lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 21, D:1) a frilled lizard corpse (skeletalised by now) (5, 15, D:1) a +0 leather armour (9, -2, D:1) a bat skeleton (12, 1, D:1) a +0 dagger (17, -2, D:1) a +0 dagger (17, -1, D:1) a +0 chain mail (24, 32, D:1) a +0 robe (24, 33, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (26, 34, D:1) a parchment of Ensorcelled Hibernation (29, 8, D:1) a +0 dagger (30, 2, D:1) a +0 club (31, -1, D:1) a +0 ring mail (37, 8, D:1) a +0 whip a kobold skeleton (44, 3, D:1) a +0 club (44, 31, D:1) a parchment of Metabolic Englaciation (45, 31, D:1) a parchment of Call Imp (52, -1, D:1) a +0 flail a gnoll skeleton (57, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 1, D:2) a rat corpse (0, 3, D:2) a +0 spear (1, 1, D:2) a +0 dagger (6, 9, D:2) a +0 whip (8, 25, D:2) a potion of brilliance (10, 6, D:2) a jackal corpse (10, 7, D:2) a jackal corpse (11, 18, D:2) a +0 club a gnoll corpse (12, -7, D:2) a +0 robe (12, 18, D:2) a +0 flail (12, 19, D:2) a +0 club (18, 1, D:2) a +0 hand axe