lilin Level 1 of the Dungeon (11, 27, D:1) a +0 scale mail (13, 33, D:1) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (19, 7, D:1) a +0 club (22, 8, D:1) 9 stones (24, 6, D:1) a frilled lizard corpse (skeletalised by now) (27, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (1, 6, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (1, 17, D:2) a +0 dagger (6, 11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, 7, D:2) a frilled lizard corpse (skeletalised by now) (13, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a quill talisman (10, -3, D:3) a +1 dagger of speed (unseen) (17, -20, D:3) a hobgoblin corpse (skeletalised by now) (22, 22, D:3) a +0 whip an orc corpse (skeletalised by now) a ball python skeleton (24, -12, D:3) a +0 dagger (26, 11, D:3) 5 stones (31, -14, D:3) an adder corpse (skeletalised by now) (36, -1, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (38, 2, D:3) a +0 dagger (40, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (45, 18, D:3) 9 stones (46, -24, D:3) a +0 whip a +0 plate armour a bat corpse (skeletalised by now) (46, -4, D:3) a jackal skeleton (47, -26, D:3) a ball python corpse (skeletalised by now) (47, -25, D:3) a rat corpse (skeletalised by now) (47, -6, D:3) a jackal skeleton (50, -26, D:3) a +0 club a boomerang a +0 leather armour a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -24, D:3) a potion of attraction (50, -23, D:3) a +0 club (51, -22, D:3) a potion of enlightenment (51, -4, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -16, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (18, 12, D:4) a dart slug corpse (19, -4, D:4) a +0 scale mail (19, -1, D:4) a +0 short sword an orc skeleton a bat skeleton (21, -2, D:4) 8 stones a +0 morningstar (23, 12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, 20, D:4) a +0 ring mail (25, 8, D:4) a +0 leather armour (34, 9, D:4) a dart slug corpse (38, 4, D:4) a Young Poisoner's Handbook Level 5 of the Dungeon (1, 3, D:5) a quokka corpse (8, -2, D:5) a +0 trident (16, 2, D:5) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (20, 6, D:5) a quill talisman (21, -3, D:5) 13 gold pieces (27, 2, D:5) a +0 flail (30, 9, D:5) a +0 club (32, -3, D:5) a +0 flail (32, -1, D:5) a +2 spear of venom (unseen)