Dungeon Crawl Stone Soup version 0.34-a0-1264-gf19d277d5e (webtiles) character file. Game seed: 18200610874694327255 116 limdongzuk the Apothecary (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Nov 15, 2025. Slain by Sigmund ... wielding a +2 scythe of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (685 turns). limdongzuk the Apothecary (Deep Elf Conjurer) Turns: 685, Time: 00:02:28 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 70% Magic: 1/11 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +1 mace of a Million Continents {flame, Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mighty A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons e - the +1 mace of a Million Continents (weapon) {flame, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - a +0 helmet (worn) Scrolls V - a scroll of vulnerability Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations + Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 16% 4 Call Canine Familiar Summ 4% N/A 28% 3 Confusing Touch Hex 4% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Natasha (74% to hit) You focus your ray upon Natasha. The searing ray hits the bat! You kill the bat! The searing ray hits something. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) Something hits you. Okay, then. As you read the scroll labelled UPIF FOLENI, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. As you read the scroll labelled GEGUJI ESSIDA, it crumbles to dust. It is a scroll of identify. e -> V - a scroll of vulnerability Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (moderately wounded, 74% to hit) You focus your ray upon Natasha. The searing ray hits something! Flame seeps out of something. The searing ray misses Natasha. (Press . to maintain the ray.) Flame seeps out of something. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any potions. Flame seeps out of something. Something hits you. You die... ....# #...## .. ###...# ....# #...#... ###†# ....# .....## #..# ##### .#... #.## ..... ....######.##†## ##### #..#.........### ##..h#######...## #..)){.# ###..# #†####@# ##.# #...# #.## #.# #?### #..# #.# #@. ##.##### #.# ... #.....###.# .... #####...#.# .... ###.#.## .... #.....# #.....# You could see Natasha. Vanquished Creatures Natasha (twice) (D:2) Terence (D:2) 2 adders (D:2) 2 dart slugs 3 jackals (D:2) 3 ball pythons (D:2) 2 bats 6 endoplasms 2 frilled lizards (D:2) 4 goblins (D:1) 2 kobolds (D:2) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached skill level 1 in Alchemy 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 216 | D:1 | You fall into a shaft and drop 1 floor! 217 | D:2 | Noticed Natasha 223 | D:2 | Killed Natasha 224 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 234 | D:2 | Learned a level 2 spell: Searing Ray 265 | D:2 | Identified the +1 mace of a Million Continents {flame, | Stlth+} 659 | D:2 | Noticed Natasha 661 | D:2 | Noticed Terence 665 | D:2 | Killed Natasha 666 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/10 671 | D:2 | Noticed Sigmund 675 | D:2 | Killed Terence 677 | D:2 | Noticed Natasha 685 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, st_stairs_6 D:2: layout_rooms, dreamdust_wishing_well, uniq_natasha, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 1 || 49 Searing Ray | 3 | 8 || 11 Drink: Might | | 1 || 1 Magic | | 1 || 1 Read: Identify | | 1 || 1 Immolation | | 1 || 1 Armour: Robe | 2 | 11 || 13 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 683 | 650 | 33 | 0 | 511 | 2 | 341.5 | Dungeon | 683 | 650 | 33 | 0 | 511 | 2 | 341.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 469 daAuts D:1: 214 daAuts