limdongzuk Level 1 of the Dungeon (0, 0, D:1) a +0 whip a +0 ring mail (5, 4, D:1) a hobgoblin corpse (skeletalised by now) (6, 6, D:1) a +0 short sword (13, -1, D:1) a +0 leather armour (18, -15, D:1) a +0 scale mail (22, -11, D:1) a +0 short sword a kobold skeleton (25, -18, D:1) a hobgoblin skeleton (25, -15, D:1) a +0 dagger a goblin skeleton (25, -3, D:1) a +0 dagger (26, 12, D:1) a +0 robe (27, -12, D:1) a quokka skeleton (28, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 3, D:2) a ball python corpse (skeletalised by now) (2, 10, D:2) a hobgoblin skeleton (8, 1, D:2) a bat corpse (skeletalised by now) (8, 23, D:2) a hobgoblin corpse (skeletalised by now) (9, -8, D:2) a hobgoblin corpse (skeletalised by now) (12, 1, D:2) a quokka skeleton (14, 1, D:2) a bat skeleton (17, -8, D:2) 2 boomerangs (21, -9, D:2) a frilled lizard corpse (skeletalised by now) (35, -5, D:2) an adder corpse (skeletalised by now) (41, -13, D:2) a +0 war axe (41, -1, D:2) a bat corpse (skeletalised by now) (46, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Jitar {rF+ Will- Dex+8 Stlth+} (5280 gold) [ring of dexterity] rF+: It protects you from fire. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. the ring of Ocitwin {rPois rC- rN+ Dex+3 Slay+2} (3890 gold) [ring of positive energy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +3 short sword of Destiny {freeze, rPois rN+ Str+4 Int+4 Dex+2} (5680 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fire staff of Foul Odours {rF+ rN+ Forge Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. the conjuration staff of the Equinox {rElec Conj} (3900 gold) [staff of conjuration] rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. the +2 spear of Wuimm {elec, ^Drain rElec Str+3 Int+3} (3850 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Zopt" {rN+ rCorr Str+3} (3750 gold) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the earth staff of Departure {rF+ rC+ Earth Alch} (5160 gold) [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the ring "Vebonk" {rF++ Str+3 Int+2} (4950 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +6 whip of Kismet {flame, rElec Dex+5 Stlth+} (6180 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 ring mail of Igofusur {Will- Regen+ Int+3} (1810 gold) Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the alchemy staff of Tumult {rPois rN++ Str-3 Conj Alch} (4180 gold) [staff of alchemy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the +10 dagger "Apno" {freeze, rF+ Dex+2} (7180 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 ring mail "Xuisyth" {rPois Will+} (2580 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the +3 leather armour of Honesty {Str+6} (3660 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +1 helmet of Moral Flaws {rF+ Slay+3} (3610 gold) rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 robe "Joisonem" {rN+} (1710 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +2 robe "Ximpamobba" {Will+ Str+3 Int-2} (2560 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the ring of Ufupha {^Drain MP+9 Str+4 Dex+3 Stlth+} (3890 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring of Doubts {rC+ rN+ rCorr} (3960 gold) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -11, D:3) a hobgoblin corpse (skeletalised by now) (6, 8, D:3) an adder corpse (skeletalised by now) (21, 3, D:3) a hobgoblin skeleton (26, 1, D:3) a +0 flail a gnoll skeleton (26, 3, D:3) a +0 short sword 5 stones a kobold skeleton (27, 21, D:3) a bat corpse (skeletalised by now) (28, 27, D:3) a +0 hand axe (29, -2, D:3) a +0 halberd a gnoll skeleton (30, -3, D:3) a +0 club (33, 14, D:3) a +0 leather armour (40, 30, D:3) a rat corpse (skeletalised by now) (51, 2, D:3) a +0 hand axe (51, 8, D:3) a +0 pair of gloves (51, 10, D:3) a +0 club a +0 robe the human skeleton of Jessica (52, -5, D:3) a hobgoblin corpse (skeletalised by now) (57, 6, D:3) a +0 robe (58, 5, D:3) a +0 club (59, 4, D:3) a frilled lizard skeleton (68, 13, D:3) a +0 robe (68, 15, D:3) a +0 dagger a +0 robe (68, 17, D:3) a +0 hand axe a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (68, 19, D:3) a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, -19, D:4) an adder corpse (skeletalised by now) (5, -47, D:4) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (5, -21, D:4) a +0 short sword of venom 3 stones (6, -47, D:4) a +0 hand axe a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, -47, D:4) a +0 dagger a +2 mace of holy wrath a +0 club a +0 mace a +0 leather armour a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 9, D:4) a +0 mace a +0 leather armour (8, -51, D:4) a quill talisman (8, -47, D:4) a +0 dagger a +0 club an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, 9, D:4) a +0 club a +0 leather armour a +0 club (10, 10, D:4) a +0 club a +0 leather armour (12, -1, D:4) a +0 quarterstaff (18, -23, D:4) a hobgoblin skeleton (21, -2, D:4) a +0 whip (31, -39, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (33, -36, D:4) a +0 scythe (35, -46, D:4) a +0 flail (41, -2, D:4) a +0 cloak (42, -3, D:4) a +0 sling (44, -20, D:4) a +0 robe (44, -12, D:4) a +0 dagger a +0 sling (44, -10, D:4) 2 darts of disjunction (44, 8, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (48, 7, D:4) a +0 pair of gloves (51, -10, D:4) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (53, -10, D:4) a +0 club