lhg1003 Level 1 of the Dungeon (0, 28, D:1) a +0 buckler (1, 35, D:1) a jackal corpse (skeletalised by now) (2, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 5, D:1) a +0 dagger a quokka corpse (skeletalised by now) (6, 41, D:1) a hobgoblin corpse (skeletalised by now) (15, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 24, D:1) a +0 trident (27, 4, D:1) a +0 dagger (27, 20, D:1) a quokka skeleton (30, 27, D:1) a +0 dagger Level 2 of the Dungeon (6, -14, D:2) a +0 dagger (6, -1, D:2) a quokka corpse (skeletalised by now) (21, -32, D:2) a frilled lizard skeleton (22, -14, D:2) a +0 club a goblin skeleton (25, -23, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (25, -18, D:2) a +0 ring mail (28, -31, D:2) a +0 short sword a kobold skeleton (28, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -32, D:2) a bat skeleton (29, -31, D:2) a ball python skeleton (29, -26, D:2) a +0 robe (36, -8, D:2) a rimehorn talisman (36, -1, D:2) a +0 dagger (41, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 cloak (1, 37, D:3) a quokka corpse (skeletalised by now) (2, -8, D:3) a +0 mace an orc skeleton (7, -1, D:3) a +0 leather armour (8, 11, D:3) a +0 spear (8, 12, D:3) a +0 halberd (9, 10, D:3) a +0 spear a gnoll skeleton (9, 12, D:3) a +0 spear (14, 30, D:3) a +0 club (19, 32, D:3) a scarab talisman (32, 15, D:3) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (33, 15, D:3) a +0 dagger a +0 spear a gnoll corpse (skeletalised by now) (38, 39, D:3) a rat skeleton (38, 40, D:3) a ball python skeleton (44, 19, D:3) a +0 short sword (45, 38, D:3) a +0 dagger (51, 9, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (4, -27, D:4) a +0 dagger a kobold corpse (skeletalised by now) (5, -38, D:4) a +0 mace (7, -26, D:4) a hound skeleton (10, -20, D:4) a +0 giant spiked club (31, -12, D:4) a parchment of Gloom (32, -13, D:4) a scroll of identify (32, -10, D:4) the +2 barding of Pride {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (33, -11, D:4) 7 gold pieces (34, -45, D:4) an inkwell talisman (36, 3, D:4) a quokka corpse (skeletalised by now) (44, -12, D:4) a +0 ring mail (45, -43, D:4) a ball python skeleton (52, -26, D:4) a hound skeleton (58, 9, D:4) a +0 dagger (63, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ocukibutz's Armour Boutique a +0 robe (11 gold) a +0 leather armour (26 gold) a +7 chain mail of ponderousness (234 gold) a +0 helmet of sniping (149 gold) a +2 plate armour of willpower (455 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +7 tower shield of Xieribbu {Rampage rCorr MP-4 Int+3} (695 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. MP-4: It affects your magic capacity (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:5) a hound skeleton (1, -5, D:5) a parchment of Gloom (2, 0, D:5) a +0 leather armour (12, -12, D:5) a +0 club (13, -12, D:5) a +3 flail a +0 scale mail an orc skeleton (14, -12, D:5) a +0 dagger a +0 robe (14, 24, D:5) a +0 helmet of sniping (18, 32, D:5) a +0 club (28, 5, D:5) 12 gold pieces (28, 7, D:5) 19 gold pieces (29, 6, D:5) a tin of tremorstones (2/2) (29, 8, D:5) a scroll of fog (39, 6, D:5) a wand of flame (3) (40, -13, D:5) a +0 shortbow (47, 9, D:5) a +0 scale mail (56, 10, D:5) an amulet of faith Level 6 of the Dungeon [Shop] Realyb Vam's General Store a wand of paralysis (2) (unknown) (52 gold) a potion of attraction (unknown) (33 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a +0 helmet (49 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) a box of beasts (440 gold) (11, -1, D:6) a parchment of Inner Flame (23, 29, D:6) a +0 leather armour (27, 26, D:6) a +0 giant club an ogre skeleton (29, -1, D:6) a +0 scale mail (34, 13, D:6) a +2 trident of draining a +0 robe an orb of guile (45, -1, D:6) an orb of pyromania (47, 17, D:6) a +0 ring mail (47, 32, D:6) an iguana skeleton (48, 13, D:6) a +0 dagger (48, 34, D:6) a +0 giant spiked club an ogre skeleton Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse a killer bee corpse (0, 1, D:7) a killer bee corpse (22, -33, D:7) +0 steam dragon scales a +2 long sword of flaming (35, -30, D:7) a +0 hand axe (38, 11, D:7) a quill talisman (39, -3, D:7) a +0 orcbow a centaur corpse Level 8 of the Dungeon (7, -11, D:8) a +0 spear a gnoll corpse (skeletalised by now) (7, -9, D:8) a +0 partisan (8, -11, D:8) a +0 spear (8, -9, D:8) a +0 short sword (8, -8, D:8) a +0 long sword an orc corpse (skeletalised by now) (12, -12, D:8) a stone (15, -12, D:8) a large rock (16, 5, D:8) a +0 mace (20, -8, D:8) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (23, -13, D:8) a +0 plate armour (36, -9, D:8) a scarab talisman (36, -7, D:8) a +0 robe Level 9 of the Dungeon