lhg1003 Level 1 of the Dungeon (1, 19, D:1) a +0 hand axe (3, -3, D:1) a parchment of Awaken Armour (9, 28, D:1) a +0 short sword a kobold skeleton (10, -7, D:1) an amulet of alchemy (13, -1, D:1) a ball python skeleton (19, -13, D:1) a +0 animal skin (19, 31, D:1) a hobgoblin skeleton (26, 11, D:1) a parchment of Searing Ray (34, -2, D:1) a jackal skeleton a jackal skeleton (36, 0, D:1) a jackal skeleton (42, 12, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (6, 5, D:2) a merfolk skeleton (9, 34, D:2) a +0 dagger (13, -1, D:2) a gnoll skeleton (13, 32, D:2) a bat corpse (skeletalised by now) (14, 11, D:2) a +0 club a +0 dagger a +0 leather armour (14, 37, D:2) a +0 short sword (15, 40, D:2) a frilled lizard corpse (skeletalised by now) (20, 5, D:2) a large rock (21, 0, D:2) a +0 short sword (23, 36, D:2) a +0 short sword (25, 15, D:2) a rat skeleton (27, 17, D:2) a hobgoblin skeleton (28, 15, D:2) a +0 long sword (29, 21, D:2) a +0 robe (32, 31, D:2) a +0 dagger (34, -1, D:2) a +0 hand axe (34, 21, D:2) a parchment of Searing Ray (40, 16, D:2) a bat skeleton (40, 19, D:2) a parchment of Summon Forest (41, 1, D:2) a jackal skeleton (47, 8, D:2) a +0 dagger (57, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a scroll of butterflies (4, 10, D:3) 14 gold pieces (8, -16, D:3) a parchment of Static Discharge (8, -13, D:3) a parchment of Kinetic Grapnel (17, 10, D:3) a ball python corpse (25, 2, D:3) an inkwell talisman (25, 10, D:3) a +0 dagger (29, -11, D:3) a black bear corpse (skeletalised by now) (33, -16, D:3) a rat corpse (skeletalised by now)