Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 17962826112632153844 14 limdongzuk the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2025. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (821 turns). limdongzuk the Conjurer (Deep Elf Conjurer) Turns: 821, Time: 00:01:55 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 31% Magic: 3/8 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) c - staff of alchemy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of alchemy (weapon) Jewellery b - a ring of positive energy (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of torment {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Freeze Ice 16% 1d4 12% 1 Poisonous Vapours Alch/Air 24% 1d1 12% 1 Fulminant Prism Conj/Alch 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Awaken Armour Erth/Frge 8% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 41 gold pieces (gained 11). There is a stone staircase leading down here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A bat comes into view. Found a parchment of Awaken Armour. A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. Terence the Veteran comes into view. He is wielding a +0 trident and wearing a +1 scale mail of fire resistance. Terence is nearby! Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. Terence screams, "I want to be left alone!" Terence hits you from afar with a +0 trident. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. The magic dart hits Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ############### #.........>...# ######.###########.# #......# #.#### #......##### #..... #.....@.@..#.#####..### #......###........>.# #......# #.#####.## ###.##.# #.#.# #.# #. #.###.#.#####.#### #. #................. ### #.#.##.######. #.#.#...# #.#.#...# You could see Terence. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | limdongzuk the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Found Gidietadgh's Jewellery Shop. 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 814 | D:2 | Noticed Terence 821 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_shops, nicolae_shop_tiny_glass, hex_large, grunt_decor_arrowhead, minmay_stone_trees_medium D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, uniq_sigmund, uniq_natasha, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 35 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 819 | 793 | 26 | 0 | 718 | 2 | 409.5 | Dungeon | 819 | 793 | 26 | 0 | 718 | 2 | 409.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 106 daAuts