - a +6 ring of strength l - a +4 ring of slaying m - a ring of protection from cold n - a ring of protection from fire Wands e - a wand of paralysis (17) Scrolls t - 2 scrolls of teleportation h - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} l - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} f - 2 scrolls of fear q - a scroll of blinking {unknown} u - a scroll of summoning {unknown} I - 3 scrolls of immolation y - a scroll of fog {unknown} z - 2 scrolls of amnesia {unknown} c - a scroll of brand weapon {unknown} i - a scroll of identify Potions g - 2 potions of magic L - 3 potions of lignification C - 2 potions of cancellation d - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} c - a potion of curing A - 2 potions of attraction s - a potion of berserk rage {unknown} Skills: + Level 4.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 10.4 Spellcasting + Level 10.0 Conjurations - Level 3.0 Translocations - Level 6.0 Alchemy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 62% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Call Imp Summ 28% N/A 2% 2 Passwall Erth 21% N/A 4% 3 Swiftness Air 14% N/A 4% 3 Petrify Alch/Erth 23% N/A 4% 4 Animate Dead Necr 14% N/A 16% 4 Forge Monarch Bomb Fire/Frge 7% 4d6 90% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel your power returning. Found a stone staircase leading down. A centaur warrior comes into view. It is carrying a +0 shortbow. The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (ally target, 87% to hit) You focus your ray upon the centaur warrior. The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. The searing ray hits your fulminant prism! Your fulminant prism is almost destroyed. (Press . to maintain the ray.) The centaur warrior shoots an arrow. The arrow hits you! Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (lightly wounded, ally target, 87% to hit) The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. (Press . to maintain the ray.) The centaur warrior shoots an arrow. The arrow hits you!! You die... ....#...............#### . ......##......#.#.)))..##### #### #.....#)...##.###.).....##.###... #....)..#..##...........#...##... ........#..##.....##).......#...) .........#.#c#....##.......).)).. ................#...........)...# ..)...###....####.###.......##..# ...... ##.....#.@..#......†.###.. .....# .......#..####......## #.. .......##.# #........##... .......#c.##.........#..## ........*.......##.#.... ..........#.#..#######.# .............. .. .. ........#....... ... ...........##### You could see a centaur warrior (ally target) and a friendly fulminant prism. Vanquished Creatures Pikel (D:5) Maurice (D:7) A steam dragon (D:5) 2 water moccasins 2 orc warriors 2 ice beasts A sky beast (D:7) A black bear (D:6) A centaur (D:7) A phantom (D:6) A lemure (D:5) A kobold brigand (D:7) 2 bullfrogs A scorpion (D:6) 16 wights (D:8) 4 killer bees (D:8) 3 howler monkeys 2 bombardier beetles (D:5) 2 hounds (D:6) 3 iguanas 2 orc wizards 3 adders 4 gnolls (D:2) 2 shadow imps (D:5) A dart slug (D:3) 15 orcs 2 endoplasms 10 hobgoblins 4 quokkas 7 ball pythons 4 bats 5 frilled lizards 9 goblins 6 kobolds 5 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Reached skill level 1 in Alchemy 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 801 | D:2 | Learned a level 2 spell: Searing Ray 867 | D:2 | Reached XP level 3. HP: 13/19 MP: 3/9 959 | D:2 | Identified the ring "Liceicw" {+Blink Wiz} 1990 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/10 2130 | D:4 | Learned a level 4 spell: Fulminant Prism 2253 | D:4 | You fall into a shaft and drop 3 floors! 2278 | D:7 | Noticed a bullfrog 2326 | D:5 | Entered Level 5 of the Dungeon 2374 | D:5 | Noticed a lemure 2696 | D:4 | Found a broken altar of Ashenzari. 2699 | D:4 | Noticed a bullfrog 2704 | D:4 | Killed a bullfrog 2705 | D:4 | Reached skill level 5 in Conjurations 2705 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 2850 | D:5 | Noticed a water moccasin 2854 | D:5 | Killed a water moccasin 2855 | D:5 | Reached skill level 5 in Alchemy 2855 | D:5 | Reached XP level 6. HP: 32/32 MP: 9/15 2897 | D:5 | Noticed Pikel 2915 | D:5 | Killed Pikel 2916 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/18 3198 | D:5 | Reached XP level 8. HP: 41/41 MP: 17/21 3723 | D:6 | Found a shadowy altar of Dithmenos. 3732 | D:6 | Found a statue of an orb of fire. 3735 | D:6 | Found a staircase to the Ecumenical Temple. 3737 | D:6 | Found a statue of an orb of fire. 3744 | Temple | Entered the Ecumenical Temple 3759 | Temple | Became a worshipper of Vehumet 3759 | Temple | Offered knowledge of Foxfire by Vehumet. 3765 | Temple | Learned a level 4 spell: Iskenderun's Mystic Blast 3883 | D:6 | Found a shimmering blue altar of Sif Muna. 4049 | D:6 | Reached skill level 1 in Translocations 4095 | D:6 | Reached skill level 1 in Fighting 4450 | D:6 | Found a hazy altar of Hepliaklqana. 5022 | D:7 | Noticed Maurice 5026 | D:7 | Paralysed by Maurice for 5 turns 5031 | D:7 | Killed Maurice 5032 | D:7 | Reached XP level 9. HP: 51/51 MP: 18/24 5600 | D:8 | Reached * piety under Vehumet 5688 | D:8 | Reached skill level 10 in Spellcasting 5799 | D:8 | Reached skill level 10 in Conjurations 5822 | D:8 | Noticed a catoblepas 5823 | D:8 | Noticed a centaur warrior 5831 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross D:2: layout_basic, kennysheep_generic_room_9 D:3: layout_basic, nicolae_underground_beach D:4: layout_rooms, ashenzari_conservatory_becter D:5: layout_basic, sigmund_army, uniq_pikel D:6: layout_layer_cave, riverfiend_overflow_shadow_ancestor, nicolae_sif_muna_little_library, minmay_temple_entry_sparse_star, amethyst_killhole D:7: lemuel_ice_spiral_2, layout_basic, enter_bailey_4, uniq_maurice D:8: layout_cave_pools, mainiacjoe_lair_zoo Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Alchemy | 1 3 4 5 6 | 6.0 Spellcasting | 4 6 7 9 10 | 10.4 Conjurations | 5 6 7 9 10 | 10.0 Translocations | 3 | 3.0 Fighting | 3 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 73 | 32 | 7 || 112 Searing Ray | 1 | 9 | 14 || 24 Fulminant Prism | | 6 | 52 || 58 Iskenderun's Myst | | | 16 || 16 Drink: Curing | | | 1 || 1 Read: Identify | | 3 | 4 || 7 Armour: Robe | 4 | 1 | 23 || 28 Dodge: Dodged | 5 | 2 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5840 | 5652 | 188 | 0 | 4806 | 9 | 648.9 | Dungeon | 5804 | 5644 | 160 | 0 | 4806 | 8 | 725.5 | Temple | 36 | 8 | 28 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1358 daAuts D:2: 896 daAuts D:5: 896 daAuts D:7: 778 daAuts D:1: 696 daAuts D:3: 527 daAuts D:4: 416 daAuts D:8: 235 daAuts Temple: 36 daAuts