Dungeon Crawl Stone Soup version 0.35-a0-679-g88b023abf1 (webtiles) character file. Game seed: 4508945068070372376 35 lhommealeatoire the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on July 6, 2026. Slain by Terence ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:39:22 (1951 turns). lhommealeatoire the Conjurer (Human Conjurer) Turns: 1951, Time: 00:39:23 Health: 0/24 AC: 4 Str: 9 XL: 3 Next: 35% Magic: 2/6 EV: 10 Int: 18 God: Gold: 106 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) i - +0 spear rCold . . . (100%) h - orb {Guile} rNeg . . . (100%) g - +1 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn f - quill talisman %: no passive effects @: quill-form A: quills, explore regen a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 dagger i - a +0 spear (weapon) Missiles e - 2 stones k - 3 javelins Armour a - a +0 robe c - the +0 tower shield "Luanibbi" {rC+ Will+} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. g - a +1 leather armour (worn) h - an orb of guile (worn) j - a +0 pair of boots Talismans f - a quill talisman (worn) l - a maw talisman Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations + Level 0.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 20% 3d8 28% 3 Fulminant Prism Conj/Alch 5% 3d6 67% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History Terence is severely wounded. Terence barely misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You completely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You hit Terence. Terence is severely wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is almost dead. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###. ... #.. #.. #. #.. #. #..## ##.###..@###### ## #.......@.....########### .# #..####.................. .# #####..#####.####..###.###### %####.............# #..###.### .##...............# #..#.....# .##.........###...###...###..# ............# #...........#..# ..#.........# ##........#.#..# ............####.####[##...#.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms A hobgoblin (D:2) 5 jackals 2 ball pythons (D:2) 2 bats (D:2) A frilled lizard (D:1) 2 goblins A kobold (D:1) 6 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lhommealeatoire the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D:1 | Identified a scroll of acquirement 56 | D:1 | Acquired the +0 tower shield "Luanibbi" {rC+ Will+} 905 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 908 | D:2 | Learned a level 2 spell: Searing Ray 1308 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1655 | D:2 | Found Detziwi's Jewellery Shoppe. 1929 | D:2 | Encountered Terence 1951 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic D:2: layout_loops_ring, serial_shops, shop, minmay_rat_gold_closets, uniq_terence Action || total ---------------------------++------- Attack: Normal || 32 Melee: Dagger || 12 Spear || 20 Throw: Stone || 1 Cast: Magic Dart || 13 Searing Ray || 18 Drink: Berserk rage || 1 Might || 2 Invisibility || 1 Read: Noise || 1 Acquirement || 1 Teleportation || 1 Fear || 1 Enchant armour || 1 Torment || 1 Blinking || 1 Armour: Robe || 13 Leather armour || 16 Dodge: Dodged || 20 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1958 | 1822 | 136 | 0 | 1632 | 2 | 979.0 | Dungeon | 1958 | 1822 | 136 | 0 | 1632 | 2 | 979.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1053 daAuts D:1: 904 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+