lhg1003 Level 1 of the Dungeon (1, 1, D:1) a ball python skeleton (5, 15, D:1) a +0 plate armour (8, 18, D:1) a +0 falchion (19, 29, D:1) a jackal skeleton (31, 20, D:1) a +0 long sword (36, 26, D:1) a +0 robe (36, 33, D:1) a +0 club (38, 26, D:1) a +0 whip a kobold corpse (skeletalised by now) (38, 27, D:1) a +2 whip of electrocution a +0 robe (39, 27, D:1) a rat corpse (skeletalised by now) (39, 38, D:1) a ball python corpse (skeletalised by now) (40, -1, D:1) a +0 dagger (53, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 17, D:1) a +0 vampiric dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -8, D:2) a parchment of Leda's Liquefaction (12, 3, D:2) a +0 scale mail (17, -25, D:2) 3 flux baubles (17, -20, D:2) a dart slug corpse (17, -18, D:2) an adder corpse (20, -2, D:2) a +0 dagger a kobold corpse (22, -31, D:2) an adder corpse (42, 0, D:2) a +0 scale mail (43, -2, D:2) the +3 mace of Shrieking Terror {freeze, ^Contam Int+2 Stlth+} ^Contam: It causes magical contamination when unequipped. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 4 of the Dungeon [Shop] Xalonuh's General Store a scarf of repulsion (156 gold) a tin of tremorstones (2/2) (520 gold) a scroll of identify (26 gold) a parchment of Alistair's Walking Alembic (239 gold) a +0 sling (19 gold) a phantom mirror (520 gold) a sack of spiders (520 gold) a potion of might (52 gold)