lhg1003 Level 1 of the Dungeon (1, -5, D:1) a +0 club a +0 short sword a kobold skeleton (1, -2, D:1) a +0 short sword (3, -11, D:1) a +0 short sword (3, -5, D:1) a +0 club a goblin skeleton (33, -35, D:1) a frilled lizard corpse (skeletalised by now) (33, -2, D:1) a jackal skeleton (34, -32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -20, D:1) a quokka skeleton (34, -2, D:1) a jackal skeleton a quokka skeleton (39, -23, D:1) a gecko talisman (39, -20, D:1) a bat skeleton (40, -18, D:1) a +0 sling (45, -7, D:1) a +0 club (48, -12, D:1) a +0 dagger (62, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a +1 sling of draining (1, 28, D:2) a +0 chain mail (6, 5, D:2) a +0 mace (7, -3, D:2) a +0 club a goblin skeleton (10, 15, D:2) a +0 whip (16, 10, D:2) a +0 spear (16, 14, D:2) a rat skeleton (17, 14, D:2) a jackal skeleton (18, 14, D:2) a jackal skeleton (24, 19, D:2) a ball python skeleton a bat skeleton (26, 7, D:2) a hobgoblin skeleton (28, 13, D:2) a +0 ring mail (34, 16, D:2) a +0 ring mail (36, 10, D:2) a hobgoblin skeleton (36, 11, D:2) a bat skeleton (41, 11, D:2) a +0 whip a kobold skeleton (42, 1, D:2) a +0 club a gnoll corpse (skeletalised by now) (43, 1, D:2) a +0 halberd (44, 1, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -5, D:3) a +0 falchion (8, -34, D:3) a +0 short sword (11, -29, D:3) a +0 mace a +0 ring mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (11, -28, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (12, -31, D:3) a +0 dagger (13, -8, D:3) a +0 ring mail (14, -23, D:3) a hobgoblin skeleton (14, -22, D:3) a hobgoblin skeleton (15, -22, D:3) a +1 short sword of draining a +2 helmet a +0 animal skin a +0 dagger a +0 club (16, -24, D:3) a +0 dagger a goblin skeleton (16, -23, D:3) a +0 club a +0 dagger a goblin skeleton (16, -22, D:3) a +0 club a +0 club (16, -8, D:3) a quokka skeleton (20, -1, D:3) a +0 dagger (23, 0, D:3) a +0 hand axe (28, -24, D:3) a hobgoblin skeleton (29, -31, D:3) a +0 long sword (39, -13, D:3) a +0 club (42, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (51, -5, D:3) a parchment of Freeze Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (12, -26, D:4) a +0 scale mail (15, -31, D:4) a +0 club a +0 sling (18, -26, D:4) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 6, D:4) a +0 scale mail (21, 4, D:4) a quill talisman (24, -26, D:4) a +0 short sword a kobold skeleton (25, 5, D:4) a +0 helmet (29, 5, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a quokka skeleton an orc skeleton an orc skeleton (29, 7, D:4) a +0 dagger a +0 robe (29, 21, D:4) an inkwell talisman (30, 4, D:4) a +0 mace a +0 leather armour (31, 6, D:4) a +0 dagger an orc skeleton (32, -20, D:4) a +0 whip a kobold skeleton (44, 6, D:4) an amulet of the acrobat (58, -8, D:4) 10 gold pieces (59, -7, D:4) a potion of resistance (60, -6, D:4) 12 gold pieces Level 5 of the Dungeon [Shop] Janoghur's Antique Armour Shoppe a +2 leather armour of poison resistance (320 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) the +1 robe of Precision Catastrophes {Rampage} (258 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +0 leather armour (40 gold) a +0 pair of gloves of hurling (230 gold) a +0 plate armour (360 gold) a +0 scale mail (80 gold) a +0 robe (18 gold) (5, 7, D:5) a +0 falchion (13, 6, D:5) a +0 war axe (14, -12, D:5) an iguana skeleton (21, -7, D:5) a +0 giant club an ogre corpse (skeletalised by now) (26, -23, D:5) a parchment of Martyr's Knell (27, 16, D:5) a water moccasin skeleton (29, 0, D:5) a +0 scale mail (33, 4, D:5) a +0 short sword an orc corpse (skeletalised by now) (33, 5, D:5) a +0 short sword (34, -11, D:5) a +1 short sword of venom a +0 dagger a kobold skeleton (34, 5, D:5) a +0 dagger a +0 robe (34, 16, D:5) a +0 hand axe (35, -11, D:5) a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (36, -12, D:5) a +0 dagger (44, 25, D:5) a water moccasin corpse (skeletalised by now) (50, 8, D:5) a +0 orcbow (51, 7, D:5) a +0 dagger (52, 8, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 17, D:5) a +0 scale mail (62, 1, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Niyh's Assorted Antiques a +0 club (12 gold) a lightning rod (4/4) (1000 gold) a +0 rapier (137 gold) a +0 scimitar (150 gold) (0, 0, D:6) a +0 club (1, 9, D:6) a human skeleton (4, -11, D:6) a ring of wizardry (8, 28, D:6) a +0 whip (8, 29, D:6) a +0 ring mail a +0 war axe (8, 31, D:6) a +0 leather armour a +0 hand axe an orc skeleton (9, 31, D:6) a +0 falchion (10, 30, D:6) a +0 dagger of draining a +0 robe (19, 1, D:6) a ring of magical power (21, 32, D:6) a hound skeleton (23, 29, D:6) +0 steam dragon scales a steam dragon skeleton (23, 30, D:6) a hound skeleton Level 7 of the Dungeon (1, -10, D:7) a +0 scale mail (10, -25, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (10, 15, D:7) a +0 robe (15, -16, D:7) a +0 falchion (17, -26, D:7) a +0 dagger an orc corpse (skeletalised by now) (17, -25, D:7) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (18, -25, D:7) a +0 whip a +0 leather armour (18, -15, D:7) the quill talisman of Orimpuj {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (19, -18, D:7) a +1 dagger of venom a +0 club a +0 scale mail an orc skeleton an orc skeleton (19, -17, D:7) a +0 mace of holy wrath a +0 long sword an iguana skeleton an orc skeleton an orc skeleton (20, -25, D:7) a +1 ring mail of poison resistance a +0 flail (20, -18, D:7) a +4 dagger a +0 whip a +0 ring mail a +0 whip a +0 dagger a +0 robe a +0 robe an orc skeleton an orc skeleton (21, -17, D:7) a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc skeleton (27, -24, D:7) a bullfrog corpse (skeletalised by now) (27, -23, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (46, 14, D:7) a scarab talisman Level 8 of the Dungeon [Shop] Giann's Armour Shoppe a +0 chain mail (102 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) a +2 plate armour of cold resistance (595 gold) the +4 plate armour of Jicritug {rElec rN+ Slay+5} (1312 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 robe "Pyliataf" {Slay+2} (277 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 ring mail of cold resistance (357 gold) the +3 ring mail of Distant Shores {rPois rN++ Int-2 Dex+2} (691 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 chain mail (102 gold) (0, 0, D:8) a +1 partisan of flaming +0 steam dragon scales the human skeleton of Maggie (9, -26, D:8) a wyvern skeleton (10, -20, D:8) a +0 dagger a +0 leather armour (12, -21, D:8) a +0 dagger a +0 robe an orc skeleton (12, -20, D:8) a +0 short sword a +0 dagger a +0 robe an orc skeleton (12, -19, D:8) a +0 trident an orc skeleton (14, 20, D:8) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (15, 21, D:8) a +0 mace a +0 orcbow a +0 chain mail (17, 22, D:8) a +0 morningstar (20, -15, D:8) a +1 long sword of flaming (25, 0, D:8) a +2 sling of flaming (35, -20, D:8) a +0 robe (42, 13, D:8) a +0 halberd a +0 chain mail (42, 14, D:8) a +0 falchion an orc skeleton (43, 14, D:8) a +0 dagger a +0 robe a +0 dagger (45, 8, D:8) a +1 robe of fire resistance a +0 dagger an orc skeleton (45, 9, D:8) a +0 glaive a +0 animal skin (46, 8, D:8) a wolf skeleton (56, -23, D:8) a +0 short sword (57, -25, D:8) a +0 dagger (57, -24, D:8) a +0 dagger (57, -23, D:8) a +0 short sword (58, -25, D:8) a +0 short sword (58, -24, D:8) a +0 short sword (58, -23, D:8) a +0 dagger a kobold corpse (skeletalised by now) (58, -11, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Goplel's Armour Emporium a +0 ring mail (64 gold) the +1 crystal plate armour of Ifygaeph {rF+} (1264 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 chain mail (96 gold) a +0 ring mail of fire resistance (176 gold) a +4 chain mail of poison resistance (480 gold) a +0 ring mail (64 gold) a +0 chain mail (96 gold) [Shop] Kihan's Armour Boutique a +2 tower shield (320 gold) a +2 scale mail of poison resistance (288 gold) a +4 plate armour of resonance (696 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +1 leather armour of cold resistance (224 gold) a +1 cloak of willpower (264 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) a +2 chain mail of poison resistance (320 gold) [Shop] Godgh's Jewellery Boutique a +6 ring of dexterity (504 gold) a ring of magical power (280 gold) an amulet of wildshape (420 gold) a lupine talisman (210 gold) a spore talisman (175 gold) a ring of flight (unknown) (245 gold) (5, 11, D:9) the inkwell talisman of Moral Flaws {rN+ Str+3} [inkwell talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (6, -29, D:9) a goblin skeleton (11, -7, D:9) a +0 war axe (20, -31, D:9) a +0 devious dagger a +0 dagger a +0 dagger a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, -31, D:9) a +2 short sword of speed a +0 whip a +0 club a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, -39, D:9) a ring of wizardry (26, -26, D:9) a +0 dagger of freezing (26, -25, D:9) a +0 short sword of protection a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (26, -24, D:9) a +0 club an orc skeleton (33, -40, D:9) a +0 dagger (37, -24, D:9) a wyvern skeleton (38, -36, D:9) a +2 dagger of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (38, -35, D:9) an orc corpse (skeletalised by now) (38, -34, D:9) a +0 club an orc corpse (skeletalised by now) (39, -36, D:9) a +0 club a +0 robe an orc corpse (skeletalised by now) (39, -35, D:9) a +0 dagger a +0 leather armour (42, -17, D:9) a +0 halberd (43, -19, D:9) a +0 trident (43, -18, D:9) a +0 scimitar a +0 dagger a +0 war axe an orc skeleton (43, -17, D:9) a +0 glaive (44, -20, D:9) a +0 hand axe an orc skeleton (44, -19, D:9) a +0 dire flail a +0 hand axe (49, -27, D:9) the +3 hand axe of the Living Dead {elec, rN+ rCorr Dex+4} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (51, -27, D:9) a scroll of noise (56, -14, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, -1, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (17, -2, D:10) a +0 short sword a +0 leather armour a +0 club (27, -14, D:10) a +0 spear a +0 scale mail a gnoll skeleton (31, -17, D:10) a wyvern skeleton (31, -15, D:10) a +0 dagger a +0 helmet a +0 robe the human skeleton of Cassandra (31, -14, D:10) an amulet of wildshape (32, -18, D:10) a howler monkey skeleton a howler monkey skeleton (34, 1, D:10) a +0 giant club a +0 giant club (37, 22, D:10) a yak skeleton (37, 26, D:10) a yak skeleton (55, -16, D:10) a parchment of Tukima's Dance (55, 11, D:10) an amulet of faith (56, -20, D:10) a komodo dragon corpse (skeletalised by now) (57, -20, D:10) a basilisk corpse (skeletalised by now) Level 11 of the Dungeon (6, 10, D:11) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (6, 11, D:11) a +0 mace (6, 12, D:11) a +0 dagger a +0 robe (6, 13, D:11) a +0 club a +0 battleaxe a +0 plate armour (7, 10, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 13, D:11) a +0 short sword 4 large rocks an orc skeleton a cyclops skeleton (14, 13, D:11) a +0 dagger a +0 robe an orc skeleton a yak skeleton a yak skeleton (15, 14, D:11) a +0 short sword a +0 leather armour an orc skeleton (16, -2, D:11) a +0 scale mail (16, 10, D:11) a +0 club an orc skeleton (16, 12, D:11) a +0 dagger a +0 robe an orc skeleton (16, 13, D:11) a +0 halberd a +0 plate armour (27, 11, D:11) a parchment of Launch Clockwork Bee (35, 18, D:11) a +2 dagger of holy wrath a kobold skeleton (36, 18, D:11) a +0 club a kobold skeleton (36, 19, D:11) a +0 short sword (36, 20, D:11) a +3 vampiric dagger a +0 dagger a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (42, 4, D:11) a +0 falchion (42, 16, D:11) a parchment of Sphinx Sisters (44, 16, D:11) a +0 giant club a +0 giant spiked club (46, 14, D:11) a parchment of Malign Gateway (54, 18, D:11) a +0 orcbow Level 12 of the Dungeon [Shop] Lyeheujib's Jewellery Shoppe a ring of poison resistance (unknown) (280 gold) a ring of poison resistance (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) the amulet of Qoppiar {Spirit Rampage Int+2 SInv} (635 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of see invisible (unknown) (210 gold) a +6 ring of strength (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) (10, -22, D:12) a yak skeleton (11, -37, D:12) a +0 scale mail (11, -18, D:12) the +0 cloak of Woejin {rElec Air} rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It cannot be enchanted further. (unseen) (12, -17, D:12) a scroll of noise (12, -16, D:12) 22 gold pieces (13, -17, D:12) a wellspring talisman (unseen) (13, -16, D:12) 16 gold pieces (14, -15, D:12) a +3 flail of protection (unseen) (19, -37, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (21, -3, D:12) a +0 giant spiked club a +0 giant club a +0 giant club an ogre skeleton (21, -2, D:12) a +0 giant club a +0 giant spiked club an ogre skeleton (21, 0, D:12) a +0 leather armour a +0 short sword an elf skeleton (22, -3, D:12) a +0 dire flail (22, 0, D:12) a +0 dire flail a +0 dire flail 3 large rocks an ettin skeleton (23, -3, D:12) a +0 giant spiked club an ogre skeleton (23, 1, D:12) a +0 flail (23, 7, D:12) 10 large rocks a cyclops skeleton (24, 7, D:12) 3 large rocks a cyclops skeleton (24, 13, D:12) a warg corpse (skeletalised by now) (25, 2, D:12) the ring of Tergiversation {rC- rN++ Str+4} [ring of positive energy] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). (25, 6, D:12) 3 large rocks (25, 7, D:12) 5 large rocks a cyclops skeleton (25, 13, D:12) a warg corpse (skeletalised by now) (26, 13, D:12) a warg corpse (skeletalised by now) (32, -37, D:12) a +0 orcbow a centaur skeleton (32, -30, D:12) a +0 plate armour (33, 11, D:12) an ugly thing corpse (skeletalised by now) (34, -20, D:12) a parchment of Soul Splinter (35, -33, D:12) a manticore skeleton (37, -21, D:12) a +0 shortbow a centaur skeleton (39, -17, D:12) 4 large rocks a cyclops skeleton (39, 15, D:12) 4 large rocks (40, 15, D:12) 3 large rocks a cyclops corpse (41, 15, D:12) 5 large rocks (42, 11, D:12) the +6 short sword "Fios" {venom, Str-2 Int+2 Dex+3} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, 12, D:12) a +1 vampiric great sword (43, -30, D:12) a +0 short sword a +0 whip a kobold skeleton (43, 11, D:12) the +5 woodcutter's axe It cannot be enchanted further. (unseen) (43, 12, D:12) a +2 falchion of valour (unseen) (44, -30, D:12) a +0 athame a +0 giant club a +0 giant club a +0 robe a +0 dagger a kobold skeleton a kobold skeleton (44, 11, D:12) a +6 sling of draining (unseen) (44, 12, D:12) a +3 vampiric spear (unseen) (45, -30, D:12) a +0 short sword (45, 11, D:12) a +2 whip of flaming (unseen) (45, 12, D:12) a +7 hand axe of sundering (unseen) (46, 11, D:12) a +0 arbalest of draining (unseen) (46, 12, D:12) a +1 rapier of electrocution (unseen) (48, 12, D:12) 5 large rocks (49, 12, D:12) 4 large rocks (49, 13, D:12) 3 large rocks a cyclops corpse (55, 10, D:12) a +0 orcbow (55, 11, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Lytogets {rPois rN+ Will++ Str-2 Dex+4} (4940 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). the ring "Dankugix" {rPois rN+++ MP-4 Wiz} (5380 gold) [ring of wizardry] rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. MP-4: It affects your magic capacity (-4). Wiz: It increases the success rate of your magical spells. the ring of Dishonesty {MP+9 Dex+4} (3540 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). the +1 pair of gloves of Dice, Bag, and Bottle {Will+ rCorr Int-4 Fire} (2490 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). Fire: It increases the power of your Fire spells. It cannot be enchanted further. the amulet of Ydeom Amaor {Spirit rPois} (4120 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. the +2 robe "Hujev" {+Inv rC- Archmagi} (3190 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +9 short sword "Orb Guardian's Death" {heavy, Bane rF+ Str+3} (7070 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the eel talisman "Qaomeurph" {*Silence rCorr Str+4 Dex+3} (6150 gold) [eel talisman] *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). the mist talisman of Absence {rElec Int+4 Dex+2} (5810 gold) [mist talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +2 pair of gloves "Wiewua" {rElec Str+3 Dex+2 SInv} (4320 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe "Labrext" {rElec Slay+2 Stlth+ Archmagi} (4510 gold) rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the riddle talisman "Okhuvoxi" {rF+ Will+} (10970 gold) [riddle talisman] rF+: It protects you from fire. Will+: It increases your willpower. the +6 spear "Ogreslayer" {venom, rElec Stlth+} (5040 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 plate armour of Refuge {Rampage rC- Str+2} (5720 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Osusch" {Will+ Str+3 Stlth+} (4110 gold) [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +0 cloak of Ashenzari's Supremacy {rF+ SInv} (2270 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Illero" {rC- Dex+3 Slay+4 Stlth+} (4510 gold) [ring of slaying] rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +0 ring mail of the Depths {Rampage rPois rC+ SInv} (2640 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the death talisman "Quorri" {+Blink MP+12} (22110 gold) [talisman of death] +Blink: It lets you blink. MP+12: It affects your magic capacity (+12). the +1 robe "Ruolad" {*Silence +Blink rF+ Int+4} (2970 gold) *Silence: It may silence you when you take damage. +Blink: It lets you blink. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:13) a +0 leather armour (1, -19, D:13) a jade talisman (4, -2, D:13) an orb of glass (7, -1, D:13) a +2 glaive of venom (still there?) a +0 chain mail (still there?) (11, 1, D:13) a +0 ring mail (11, 4, D:13) a +0 morningstar (13, -2, D:13) a +0 great sword a +0 plate armour (13, -1, D:13) a hydra skeleton (14, 2, D:13) a +0 buckler (15, 2, D:13) a +3 war axe a +0 chain mail (22, -28, D:13) a +0 dagger a +0 robe an orc skeleton (24, -23, D:13) a hydra skeleton (26, -21, D:13) a +0 battleaxe a +0 chain mail a human skeleton (28, -12, D:13) a troll skeleton (33, 8, D:13) a howler monkey corpse (skeletalised by now) (39, -5, D:13) a gecko talisman (41, 14, D:13) the +8 executioner's axe "Fumol" {sunder, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (42, 14, D:13) a +2 pair of gloves (43, -25, D:13) 4 large rocks a cyclops skeleton (44, -26, D:13) a +0 shortbow (46, 14, D:13) a +1 battleaxe a +0 plate armour (49, -27, D:13) a +0 sling (49, 1, D:13) 2 large rocks (50, -24, D:13) a +0 mace (51, 14, D:13) a ring of willpower a +6 ring of dexterity (52, -8, D:13) a +0 orcbow of electrocution (58, -35, D:13) a +0 war axe (59, -27, D:13) a hydra corpse (skeletalised by now) (62, -36, D:13) 5 atropa-tipped darts the Ecumenical Temple