Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 12582481625403234715 631 limdongzuk the Conjurer (level 7, -12/36 HPs) Began as a Deep Elf Conjurer on Nov 16, 2025. Was an Initiate of Sif Muna. Mangled by a two-headed ogre ... wielding a +0 giant club (21 damage) ... on level 6 of the Dungeon. The game lasted 00:06:26 (3990 turns). limdongzuk the Conjurer (Deep Elf Conjurer) Turns: 3990, Time: 00:06:26 Health: -12/36 AC: 3 Str: 4 XL: 7 Next: 24% Magic: 16/17 EV: 6 Int: 25 God: Sif Muna [......] Gold: 304 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) h - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... e - amulet of magic regeneration Stlth ++ c - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.70/turn %: no passive effects @: vertiginous, on berserk cooldown, flying, slowed, very slow A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 304 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) g - an orb of guile h - an orb of glass (worn) Magical Staves b - a staff of cold (weapon) Jewellery c - a ring of flight (worn) e - an amulet of magic regeneration (worn) Wands a - a wand of flame (20) b - a wand of acid (2) Scrolls c - 2 scrolls of silence {unknown} d - 4 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of vulnerability {unknown} q - a scroll of enchant armour {unknown} Potions g - 3 potions of magic B - 2 potions of berserk rage j - a potion of moonshine k - a potion of mutation {unknown} l - a potion of curing {unknown} n - a potion of attraction {unknown} o - a potion of ambrosia {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting * Level 6.1 Conjurations + Level 0.6 Earth Magic * Level 5.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 74% 2d7 3% 2 c - Fulminant Prism Conj/Alch 18% 3d10 13% 4 d - Brom's Barrelling Bo Conj/Erth 24% 2d6 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 6% 1 Mephitic Cloud Conj/Alch/Air 27% N/A 10% 3 Freeze Ice 44% 1d6 16% 1 Sublimation of Blood Necr 7% N/A 22% 2 Inner Flame Hex/Fire 7% N/A 36% 3 Summon Ice Beast Ice/Summ 11% N/A 36% 3 Teleport Other Tloc 7% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 36% 4 Passage of Golubria Tloc 7% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Qazlal Ru Sif Muna Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the sleepcap but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 100% to hit) You cannot conjure a boulder in an occupied space. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! f -> B - 2 potions of berserk rage Your fulminant prism crackles loudly. You feel a strong urge to attack something. You hear an explosion! The blast of energy engulfs the sleepcap! The sleepcap is severely damaged. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You're still recovering from your berserk rage. It was a potion of moonshine. You feel tipsy. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.. *.## ..# #.# #f# #.# #.#### #.fO.# ####@# ####.#####... ..#......... #.#.#####... #.#.# #...# #..># ######### #.### ####.......# #.# You could see a two-headed ogre and a sleepcap. Vanquished Creatures A phantom (D:5) A howler monkey (D:5) 2 bombardier beetles 2 hounds (D:4) A jelly (D:6) A gnoll bouda (D:4) 3 iguanas 3 orc wizards (D:5) 5 gnolls 4 adders 3 dart slugs 16 orcs A ribbon worm (D:4) 5 endoplasms 6 hobgoblins 7 jackals 9 quokkas 10 ball pythons 6 bats 2 frilled lizards (D:2) 10 goblins 3 kobolds 22 rats 123 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Found a faded altar of an unknown god. 169 | D:1 | Reached skill level 1 in Alchemy 406 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 410 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:2 | Identified the +5 sling of Tension {holy, rF- Will+ Str+2 | Int+2} 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1734 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/10 1739 | D:3 | Learned a level 4 spell: Fulminant Prism 2338 | D:4 | Reached XP level 5. HP: 24/28 MP: 9/12 2580 | D:4 | Reached skill level 5 in Conjurations 2587 | D:4 | Reached skill level 5 in Alchemy 2675 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/14 2969 | D:5 | Entered Level 5 of the Dungeon 2984 | D:5 | Reached skill level 5 in Spellcasting 3020 | D:5 | Found a statue of an orb of entropy. 3109 | D:5 | Found a staircase to the Ecumenical Temple. 3115 | D:5 | Found a shimmering altar of Xom. 3226 | D:5 | Found a statue of an orb of entropy. 3251 | Temple | Entered the Ecumenical Temple 3287 | Temple | Became a worshipper of Sif Muna the Loreminder 3555 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/17 3749 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 3759 | D:5 | Reached skill level 6 in Conjurations 3775 | D:5 | Found a broken altar of Ashenzari. 3978 | D:6 | Noticed a two-headed ogre 3990 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: minmay_wonky_spiral, layout_rooms, chequers_serial_rivers_room_a D:3: layout_rooms D:4: layout_loops_ring, kennysheep_generic_room_2, minmay_rat_hole D:5: layout_loops_cross, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_spider], xom_teletrap_fun, temple_pool_b, minmay_misc_feat_plants D:6: layout_loops_cross, portal_sewer_entry_f, minmay_manual_mess, uniq_prince_ribbit1 Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 2 3 4 5 | 5.9 Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Earth Magic | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 89 | 107 | 16 || 212 Searing Ray | | 15 | 3 || 18 Fulminant Prism | | | 1 || 1 Drink: Moonshine | | | 1 || 1 Berserk rage | | | 1 || 1 Armour: Robe | 2 | 12 | 6 || 20 Dodge: Dodged | 2 | 9 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4001 | 3687 | 314 | 0 | 3173 | 7 | 571.6 | Dungeon | 3929 | 3684 | 245 | 0 | 3173 | 6 | 654.8 | Temple | 72 | 3 | 69 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 962 daAuts D:5: 880 daAuts D:2: 712 daAuts D:1: 710 daAuts D:3: 594 daAuts Temple: 72 daAuts D:6: 68 daAuts