lilin Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -1, D:2) a rat corpse (skeletalised by now) (4, -1, D:2) a hobgoblin corpse (skeletalised by now) (18, -1, D:2) a jackal corpse (skeletalised by now) (21, -4, D:2) a jackal corpse (skeletalised by now) (33, -6, D:2) a +0 dagger (42, -7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -10, D:3) a +0 short sword (9, 0, D:3) a scorpion corpse (10, -16, D:3) a +0 club (10, -5, D:3) a +0 mace (15, -12, D:3) a +0 dagger (17, -14, D:3) a +0 orcbow (20, 3, D:3) a +0 hand axe a +0 leather armour (22, -22, D:3) a +0 dagger (23, -19, D:3) a +0 club a +0 ring mail (23, -2, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (24, -17, D:3) an adder corpse (skeletalised by now) (25, -23, D:3) a +1 dagger of venom a +0 leather armour (25, -11, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (25, 0, D:3) a quokka skeleton (30, 2, D:3) a +0 ring mail (32, -14, D:3) a +0 short sword (35, -1, D:3) a +0 robe (41, -25, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the ring of Terra Nullius {rF+ rC+ Will++ Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (11, 0, D:4) a ball python corpse (12, -8, D:4) a +0 leather armour (15, -3, D:4) a +0 leather armour (21, -1, D:4) a hobgoblin corpse (26, -3, D:4) 7 stones