Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 9569062332832297011 95 limdongzuk the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Nov 20, 2025. Killed from afar by a clockroach (15 damage) ... with a blast of sand ... in a sewer. The game lasted 00:03:13 (1609 turns). limdongzuk the Conjurer (Deep Elf Conjurer) Turns: 1609, Time: 00:03:14 Health: -8/24 AC: 3 Str: 4 XL: 4 Next: 40% Magic: 6/10 EV: 11 Int: 25 God: Gold: 101 SH: 5 Dex: 13 Spells: 3/9 levels left rFire . . . (100%) e - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves {Parrying} SInv . (no boots) Will ..... b - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: reflection @: studying Shields A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves of parrying (worn) d - a +0 buckler Magical Staves e - a staff of cold (weapon) Jewellery b - an amulet of reflection (worn) Wands e - a wand of paralysis (12) Scrolls c - 2 scrolls of brand weapon {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of haste {unknown} j - 2 potions of mutation {unknown} l - a potion of moonshine {unknown} n - a potion of invisibility {unknown} o - a potion of berserk rage {unknown} p - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations + Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Ozocubu's Armour Ice 5% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 30% 3 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Animate Dead Necr 3% N/A 69% 4 Detonation Catalyst Fire/Alch 14% 2d1 75% 5 Manifold Assault Tloc 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The magic dart hits the ball python! You kill the ball python! A dart slug comes into view. You see here a ball python corpse. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. A clockroach comes into view. A dart slug comes into view. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. You hit the clockroach but do no damage. You block the clockroach's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray misses the clockroach. (Press . to maintain the ray.) The clockroach bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is heavily wounded. (Press . to maintain the ray.) The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... #.~~##†~≈~.# #.~†##.~≈~.#≈≈ #.~.##.~≈~.#≈≈ ##~###.~≈~.~≈w #.# #.~≈~.≈~≈ #.# #.~≈~.≈≈≈ #∩# #.~≈~.≈≈≈ #.# #.~≈B~≈≈≈ #∩# #@~≈~~≈≈≈ #.# #B~≈~≈≈≈≈ ### #.~≈≈~≈≈~ #.~≈~≈~≈~ #.~≈~≈~≈~ #.~≈≈~≈≈w #.~≈≈~≈≈≈ #.~≈≈~≈≈≈ You could see 2 clockroaches and 2 dart slugs. Vanquished Creatures 3 adders 2 river rats (D:3) 3 dart slugs 6 endoplasms 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 11 ball pythons 6 bats 4 frilled lizards 2 goblins (D:1) 4 kobolds 3 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Reached skill level 1 in Alchemy 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1120 | D:2 | Learned a level 2 spell: Searing Ray 1124 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1424 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/10 1466 | D:3 | Found a glowing drain. 1480 | Sewer | Entered a sewer 1609 | Sewer | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_cross, shapermc_ecumenical_altar_pompeii, minmay_misc_feat_rugged D:2: minmay_inner_zag, layout_rooms D:3: layout_basic, portal_sewer_entry_a Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Staff | | 1 || 1 Cast: Magic Dart | 82 | 14 || 96 Searing Ray | 1 | 3 || 4 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 1 | || 1 Block: Other | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1633 | 1554 | 79 | 0 | 1271 | 4 | 408.2 | Dungeon | 1479 | 1400 | 79 | 0 | 1193 | 3 | 493.0 | Sewer | 154 | 154 | 0 | 0 | 78 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 589 daAuts Sewer: 154 daAuts D:3: 118 daAuts