lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 14, D:1) a +0 short sword (4, -8, D:1) a bat corpse (skeletalised by now) (9, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 6, D:1) a jackal skeleton (14, 6, D:1) a +0 club (14, 8, D:1) a +0 robe (33, -10, D:1) a +0 whip of electrocution a +0 dagger (35, -12, D:1) a +0 short sword a kobold skeleton (38, 8, D:1) a +0 robe (42, 5, D:1) a ball python corpse (skeletalised by now) (52, 10, D:1) a bat corpse (skeletalised by now) (54, -19, D:1) a bat skeleton (54, 9, D:1) a +0 whip (56, -9, D:1) a +0 leather armour Level 2 of the Dungeon (1, -31, D:2) a scroll of identify (1, -2, D:2) a bat corpse (2, 1, D:2) a jackal corpse a jackal corpse (3, 1, D:2) a jackal corpse a jackal corpse (4, -9, D:2) a +0 mace (6, -19, D:2) a quokka corpse (6, -11, D:2) a ribbon worm corpse (9, -1, D:2) an adder corpse (11, -29, D:2) a +0 robe