lhg1003 Level 1 of the Dungeon [Shop] Koynt's Assorted Antiques a potion of haste (260 gold) a scroll of teleportation (78 gold) a lightning rod (4/4) (1040 gold) a scroll of immolation (104 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (1495 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a scroll of vulnerability (104 gold) a scroll of blinking (247 gold) a scroll of enchant weapon (195 gold) a potion of enlightenment (130 gold) a +3 long sword of holy wrath (605 gold) a lightning rod (4/4) (1040 gold) [Shop] Gakex's Armour Boutique a +0 plate armour of command (258 gold) a +0 scale mail (44 gold) a +2 robe (141 gold) a +0 robe (9 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) [Shop] Zutaiqor's General Store a parchment of Petrify (143 gold) an amulet of guardian spirit (unknown) (330 gold) a scroll of revelation (82 gold) a parchment of Passwall (96 gold) a +4 vampiric morningstar (440 gold) a parchment of Tukima's Dance (96 gold) a sack of spiders (440 gold) a +0 spear (33 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -4, D:1) a parchment of Cigotuvi's Putrefaction (7, 26, D:1) a hobgoblin corpse (skeletalised by now) (7, 28, D:1) a +0 short sword 3 stones (9, -2, D:1) a ball python skeleton (9, 10, D:1) a parchment of Maxwell's Portable Piledriver (12, 35, D:1) a hobgoblin corpse (skeletalised by now) (15, 0, D:1) a +0 whip (19, 3, D:1) a +0 robe (28, 17, D:1) a parchment of Dispel Undead (30, 6, D:1) a ball python skeleton (34, 9, D:1) a +0 dagger a kobold skeleton (38, 20, D:1) an inkwell talisman (43, 35, D:1) a rat corpse (skeletalised by now) (48, 15, D:1) a parchment of Soul Splinter (49, 9, D:1) a +0 dagger (50, 21, D:1) a hobgoblin skeleton (54, -6, D:1) a +0 dagger (56, 0, D:1) a hobgoblin corpse (skeletalised by now) (56, 12, D:1) a parchment of Launch Clockwork Bee Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (4, 10, D:2) a +0 ring mail (5, -18, D:2) a bat corpse (skeletalised by now) (10, -6, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, 5, D:2) a bat skeleton (13, 6, D:2) a +0 club a goblin skeleton (20, 9, D:2) a +0 mace (34, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, -7, D:2) a bat skeleton (35, -7, D:2) a +0 club a goblin skeleton (36, -7, D:2) a +0 whip of venom a kobold skeleton (36, -5, D:2) a ball python skeleton (38, -22, D:2) an adder corpse (skeletalised by now) (38, 0, D:2) a +0 club (38, 11, D:2) a +0 dagger a goblin skeleton (39, 11, D:2) a bat skeleton (40, 9, D:2) a frilled lizard skeleton (43, 5, D:2) a +0 leather armour (53, 23, D:2) a ball python corpse (skeletalised by now) (54, 4, D:2) a ball python corpse (skeletalised by now) (55, 8, D:2) a ball python skeleton (58, 7, D:2) a ball python skeleton (60, 20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, -45, D:3) 4 stones a +0 short sword a kobold skeleton (8, -10, D:3) a rat corpse (skeletalised by now) (22, -60, D:3) a +0 robe (26, -50, D:3) an amulet of magic regeneration (26, -22, D:3) an adder corpse (skeletalised by now) (27, -50, D:3) a +0 plate armour (28, -33, D:3) a +0 dagger (32, -30, D:3) a +0 club (42, -12, D:3) a +0 club (47, -2, D:3) a +0 hand axe (48, -22, D:3) a frilled lizard corpse (skeletalised by now) (50, -2, D:3) a +0 ring mail (52, -43, D:3) a hobgoblin corpse (skeletalised by now) (52, -40, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 pair of gloves of Midwinter {Fly rElec rPois Slay-5} (450 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. the +0 leather armour of Veicsagh {+Inv Dex+4} (2440 gold) +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Cudawk {MP+8 Int+6} (5980 gold) [ring of intelligence] MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). the ring of the Blind Eye {MP+9 Str+4} (3540 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). the riddle talisman of Lepsuqaf {Str+6} (10970 gold) [riddle talisman] Str+6: It affects your strength (+6). the amulet of Ehontien {RegenMP+ Int+3} (4330 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). the medusa talisman "Plog" {rElec} (3650 gold) [medusa talisman] rElec: It insulates you from electricity. the sanguine talisman "Camn" {Dex+2} (7800 gold) [sanguine talisman] Dex+2: It affects your dexterity (+2). the sanguine talisman "Fugher" {rF+ rCorr Dex-3} (8700 gold) [sanguine talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). the +10 whip of Ifuehyxa {flame, Str+2 Dex+2} (6990 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Akhi" {rC+ Int-4 SInv Stlth+} (3060 gold) [ring of protection from cold] rC+: It protects you from cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +7 sling "Kienill Sisy" {antimagic, *Slow Str+2 Int+2 SInv} (5350 gold) *Slow: It may slow you when you take damage. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Ytuheuv" {rPois Will++ Int-2 Dex+10} (6540 gold) [ring of dexterity] rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Dex+10: It affects your dexterity (+10). the +2 whip "Hysieny" {concuss, Str-3 Int+7} (2790 gold) Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +6 short sword "Goriwixo" {spect, rN+ Int+2} (5290 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the maw talisman "Maegeukh" {rElec rC+} (6000 gold) [maw talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. the ring of Daffodils {rElec Str+3 Int+6} (5630 gold) [ring of intelligence] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the +2 short sword "Worm's Wrath" {venom, rN+} (2480 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the -1 pair of gloves of Maltheism {Parrying, Rampage Will+ rCorr Str-3} (1640 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. the wellspring talisman "Joewoedgh" {rF+ Dex+3 Slay+2} (6170 gold) [wellspring talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 0, D:4) a +0 mace (3, -2, D:4) a hound corpse (skeletalised by now) (20, -10, D:4) a hobgoblin skeleton (26, 6, D:4) a +0 whip (26, 35, D:4) a medusa talisman (30, 6, D:4) a +0 leather armour a +0 dagger (31, 5, D:4) a +3 dagger a +0 short sword (31, 6, D:4) a +0 robe a +0 dagger an orc skeleton (34, -23, D:4) an iguana skeleton (36, -11, D:4) a +0 spear a gnoll skeleton (36, -9, D:4) a +0 flail a gnoll skeleton (36, -8, D:4) a howler monkey skeleton (36, -7, D:4) a +0 trident (37, -9, D:4) a quokka skeleton (37, -8, D:4) a +0 flail (46, 8, D:4) a bat skeleton (47, -4, D:4) a +0 short sword a stone (47, 7, D:4) a ball python skeleton a bat skeleton (48, -4, D:4) a +2 dagger of flaming a +0 robe an orc corpse (skeletalised by now) (48, -3, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, -2, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (51, 11, D:4) a +0 short sword (60, 4, D:4) a parchment of Iskenderun's Mystic Blast Level 5 of the Dungeon [Shop] Xipakk's Assorted Antiques a condenser vane (960 gold) a +0 glaive (240 gold) (1, -1, D:5) a parchment of Static Discharge (1, 1, D:5) a +0 mace (12, 0, D:5) a +0 long sword (14, 5, D:5) a +0 scythe a +0 robe (15, 5, D:5) a hound skeleton (21, 28, D:5) a parchment of Alistair's Intoxication (26, 18, D:5) a parchment of Launch Clockwork Bee (34, 9, D:5) a +0 whip an orc skeleton (35, 8, D:5) a black bear skeleton (35, 28, D:5) a +0 plate armour (42, 22, D:5) a parchment of Confusing Touch (50, 13, D:5) a +0 dagger a +0 robe an orc skeleton (51, 35, D:5) a +0 short sword (52, 13, D:5) a +0 dagger a +0 hand axe an orc skeleton (53, 13, D:5) a +0 hand axe an orc skeleton (53, 49, D:5) a quokka corpse (skeletalised by now) (54, 12, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (3, 18, D:6) a +0 long sword (12, -2, D:6) a +0 long sword (14, -5, D:6) an adder corpse (skeletalised by now) (14, -4, D:6) a hound corpse (skeletalised by now) (25, 3, D:6) a parchment of Mercury Arrow (38, -6, D:6) a +0 hand axe (38, -5, D:6) a +0 dagger a +0 robe an orc skeleton (38, -4, D:6) a +0 club a +0 chain mail an orc skeleton (38, 19, D:6) a parchment of Tukima's Dance (46, 19, D:6) the +1 robe of Boredom {*Slow rC+++ Str+7} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Str+7: It affects your strength (+7). It cannot be enchanted further. (55, -1, D:6) a +0 long sword Level 7 of the Dungeon (24, -5, D:7) a +0 ring mail (37, -2, D:7) a +0 halberd a gnoll skeleton (37, 0, D:7) a +0 club a +0 leather armour (38, -2, D:7) a +0 spear a gnoll skeleton (38, -1, D:7) a +0 short sword a +0 flail a +0 hand axe a +0 arbalest a +0 plate armour a gnoll skeleton an orc skeleton (39, 0, D:7) a +0 mace an orc skeleton (40, 3, D:7) a +0 flail an orc skeleton (44, -14, D:7) a +0 mace (45, -11, D:7) a +2 heavy flail a +0 leather armour (47, -10, D:7) a +0 dagger a +0 leather armour an orc skeleton (48, -9, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (10, -2, D:8) a +0 animal skin a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -1, D:8) a +0 flail a +0 dagger a +0 ring mail (20, 5, D:8) a parchment of Maxwell's Portable Piledriver (21, -2, D:8) a +0 trident an orc skeleton (21, -1, D:8) a +0 dagger an orc skeleton (22, -2, D:8) a +0 mace an orc skeleton (22, -1, D:8) a +0 whip (24, -4, D:8) a +0 war axe a +0 leather armour an orc skeleton (25, 12, D:8) a +0 robe (27, 14, D:8) a +0 dagger 3 stones a +0 dagger a +0 short sword (28, 14, D:8) a +0 club a kobold skeleton (28, 15, D:8) a +0 short sword a kobold skeleton (30, -7, D:8) a +0 leather armour (35, 15, D:8) a dream sheep skeleton (36, 1, D:8) a +0 trident (36, 14, D:8) a +0 hand axe a +0 whip (36, 15, D:8) a dream sheep skeleton (39, -5, D:8) a +0 falchion (40, 12, D:8) a +0 halberd (40, 16, D:8) a +0 short sword a kobold corpse (skeletalised by now) (40, 21, D:8) a +0 dagger a +0 robe a kobold skeleton (47, 19, D:8) a +0 dire flail a +0 great mace a two-headed ogre corpse (skeletalised by now) Level 9 of the Dungeon (3, 14, D:9) a +0 leather armour (6, 0, D:9) a +0 robe (7, 0, D:9) a +0 scale mail (19, 14, D:9) a +0 hand axe an orc corpse (skeletalised by now) (19, 15, D:9) a +0 hand axe (20, 14, D:9) a +0 hand axe a gnoll corpse (skeletalised by now) (21, 23, D:9) a parchment of Summon Small Mammal (25, 4, D:9) a +0 hand axe a +0 hand axe a goblin skeleton (29, 17, D:9) a +0 hand axe a gnoll corpse (skeletalised by now) (29, 18, D:9) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) (30, 4, D:9) a +0 hand axe a gnoll skeleton (32, 8, D:9) a +0 hand axe (33, 8, D:9) a +0 hand axe (34, 6, D:9) a +0 hand axe (41, -4, D:9) a parchment of Forge Lightning Spire (41, 36, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (43, 31, D:9) a +3 ring mail (44, 5, D:9) a parchment of Brom's Barrelling Boulder (44, 37, D:9) a +0 flail (45, 36, D:9) the ring of Vaovod {+Blink rC- Will+++ Wiz} [ring of wizardry] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. (47, 4, D:9) a quill talisman (50, 8, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Fusin's Distillery a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of enlightenment (70 gold) 2 potions of lignification (84 gold) (4, 7, D:10) a +0 hand axe a +0 plate armour (6, 5, D:10) a +0 whip a +0 ring mail an orc skeleton (7, 5, D:10) a +0 mace an orc skeleton (16, 16, D:10) a +0 robe (34, -1, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (38, -22, D:10) a +4 scimitar of flaming (38, -19, D:10) a +6 ring of intelligence (38, 12, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (39, -30, D:10) a black bear skeleton (39, -27, D:10) a black bear skeleton (42, -27, D:10) a black bear skeleton (43, -32, D:10) a black bear skeleton (43, -30, D:10) a black bear skeleton (43, -28, D:10) a black bear skeleton (43, -26, D:10) a black bear skeleton (44, -29, D:10) a black bear skeleton (44, -27, D:10) a hive talisman (48, 2, D:10) a parchment of Ozocubu's Armour (50, -23, D:10) a +0 long sword (55, -19, D:10) a +0 leather armour (56, -10, D:10) a -1 spear a +0 animal skin (57, -11, D:10) a wolf corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a ring of magical power (0, 3, D:11) a +0 scimitar a +0 robe (0, 8, D:11) the Lessons on Concoctions and Frostbite Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Ignite Poison Fire/Alchemy 4 Trog disapproves of the use of such an item. (1, 0, D:11) a staff of conjuration (1, 3, D:11) a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) (1, 5, D:11) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (1, 8, D:11) the Encyclopedia of the Inflammable Elixir Spells Type Level a - Inner Flame Hexes/Fire 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Flame Wave Conjuration/Fire 4 Trog disapproves of the use of such an item. (3, 0, D:11) a parchment of Summon Horrible Things (3, 8, D:11) a staff of air (4, 0, D:11) the Papyrus of Topological Anthracomancy Spells Type Level a - Passage of Golubria Translocation 4 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Disjunction Translocation 8 Trog disapproves of the use of such an item. (12, -2, D:11) a +0 short sword a +0 robe (15, -39, D:11) a parchment of Swiftness (15, 3, D:11) a +0 dagger a +0 robe an elf skeleton (16, 4, D:11) a +0 rapier a +0 robe an elf skeleton (17, 2, D:11) a tengu skeleton (18, 4, D:11) a +1 athame of flaming a +0 robe a kobold corpse (skeletalised by now) (21, -9, D:11) a +1 orcbow of draining (22, -24, D:11) a basilisk corpse (skeletalised by now) (22, -3, D:11) Lykkel's Vellum of Puissant Virulence Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Rending Blade Conjuration/Forgecraft 4 d - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (22, 3, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (22, 11, D:11) the Precepts of Shifting Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Teleport Other Translocation 3 Trog disapproves of the use of such an item. (24, -1, D:11) a +0 dagger a +0 robe a kobold skeleton (27, -20, D:11) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (27, 5, D:11) a +0 dagger a +0 robe a +0 whip a +0 robe a kobold skeleton (27, 9, D:11) a +0 whip a +0 robe (28, -19, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (28, 5, D:11) a +0 dagger a +0 robe an orc skeleton (28, 9, D:11) a +0 rapier a +0 leather armour an elf skeleton (29, -1, D:11) a +0 dagger a +0 robe (31, -17, D:11) a +0 club (31, -3, D:11) Sif Muna's Spellbook of Bedrock and Transposition Spells Type Level a - Apportation Translocation 1 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Summon Forest Summoning/Translocation 5 d - Permafrost Eruption Ice/Earth 6 Trog disapproves of the use of such an item. (31, 11, D:11) the Codex of Mortification and Phantasms Spells Type Level a - Call Imp Summoning 2 b - Fugue of the Fallen Necromancy 3 c - Summon Seismosaurus Egg Summoning/Earth 4 Trog disapproves of the use of such an item. (38, 4, D:11) a +0 buckler a tengu skeleton (42, -47, D:11) a +0 trident (42, 2, D:11) a +0 dagger a +0 robe an orc skeleton (52, -30, D:11) a +0 sling (56, -7, D:11) a +0 long sword a +0 ring mail an elf skeleton Level 12 of the Dungeon (0, 6, D:12) 3 large rocks (4, 16, D:12) a howler monkey corpse (skeletalised by now) (6, 16, D:12) a +0 mace (10, 58, D:12) a +0 dagger (12, 57, D:12) a +0 robe (13, 59, D:12) 4 large rocks (14, 8, D:12) a parchment of Lesser Beckoning (45, 41, D:12) a +3 troll leather armour {Snorg} the troll corpse of Snorg (46, 26, D:12) a +0 hand axe (48, 38, D:12) an amulet of chemistry