Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 12467594436288310612 27 lilin the Insei (level 3, 0/14 HPs) Began as an Octopode Shapeshifter on May 30, 2025. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:03:58 (516 turns). lilin the Insei (Octopode Shapeshifter) Turns: 516, Time: 00:03:58 Health: 0/14 AC: 1 Str: 13 XL: 3 Next: 10% Magic: 3/3 EV: 16 Int: 12 God: Gold: 55 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Tentacles rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 5 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 55 gold pieces. Inventory: Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of immolation {unknown} Potions b - a potion of lignification Baubles a - 5 flux baubles Talismans c - a quill talisman (active) d - a protean talisman Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 45% 2 Sigil of Binding Hex 0% N/A 69% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Unknown command. A water moccasin comes into view. Found a ring mail. The water moccasin hisses angrily. Okay, then. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. The water moccasin bites you! Ouch! That really hurt! You are lethally poisoned! The water moccasin poisons you! You tentacle-slap the water moccasin. The water moccasin begins to glow. Your grab misses the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of heal wounds. You feel much better. You feel sick. The water moccasin completely misses you. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You tentacle-slap the water moccasin. The water moccasin glows dangerously bright. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. You constrict the water moccasin. The water moccasin bites you! Ouch! That really hurt! You die... ######## #......# ### #.####.# ##.## ####.####.####.#.# #.............###. #.#..##.#.####^#.. #p#..##.#.# #.## #S#.... ..# ### #.#.##..#.# #...S.....# #.........# .....#.##. .....[..# #........# #.......## You could see a water moccasin (heavy contam). Vanquished Creatures An adder (D:4) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:3) 2 orcs (D:3) A ball python (D:1) 3 bats 2 frilled lizards 2 giant cockroaches (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lilin the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 474 | D:4 | Reached skill level 4 in Unarmed Combat 474 | D:4 | Reached XP level 3. HP: 19/24 MP: 3/3 477 | D:5 | Entered Level 5 of the Dungeon 491 | D:5 | Noticed a water moccasin 516 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_cross, chequers_serial_rivers_micro_a, st_stairs_11, minmay_pentomino_o4 D:2: layout_loops_cross, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, mainiacjoe_overflow_alcove_1, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_terence D:4: layout_loops_ring, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_2, aquarium_window_corridor_2, aquarium_view_2a, aquarium_balcony_5b, minmay_fire_ice_demons D:5: layout_loops_cross, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.2 Fighting | | 2.0 Dodging | | 2.0 Shapeshifting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 34 Tentacles || 7 Constrict || 7 Use: Potion || 2 Stab: Sleeping || 4 Armour: Skin || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 512 | 480 | 32 | 63 | 0 | 5 | 102.4 | Dungeon | 512 | 480 | 32 | 63 | 0 | 5 | 102.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts D:2: 164 daAuts D:3: 117 daAuts D:5: 38 daAuts D:4: 9 daAuts