Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 7656173172792495963 293 lhommealeatoire the Conjurer (level 6, -1/29 HPs) Began as a Vine Stalker Wanderer on Feb 11, 2026. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 02:16:44 (3373 turns). lhommealeatoire the Conjurer (VSWn) Turns: 3373, Time: 02:16:45 Health: -1/29 AC: 2 Str: 16 XL: 6 Next: 33% Magic: 0/11 EV: 9 Int: 12 God: Gold: 165 SH: 0 Dex: 14 Spells: 3/10 levels left rFire + . . (50%) n - +0 trident rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) i - scarf {rC+ rF+} rCorr . (100%) o - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + s - ring of willpower HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: corroded (-4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons c - a +1 short sword e - a +0 mace g - a +0 spear h - a +0 club k - a +0 dagger of venom m - a +0 hand axe n - a +0 trident (weapon) p - a +0 whip t - a +0 sling Missiles r - 4 curare-tipped darts Armour a - a +1 leather armour b - a scarf of shadows d - a +0 ring mail (worn) i - a scarf of resistance (worn) j - a +0 robe l - a +0 chain mail o - a +0 pair of gloves (worn) q - a +0 scale mail Jewellery s - a ring of willpower (worn) Talismans f - the granite talisman of Ignis's Favour {MP+5} (You found it on level 1 of the Dungeon) [granite talisman] MP+5: It affects your magic capacity (+5). Wands p - a wand of polymorph (5) Scrolls f - a scroll of fear Potions c - 2 potions of curing L - a potion of lignification d - a potion of brilliance {unknown} f - 2 potions of invisibility {unknown} Skills: + Level 0.9 Fighting + Level 0.5 Short Blades + Level 0.5 Maces & Flails + Level 0.2 Polearms + Level 2.2 Armour + Level 1.0 Dodging + Level 2.1 Stealth + Level 2.1 Unarmed Combat + Level 2.9 Spellcasting + Level 4.1 Conjurations + Level 0.8 Air Magic + Level 2.1 Evocations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 17% 1 b - Mercury Arrow Conj/Alch 12% 2d6 30% 2 c - Searing Ray Conj 22% 2d5 13% 2 d - Scorch Fire 2% 2d5 56% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 43% 1 Blink Tloc 2% N/A 56% 2 Call Imp Summ 2% N/A 56% 2 Swiftness Air 3% N/A 67% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 80% 3 Summon Ice Beast Ice/Summ 1% N/A 80% 3 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Xom Shops: D:1 * D:4 : Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Item here: a scroll of noise. The floor. You encounter an ogre. It is wielding a +0 giant club. Found a scroll of amnesia. The ogre shouts! You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You encounter a jelly. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre misses you. You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Dodging skill increases to level 1! Your Stealth skill increases to level 2! You have reached level 6! You hit the jelly. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is heavily wounded. You stop channelling your searing ray. The jelly hits you. You are splashed with acid! The acid corrodes you! Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #).....##..# .....#. ##....>.#...##....#...# ..............#..#.... ................#..... ###......#.#.#.#...... ##....##.......#... #.....###....#..# ?# #.....## ##...)..##..# #....... ##..#@.....# ........ ##..J.....# ......... ###).?..... .######## .# #. . .. .. You could see a jelly. Vanquished Creatures An ogre (D:4) A phantom (D:4) A hound (D:4) An orc wizard (D:3) 3 adders 3 dart slugs (D:2) 3 orcs (D:3) 4 endoplasms 3 hobgoblins 6 quokkas 8 ball pythons 4 bats 5 frilled lizards 8 goblins 6 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lhommealeatoire the Vine Stalker Wanderer began the quest | for the Orb. 0 | D:1 | lhommealeatoire set off with the following items: a +0 | leather armour, a potion of curing, a wand of polymorph | (5), a scroll of fear; and the following spell memorised: | Shock; and the following spells available to memorise: | Searing Ray, Mercury Arrow. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/4 320 | D:1 | Found Qupia's Assorted Antiques. 352 | D:1 | Identified the granite talisman of Ignis's Favour {MP+5} 408 | D:1 | Learned a level 2 spell: Mercury Arrow 1071 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/6 1494 | D:2 | Learned a level 2 spell: Searing Ray 2176 | D:3 | Reached skill level 1 in Stealth 2176 | D:3 | Reached XP level 4. HP: 16/21 MP: 3/7 2414 | D:3 | Learned a level 2 spell: Scorch 2623 | D:3 | Found a shimmering blue altar of Sif Muna. 3011 | D:3 | Found a shimmering altar of Xom. 3162 | D:4 | Reached XP level 5. HP: 25/25 MP: 4/9 3217 | D:4 | Found Rob Rofe's Self-Improvement Boutique. 3264 | D:4 | Encountered a phantom 3277 | D:4 | Killed a phantom 3278 | D:4 | Reached skill level 4 in Conjurations 3365 | D:4 | Encountered an ogre 3370 | D:4 | Killed an ogre 3371 | D:4 | Reached skill level 1 in Dodging 3371 | D:4 | Reached XP level 6. HP: 19/29 MP: 0/11 3373 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, serial_shops, shop, minmay_pentomino_o4 D:2: layout_basic, st_stairs_13 D:3: layout_loops_cross, mainiacjoe_overflow_big_doors, moated_statue D:4: layout_loops_corners, hangedman_decor_opposing, dreamdust_princess_bridge, nicolae_shop_self_help, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Evocations | 2 | 2.1 Stealth | 1 2 | 2.1 Spellcasting | 2 | 2.9 Armour | 2 | 2.2 Conjurations | 4 | 4.1 Dodging | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.2 Unarmed Combat | | 2.1 Air Magic | | 0.8 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 74 | 21 || 95 Melee: Unarmed | 7 | || 7 Bite | 12 | 8 || 20 Short sword | 67 | 4 || 71 Mace | | 6 || 6 Trident | | 11 || 11 Cast: Shock | 51 | || 51 Searing Ray | 9 | 19 || 28 Drink: Ambrosia | 1 | || 1 Lignification | 1 | || 1 Moonshine | | 1 || 1 Read: Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Identify | | 1 || 1 Blinking | | 1 || 1 Amnesia | | 1 || 1 Armour: Leather armour | 5 | || 5 Ring mail | 55 | 44 || 99 Dodge: Dodged | 30 | 23 || 53