lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -9, D:1) a +0 ring mail (5, -17, D:1) a +0 ring mail (6, -1, D:1) a +0 dagger of protection (9, -6, D:1) a +0 short sword a kobold skeleton (10, -1, D:1) a parchment of Mercury Arrow (13, -6, D:1) a ball python skeleton (16, -22, D:1) a jackal skeleton a jackal skeleton (16, 12, D:1) a ring of magical power (22, 18, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (24, -37, D:1) a +0 spear (24, -34, D:1) a bat corpse (skeletalised by now) (26, -3, D:1) a +0 dagger a kobold skeleton (26, -2, D:1) a bat skeleton (27, -25, D:1) a ball python corpse (skeletalised by now) (27, -24, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -3, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (28, -25, D:1) a hobgoblin corpse (skeletalised by now) (28, 7, D:1) a +0 ring mail (29, -25, D:1) a ball python corpse (skeletalised by now) (34, 12, D:1) a hobgoblin skeleton (35, -11, D:1) a +0 whip (36, -32, D:1) a rat corpse (skeletalised by now) (37, 16, D:1) a +0 ring mail (44, -16, D:1) a +0 sling (45, 2, D:1) a +0 dagger Level 2 of the Dungeon (2, 0, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (6, -7, D:2) a +0 pair of gloves (7, -16, D:2) a parchment of Sticky Flame (11, -24, D:2) a +0 sling (19, -20, D:2) an adder skeleton (19, 2, D:2) a +0 whip (22, -27, D:2) a +0 robe (29, 0, D:2) a +0 hand axe a parchment of Magnavolt (31, -13, D:2) a +0 hand axe (31, -6, D:2) a gnoll skeleton (37, 4, D:2) a +0 short sword (39, -6, D:2) a gnoll skeleton (45, -22, D:2) a +2 long sword of holy wrath (46, 1, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (47, -1, D:2) a +0 club (47, 0, D:2) a +0 animal skin a +0 club a +0 dagger a goblin corpse (skeletalised by now) (47, 1, D:2) a +0 club (48, 2, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (53, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (0, 1, D:3) a +0 mace a +0 dagger an orc corpse (skeletalised by now) (0, 2, D:3) a parchment of Maxwell's Portable Piledriver (1, -1, D:3) an adder corpse (skeletalised by now) (1, 1, D:3) a +0 mace a +0 ring mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (3, -17, D:3) a +0 dagger (7, -17, D:3) a +0 club a goblin skeleton (8, 11, D:3) a +0 flail (11, -5, D:3) 2 flux baubles (11, 14, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (17, 17, D:3) 2 large rocks (21, -13, D:3) a quokka skeleton (24, -22, D:3) a +0 chain mail (24, 19, D:3) a ring of magical power (27, -21, D:3) a staff of earth (27, -15, D:3) a hobgoblin skeleton (30, -19, D:3) a +0 flail (32, -17, D:3) a +0 chain mail (33, 15, D:3) a ball python corpse (skeletalised by now) (34, 2, D:3) a bat skeleton (35, 1, D:3) a +0 club a quokka skeleton a gnoll skeleton (36, 0, D:3) a +0 spear (36, 1, D:3) a +0 whip a gnoll skeleton (41, -22, D:3) a +0 robe (45, 4, D:3) a parchment of Vampiric Draining Level 4 of the Dungeon (0, 0, D:4) a +0 whip (13, -7, D:4) a +0 dagger (13, -3, D:4) a +0 long sword (17, 24, D:4) a +0 mace (20, 10, D:4) an adder corpse (skeletalised by now) (21, -3, D:4) a parchment of Dimensional Bullseye (26, 26, D:4) a parchment of Confusing Touch (30, -8, D:4) a +0 club (30, -7, D:4) a +0 short sword a +0 club a +0 leather armour an orc corpse (skeletalised by now) (31, -8, D:4) a +0 hand axe an orc corpse (skeletalised by now) (31, -5, D:4) a +0 leather armour (33, 14, D:4) a +0 hand axe (35, 26, D:4) a ball python corpse (skeletalised by now) (36, -16, D:4) the inkwell talisman of Boredom {rC++ rCorr Slay+3} [inkwell talisman] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (36, 26, D:4) a +0 flail (37, 26, D:4) a +0 whip a +0 robe a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (40, 25, D:4) a +0 dagger (50, 23, D:4) a +0 giant spiked club Level 5 of the Dungeon (2, -21, D:5) a +0 flail (4, -21, D:5) a hound corpse (skeletalised by now) (24, -17, D:5) a +0 leather armour (27, -4, D:5) a +2 rapier of protection a +0 chain mail the elf skeleton of Duvessa (27, -3, D:5) a +0 dagger a +0 robe (29, 2, D:5) a +0 dagger (30, -28, D:5) a +0 quarterstaff (38, -6, D:5) a +0 long sword (46, -25, D:5) a +0 giant spiked club an ogre skeleton (47, -16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (48, -17, D:5) a +0 flail a gnoll corpse (skeletalised by now) (48, -16, D:5) a +0 club Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail of the Jabberwock {rF+} (1800 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring "Nenusag" {rPois EV+5 Dex+3 Slay+6} (7870 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +0 helmet of Daurerphitsi {Light, rElec Int-2 Dex+2 Stlth+} (2630 gold) rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 cloak of the King of the Hill {rCorr Int+2 Dex+3 Slay-5} (1160 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. the ring "Xecwysh" {rF+ Int+5 Slay-4 Stlth+} (2850 gold) [ring of protection from fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. the ring of Qijilaut {rPois Int+5} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). the amulet "Xiblom" {Dissipate rElec rF- Dex+2} (4120 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). the +0 cloak of Cloud Cover {+Inv Regen+ Air} (2410 gold) +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Air: It increases the power of your Air spells. It cannot be enchanted further. the scarab talisman of the Everdark {Int+5} (4250 gold) [scarab talisman] Int+5: It affects your intelligence (+5). the riddle talisman "Xufeuth" {rC+ Int+4} (11760 gold) [riddle talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the +2 ring mail "Ohanwu Queff" {rElec rPois Dex-4 Stlth+} (2660 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 mace "Bafibam" {freeze, Will+ Dex+3} (6430 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 ring mail of Viny Music {^Drain Fly rN+} (1670 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the amulet of Obricar {Faith Int+3 Dex+5} (6380 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). the conjuration staff of the Bedighting Traitor {Str+4 Dex+3 Conj} (4670 gold) [staff of conjuration] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. the amulet "Laenioj" {rN++ RegenMP+ Int+3} (5380 gold) [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). the +2 whip of Roasoram {venom, rN+} (2420 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +0 hat "Uroju Car" {Harm Int+4} (1940 gold) Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the lupine talisman "Teitzil" {rPois Str+5 Int-3} (4800 gold) [lupine talisman] rPois: It protects you from poison. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). the +0 pair of gloves "Duwo Ogi" {rC+} (1850 gold) rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:6) a +0 sling (15, -7, D:6) a scarf of shadows (18, -13, D:6) a steam dragon corpse (skeletalised by now) (21, 10, D:6) a parchment of Cigotuvi's Putrefaction (27, -10, D:6) an iguana skeleton (28, 2, D:6) a +0 dagger (28, 10, D:6) a +0 trident (30, -19, D:6) a +0 leather armour (34, -12, D:6) a +0 flail (37, 11, D:6) a hound corpse (skeletalised by now) a hound skeleton (41, -19, D:6) an iguana skeleton (42, 17, D:6) an iguana corpse (skeletalised by now) (48, -15, D:6) the human skeleton of Prince Ribbit (49, 0, D:6) a parchment of Silence Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -19, D:7) a parchment of Leda's Liquefaction (4, -7, D:7) a +0 falchion (6, 4, D:7) a +0 rapier (8, -7, D:7) a +0 shortbow a centaur skeleton (9, -7, D:7) a +0 flail a +0 leather armour (9, -6, D:7) a +0 dagger a bullfrog skeleton (9, -5, D:7) a +0 club an orc skeleton (14, -7, D:7) a +1 helmet of light (23, 14, D:7) a +0 orcbow (24, -17, D:7) a +0 dagger (25, -17, D:7) a +0 short sword a kobold skeleton (26, -18, D:7) a +0 whip a kobold skeleton (28, -6, D:7) a +0 leather armour (29, -18, D:7) a +0 hand axe (30, -18, D:7) a +0 short sword (30, -17, D:7) a +0 dagger a +0 robe (32, -19, D:7) a +0 long sword a +0 orcbow an orc skeleton (32, -18, D:7) a +0 chain mail +0 steam dragon scales a +3 hand axe a steam dragon skeleton a bullfrog skeleton (33, -24, D:7) a +0 hand axe (34, 3, D:7) a +1 whip of freezing a +3 whip a +0 dagger (34, 4, D:7) a +0 short sword (34, 5, D:7) a +0 short sword 2 stones a +0 short sword a +0 short sword a kobold skeleton (36, -23, D:7) a +0 pair of boots (43, -28, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (2, 1, D:8) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (3, -1, D:8) a howler monkey corpse (skeletalised by now) (3, 0, D:8) a howler monkey corpse (skeletalised by now) (6, -1, D:8) a +2 vampiric trident a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (11, -28, D:8) a yak corpse (skeletalised by now) (12, -30, D:8) a yak corpse (skeletalised by now) (14, -10, D:8) a +0 quarterstaff a +0 sling a +0 ring mail the human corpse of Joseph (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a maw talisman (0, 10, D:11) a parchment of Summon Ice Beast (5, -5, D:11) a wyvern corpse (skeletalised by now) (6, 6, D:11) a basilisk corpse (skeletalised by now) (22, -15, D:11) a parchment of Dispersal (27, -13, D:11) a +0 mace (32, -10, D:11) a +0 orcbow (34, -12, D:11) a +0 giant spiked club a +2 dire flail of venom a howler monkey corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (39, -8, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -7, D:11) a +0 dagger a +0 robe (39, -6, D:11) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a +0 dire flail (0, 2, Necropolis) a +0 rapier (1, 1, Necropolis) 5 datura-tipped darts (46, 19, Necropolis) 15 gold pieces (46, 20, Necropolis) a potion of brilliance (47, 14, Necropolis) a +2 arbalest of freezing (unseen) (47, 16, Necropolis) 2 potions of haste (47, 20, Necropolis) a +2 cloak (unseen) (48, 14, Necropolis) +0 acid dragon scales an acid dragon corpse (48, 16, Necropolis) a +0 rapier a +0 robe an elf corpse (48, 20, Necropolis) a +0 cloak (49, 19, Necropolis) the +9 halberd of Toutong {venom, Will++ Str+2 Dex+2} Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (49, 20, Necropolis) 29 gold pieces (50, -10, Necropolis) the +3 quarterstaff "Nuergh" {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (50, 19, Necropolis) 21 gold pieces