Dungeon Crawl Stone Soup version 0.34-a0-1267-g4e275ff57a (webtiles) character file. Game seed: 8543816574392113848 786 limdongzuk the Magician (level 7, -6/38 HPs) Began as a Deep Elf Conjurer on Nov 15, 2025. Mangled by Edmund ... wielding a +4 flail of protection (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:05 (4416 turns). limdongzuk the Magician (Deep Elf Conjurer) Turns: 4416, Time: 00:06:05 Health: -6/38 AC: 3 Str: 4 XL: 7 Next: 56% Magic: 13/18 EV: 16 Int: 25 God: Gold: 316 SH: 0 Dex: 13 Spells: 15/18 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {rC+ rF+} rCorr . (100%) e - +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: silenced A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 316 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves e - the +0 pair of gloves of the gadgeteer (worn) {Gadgeteer Wandboost ^Fragile} (You found it on level 2 of the Dungeon) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. g - a scarf of resistance (worn) Jewellery b - an amulet of guardian spirit f - a +5 ring of evasion (worn) Wands c - a wand of warping (4) Scrolls c - 3 scrolls of enchant weapon {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} l - a scroll of noise {unknown} o - 2 scrolls of butterflies {unknown} q - 2 scrolls of identify {unknown} u - a scroll of brand weapon {unknown} v - 3 scrolls of fog {unknown} y - a scroll of amnesia {unknown} z - a scroll of vulnerability {unknown} Potions g - 3 potions of magic d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} k - a potion of lignification {unknown} n - 2 potions of ambrosia {unknown} p - 3 potions of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.2 Conjurations + Level 6.2 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 78% 2d10 1% 2 Fulminant Prism Conj/Alch 19% 3d10 5% 4 Sublimation of Blood Necr 7% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Fugue of the Fallen Necr 7% N/A 22% 3 Tukima's Dance Hex 7% N/A 22% 3 Forge Lightning Spire Air/Frge 7% 3d4 56% 4 Sculpt Simulacrum Ice/Alch 11% N/A 97% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Gozag Shops: D:3 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. You kill Sigmund! (Press . to maintain the ray.) Your Fighting skill increases to level 1! You stop channelling your searing ray. Edmund the Younger comes into view. He is wielding a +4 flail of protection. Edmund is nearby! Edmund is nearby! The magic dart hits Edmund but does no damage. Edmund shouts! The magic dart hits Edmund but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 leather armour (81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection! The searing ray misses Edmund. Edmund closely misses you. The searing ray misses Edmund. Edmund hits you with a +4 flail of protection! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled VAFFANN SATEI, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Edmund hits you with a +4 flail of protection! You die... # ### # #.. # ###### ######### #.# # ####....####.......######.# #######.......................... .....#..##..########.#...#...##.# ####.#.####.#...⌠#)#.##.#.....#.# # #.#.# #.#..@...#.##.##...##.# # #...####.# #@..#....###.###.# # ###...##.# #...#.##.# #.# #.. #.#....####...#.##.# #.# ### #.####.#~~#...#....###+## #.# #.#..#.....#.###...## ####.# #.#.)#.......##.....## ##.##.# #.#......#.###.......## ##.<.#.####.#..##..#.##.........# ............#..#)..#..'.........' You could see Edmund. Vanquished Creatures Sigmund (D:4) 2 kobold brigands (Sewer) An orc priest (D:4) 2 clockroaches (D:4) Jessica (D:3) An orc wizard (D:3) Robin (D:4) 7 gnolls 16 adders 2 river rats (Sewer) 5 dart slugs 12 orcs 11 endoplasms 22 hobgoblins 5 quokkas 8 ball pythons 7 bats 5 frilled lizards 9 goblins 6 kobolds 7 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 52 | D:1 | Reached skill level 1 in Alchemy 71 | D:1 | Found a faded altar of an unknown god. 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 873 | D:2 | Found the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 968 | D:2 | Got the +0 pair of gloves of the gadgeteer {Gadgeteer | Wandboost ^Fragile} 1046 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1274 | D:2 | Learned a level 2 spell: Searing Ray 1540 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1656 | D:3 | Found an opulent altar of Gozag. 1920 | D:3 | Found Gozag's Platinum Reserve. 1951 | D:3 | Noticed Jessica 1955 | D:3 | Killed Jessica 1956 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/12 2689 | D:4 | Found a glowing drain. 2696 | D:4 | Reached skill level 5 in Conjurations 2705 | D:4 | Reached skill level 5 in Alchemy 2712 | Sewer | Entered a sewer 3025 | Sewer | Reached XP level 6. HP: 21/32 MP: 8/15 3386 | Sewer | Reached skill level 5 in Spellcasting 3690 | D:4 | Reached XP level 7. HP: 35/36 MP: 11/17 4037 | D:4 | Found a blossoming altar of Fedhas. 4137 | D:4 | Noticed Robin 4146 | D:4 | Killed Robin 4359 | D:4 | Noticed Sigmund 4365 | D:4 | Killed Sigmund 4366 | D:4 | Reached skill level 1 in Fighting 4409 | D:4 | Noticed Edmund 4416 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, chequers_ecumenical_altar_lobes D:2: layout_loops_ring D:3: minmay_door_path, layout_basic, nicolae_gozag_zags_fifth_avenue, chequers_avenue, uniq_jessica D:4: layout_loops_corners, nicolae_overflow_crystal_walls, portal_sewer_entry_f, sigmund_edmund_badplayer, uniq_robin Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 3 4 5 6 | 6.2 Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.2 Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | || 2 Melee: Unarmed | | 2 | || 2 Punch | | 1 | || 1 Cast: Magic Dart | 79 | 140 | 35 || 254 Searing Ray | | 5 | 7 || 12 Evoke: Wand of warping | | 7 | || 7 Read: Silence | | | 1 || 1 Armour: Robe | 4 | 12 | 9 || 25 Dodge: Dodged | | 19 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4624 | 4479 | 145 | 0 | 3895 | 5 | 924.8 | Dungeon | 3535 | 3390 | 145 | 0 | 2936 | 4 | 883.8 | Sewer | 1089 | 1089 | 0 | 0 | 959 | 1 | 1089.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1089 daAuts D:3: 1006 daAuts D:2: 951 daAuts D:4: 931 daAuts D:1: 646 daAuts