lifenm Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 3, D:1) a +0 leather armour (7, 33, D:1) a +0 dagger a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (9, 18, D:1) a ball python skeleton (10, 28, D:1) a +0 dagger (10, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 36, D:1) a +0 club (11, -6, D:1) a ball python skeleton (21, 22, D:1) a hobgoblin skeleton (24, 41, D:1) a ball python corpse (skeletalised by now) (29, 20, D:1) a +0 rapier (29, 26, D:1) a +0 short sword a kobold skeleton (31, 42, D:1) a bat corpse (skeletalised by now) (33, 25, D:1) a rat skeleton (35, -1, D:1) a +0 club (43, 23, D:1) a hobgoblin corpse (skeletalised by now) (43, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, 23, D:1) a hobgoblin corpse (skeletalised by now) (47, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -13, D:2) a +0 spear (9, -6, D:2) a quokka skeleton (9, -5, D:2) a +0 dagger a kobold skeleton (11, 8, D:2) a hobgoblin corpse (skeletalised by now) (12, -20, D:2) a +0 robe (13, 0, D:2) a bat skeleton (16, -24, D:2) an adder corpse (skeletalised by now) (18, -26, D:2) a hobgoblin corpse (skeletalised by now) (20, -26, D:2) a +0 robe (22, -31, D:2) a +0 hand axe (22, -29, D:2) a +0 dagger (22, -16, D:2) a hobgoblin skeleton (22, -15, D:2) a +2 dagger of speed a goblin skeleton (23, -8, D:2) an adder skeleton (24, 5, D:2) an adder corpse (skeletalised by now) (25, -17, D:2) a +0 dagger (40, 5, D:2) a bat corpse (skeletalised by now) (45, -7, D:2) a +0 trident Level 3 of the Dungeon [Shop] Hisk's Assorted Antiques a scroll of vulnerability (120 gold) a tin of tremorstones (2/2) (1200 gold) a tin of tremorstones (2/2) (1200 gold) the +0 leather armour of the Fresh God {Harm rF+ Will+ Int+3} (837 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a scroll of blinking (285 gold) a sack of spiders (1200 gold) (12, -30, D:3) a bat corpse (skeletalised by now) (23, 7, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (23, 8, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 8, D:3) a +0 flail 3 boomerangs (26, -19, D:3) 3 poisoned darts (33, -23, D:3) a ball python corpse (skeletalised by now) (42, -18, D:3) a +0 mace (43, -20, D:3) a +0 spear (46, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (48, -12, D:3) a +0 shortbow Level 4 of the Dungeon (0, 0, D:4) a +0 spear (27, 23, D:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (30, 27, D:4) a +0 ring mail (43, 14, D:4) a +0 club (46, -17, D:4) a +2 long sword of holy wrath (47, 5, D:4) a +0 chain mail (48, -8, D:4) a +0 falchion 3 stones a kobold corpse (skeletalised by now) (48, 8, D:4) a +0 scale mail (51, 24, D:4) a +0 war axe (51, 33, D:4) a +0 quarterstaff (54, -11, D:4) a +0 short sword Level 5 of the Dungeon (4, 1, D:5) a +0 quarterstaff (14, 5, D:5) a bombardier beetle corpse (15, 6, D:5) a hound corpse (17, 3, D:5) a +0 dagger a +0 robe a kobold corpse (21, 1, D:5) a scorpion corpse (24, 4, D:5) a +0 dagger a +0 robe (27, 4, D:5) a +1 long sword of protection (unseen) (28, -1, D:5) a parchment of Alistair's Walking Alembic