Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 14456562315168270401 42 lhommealeatoire the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on July 16, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:48:59 (972 turns). lhommealeatoire the Conjurer (Tengu Conjurer) Turns: 972, Time: 00:48:59 Health: -3/19 AC: 3 Str: 9 XL: 3 Next: 54% Magic: 5/7 EV: 10 Int: 18 God: Gold: 73 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (100%) g - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... l - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +0 sling (weapon) k - a +1 dagger of venom Missiles c - 3 poisoned darts f - 2 javelins Armour a - a +0 robe d - a +0 plate armour h - a +0 leather armour (worn) j - a +0 pair of boots Jewellery l - a ring of resist corrosion (worn) Potions b - a potion of magic Talismans i - a rimehorn talisman Skills: + Level 0.1 Fighting + Level 1.9 Ranged Weapons + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 6.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Scorch Fire 2% 2d5 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 58% 4 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. A gnoll comes into view. It is wielding a +0 spear. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the endoplasm. You kill the endoplasm! You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... ............# #.... .^#.#÷.........# #....##...#.÷..†.....### #........#........>....# ##............†......#.. ........................ .....j........<......... .....j.j...........~.... +#####@##.......#.~.... #.....###.........~~~.. +###.#.###+.......#.~~... #.###.###.#..>......~.... #..#.#.#..#.....<........ #.###.# #.............. #..#.#.#..#.............. #.###.###.#.............. +###.#.###+.........#.... You could see 3 gnolls. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:1) 3 hobgoblins 4 jackals A quokka (D:1) 6 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:2) 3 kobolds (D:1) 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lhommealeatoire the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 178 | D:1 | Learned a level 2 spell: Searing Ray 367 | D:1 | Reached skill level 6 in Conjurations 715 | D:1 | Reached XP level 3. HP: 14/19 MP: 7/7 718 | D:1 | Reached skill level 1 in Ranged Weapons 721 | D:1 | Learned a level 2 spell: Scorch 972 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, minivault_19, roderic_cross_of_infinity Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.0 Ranged Weapons | 1 | 1.9 Fighting | | 0.1 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 2 Peck || 1 Fire: Sling || 110 Cast: Magic Dart || 8 Searing Ray || 6 Use: Scroll || 2 Potion || 2 Armour: Robe || 4 Leather armour || 46 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 887 | 126 | 0 | 628 | 2 | 506.5 | Dungeon | 1013 | 887 | 126 | 0 | 628 | 2 | 506.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 231 daAuts