lhg1003 Level 1 of the Dungeon (0, 0, D:1) a parchment of Summon Small Mammal (1, -9, D:1) a parchment of Scorch (1, 4, D:1) a parchment of Soul Splinter (4, -5, D:1) a +0 dagger (6, -2, D:1) a +0 ring mail (7, 5, D:1) a +0 dagger (9, 6, D:1) a jackal skeleton (10, 5, D:1) a jackal skeleton (12, 7, D:1) a jackal skeleton (13, -8, D:1) a +0 club (13, 17, D:1) a +0 great sword (16, -12, D:1) a +0 club a goblin skeleton (17, -17, D:1) a +0 robe (17, 15, D:1) a ball python skeleton (22, -1, D:1) a frilled lizard corpse (skeletalised by now) (22, 7, D:1) a +0 ring mail (22, 12, D:1) a +0 whip (31, -6, D:1) a hobgoblin skeleton (33, -4, D:1) a +0 short sword a kobold skeleton (39, -23, D:1) a +0 robe (39, 19, D:1) a parchment of Discord (41, 22, D:1) a +0 ring mail (45, 7, D:1) a +0 hand axe (46, -4, D:1) a hobgoblin corpse (skeletalised by now) (47, -16, D:1) a ball python skeleton (47, -6, D:1) a +0 club (52, -23, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 13, D:2) a +0 flail a gnoll skeleton (9, 14, D:2) a +0 whip a gnoll skeleton (10, -3, D:2) a hobgoblin corpse (skeletalised by now) (10, 14, D:2) a +0 spear a gnoll skeleton (22, 18, D:2) the +7 mace of Xoluleb {venom, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (26, 7, D:2) a parchment of Mercury Arrow (33, 19, D:2) a +0 hand axe (34, 6, D:2) a +0 trident (35, 7, D:2) a +0 sling (40, 1, D:2) a +0 dagger 3 stones a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, -1, D:2) a storm talisman Level 3 of the Dungeon [Shop] Pigetwo's General Store a potion of curing (36 gold) a lightning rod (4/4) (480 gold) a scroll of brand weapon (unknown) (114 gold) a parchment of Summon Small Mammal (64 gold) a +0 helmet (54 gold) a potion of mutation (unknown) (96 gold) a potion of invisibility (96 gold) a parchment of Confusing Touch (129 gold) a wand of flame (8) (unknown) (67 gold) a parchment of Kiss of Death (64 gold) a tin of tremorstones (2/2) (480 gold) (0, 0, D:3) a +0 pair of boots (11, 22, D:3) a medusa talisman (17, 18, D:3) a +0 animal skin a +0 trident (30, 33, D:3) a +0 sling (32, -7, D:3) a +0 short sword a stone (32, -2, D:3) a +0 dagger (34, 2, D:3) a bat skeleton (35, 29, D:3) a +0 sling (37, 31, D:3) a +0 club (40, 34, D:3) a +0 ring mail (42, 21, D:3) a rat skeleton (42, 22, D:3) a jackal skeleton (42, 26, D:3) a quokka skeleton (44, 25, D:3) a quokka skeleton (59, 31, D:3) a parchment of Foxfire (65, -3, D:3) a +0 leather armour (65, 26, D:3) a +0 spear (65, 27, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 1, D:4) an amulet of the acrobat (13, 12, D:4) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (13, 30, D:4) a +0 whip (26, 5, D:4) a +0 rapier of draining a +0 leather armour the human skeleton of Eustachio (30, -5, D:4) a +0 dagger (43, 23, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (44, 20, D:4) a +0 short sword a +0 ring mail (51, -4, D:4) a +0 spear (53, 24, D:4) a +0 scythe a +0 robe (53, 25, D:4) a +0 scythe a +0 robe (53, 26, D:4) a +0 scythe a +0 robe (54, 31, D:4) a +0 dagger Level 5 of the Dungeon (2, 13, D:5) a parchment of Dimensional Bullseye