lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (1, -2, D:1) a +0 club (3, -18, D:1) a +0 dagger (7, -10, D:1) a frilled lizard skeleton (15, -25, D:1) a +0 sling (15, 0, D:1) a rat skeleton (17, 12, D:1) a +0 short sword (20, -11, D:1) a hobgoblin skeleton a hobgoblin skeleton a ball python skeleton a quokka skeleton (24, -10, D:1) a +0 short sword (26, -9, D:1) a +0 robe (40, 2, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (41, -21, D:1) a +0 ring mail (42, -14, D:1) a +0 ring mail (44, -11, D:1) a +0 dagger (45, -9, D:1) a +0 short sword (47, -22, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (2, 4, D:2) a quokka skeleton (3, 3, D:2) a +0 dagger (3, 5, D:2) a +0 short sword (3, 6, D:2) an adder skeleton (4, -15, D:2) a +0 short sword a +0 ring mail (4, 4, D:2) a bat skeleton (10, -7, D:2) an inkwell talisman (11, 0, D:2) a +1 robe of cold resistance a +0 scythe the human skeleton of Sigmund (11, 3, D:2) a +0 mace (22, -4, D:2) a +0 whip a stone (23, 8, D:2) a +0 robe (24, -6, D:2) a +0 scale mail (27, -5, D:2) a +0 dagger (31, 3, D:2) an inkwell talisman Level 3 of the Dungeon (4, 12, D:3) a +1 robe of positive energy (9, 14, D:3) a hobgoblin skeleton (14, 9, D:3) an adder skeleton (15, 9, D:3) a +0 club a +0 club a goblin skeleton (16, 11, D:3) a +0 club (21, 1, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (22, 1, D:3) a +0 short sword (23, -6, D:3) a +0 war axe (31, 15, D:3) a +0 dagger a goblin skeleton (38, 21, D:3) a frilled lizard skeleton (46, 7, D:3) a +0 falchion of draining a +0 leather armour (46, 8, D:3) a +1 flail of venom a +0 hand axe a +0 club a +0 ring mail an orc skeleton an orc skeleton (57, 1, D:3) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (58, 1, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, 0, D:4) a jackal corpse (skeletalised by now) (4, 0, D:4) a jackal corpse (skeletalised by now) (22, -17, D:4) a +0 leather armour of cold resistance a +0 rapier (25, -9, D:4) a +0 whip (25, -7, D:4) a +0 whip (27, -8, D:4) a +0 mace