lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -24, D:1) a +0 animal skin (11, -31, D:1) a +0 sling (17, -24, D:1) a +0 whip (18, -35, D:1) a +0 rapier (19, 19, D:1) a +0 short sword (23, 4, D:1) a +0 robe (25, 16, D:1) a parchment of Hoarfrost Cannonade (26, -31, D:1) a +0 club (46, -28, D:1) a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton (52, -5, D:1) a rat skeleton (52, 9, D:1) a rat corpse (skeletalised by now) (67, -10, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -12, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -13, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (4, -13, D:2) a +0 spear a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (6, -14, D:2) a +0 dagger of draining a goblin corpse (skeletalised by now) (6, -13, D:2) a +0 dagger (10, -4, D:2) an adder corpse (skeletalised by now) (11, -3, D:2) a +0 chain mail (15, -32, D:2) a +0 short sword (15, 16, D:2) a +0 mace (17, -16, D:2) a +1 sling of flaming (17, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -2, D:2) a parchment of Borgnjor's Vile Clutch (27, 9, D:2) an adder skeleton (27, 13, D:2) a bat corpse (skeletalised by now) (27, 14, D:2) a quokka corpse (skeletalised by now) (30, 3, D:2) a +0 dagger (30, 25, D:2) a parchment of Grave Claw (33, -30, D:2) a +0 chain mail (36, -6, D:2) a +0 dagger a +0 sling (36, -3, D:2) a frilled lizard corpse (skeletalised by now) (40, -35, D:2) a parchment of Summon Small Mammal (44, -5, D:2) a +0 club a kobold corpse (skeletalised by now) (45, -6, D:2) a +0 spear a gnoll corpse (skeletalised by now) (46, -6, D:2) a +0 flail a gnoll corpse (skeletalised by now) (47, -6, D:2) a +0 spear (47, -5, D:2) a +0 club a gnoll corpse (skeletalised by now) (49, -13, D:2) a +0 leather armour (55, -14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, -6, D:3) a +0 dagger (3, 3, D:3) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -44, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (15, -30, D:3) a +0 falchion (23, -9, D:3) an adder corpse (skeletalised by now) (23, -3, D:3) a parchment of Magic Dart (34, -16, D:3) a +0 club (37, -7, D:3) an adder corpse (skeletalised by now) (43, -26, D:3) a Young Poisoner's Handbook (56, -21, D:3) a staff of necromancy Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of Parsimonious Valiance {rN++ Stlth- Earth} (4110 gold) [staff of earth] rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. a +0 antimagic short sword (1100 gold) the serpent talisman of the Gloaming {Str+4} (4800 gold) [serpent talisman] Str+4: It affects your strength (+4). the +0 leather armour of Virtue {Dex+3} (1530 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +12 dagger of Xedd {freeze, Bane rF+ rC+ Stlth+} (8740 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Attitude {rN+ Dex+4 SInv} (3460 gold) [ring of see invisible] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the amulet "Miump" {Alch+ Str+5} (4750 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Str+5: It affects your strength (+5). the amulet of the Hero {Wildshape rC+} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. the air staff of Lies {rElec Dex+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. the ring of Kyutz {rElec rF+++ rC- Dex+6} (7800 gold) [ring of dexterity] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). the +0 ring mail of Inference {rPois Int+3} (2150 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 hand axe "Gynugota" {pain, Will+ Dex+3 Stlth+} (6920 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 sling "Humasch" {flame, ^Contam rPois Will+ Int+3} (2520 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the scarf of the Bagpipe {Repulsion, rElec rCorr Str-2 SInv} (2960 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. the conjuration staff "Zatosiff" {SInv Conj Tloc} (4180 gold) [staff of conjuration] SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Trog disapproves of the use of such an item. the blade talisman "Woeridus" {rCorr} (4200 gold) [blade talisman] rCorr: It protects you from acid and corrosion. the +3 pair of boots of Anaesthesia {rPois rF++} (4820 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. the +1 robe of Prudence {Slay+3} (2550 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +10 hand axe "Legok" {flame, Fly} (6450 gold) Fly: It grants you flight. It cannot be enchanted further. the +8 dagger of Zoybyokk {heavy, rF+ Str+4 Dex+3} (7230 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:4) a +0 dagger (1, 1, D:4) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (3, 17, D:4) a +0 short sword (7, 0, D:4) a +0 short sword 4 stones a kobold skeleton (7, 7, D:4) a +0 dagger a +0 leather armour (8, 0, D:4) a hound skeleton (11, 1, D:4) a +0 falchion (16, 10, D:4) a +0 giant club (18, 16, D:4) a +0 dagger (23, 1, D:4) a quokka corpse (skeletalised by now) (35, -13, D:4) a +0 dagger (54, 12, D:4) a +0 falchion (56, 5, D:4) a +0 dagger (58, -3, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 24, D:5) a +0 robe (9, 34, D:5) a parchment of Martyr's Knell (10, 15, D:5) an iguana skeleton (11, 14, D:5) a +0 giant club an ogre skeleton (12, 38, D:5) an amulet of faith (17, 19, D:5) an orb of mayhem (23, 13, D:5) a +0 club (31, 36, D:5) a Treatise on Traps (33, 51, D:5) a hound skeleton (46, 20, D:5) a +0 leather armour Level 6 of the Dungeon (3, 18, D:6) an iguana skeleton (8, -5, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, 26, D:6) a +0 club (15, -8, D:6) a +0 dagger a +0 robe a kobold skeleton (16, -6, D:6) a +0 dagger a +0 robe (21, 28, D:6) a parchment of Sublimation of Blood (24, 25, D:6) a +0 short sword a +0 ring mail an orc skeleton (24, 26, D:6) a +0 flail a +0 chain mail an orc skeleton (24, 27, D:6) a +0 short sword a +0 leather armour (29, 12, D:6) a +0 hand axe (30, 12, D:6) a troll skeleton (40, 33, D:6) a +2 scythe of venom a +0 robe the human skeleton of Sigmund (43, 32, D:6) a +0 hand axe (51, 37, D:6) a +0 giant spiked club an ogre skeleton (54, 22, D:6) a +0 flail a hound corpse (skeletalised by now) (55, 22, D:6) a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (skeletalised by now) (5, 4, D:7) a +0 club an orc corpse (skeletalised by now) (6, 23, D:7) a +0 war axe an orc corpse (skeletalised by now) (25, 24, D:7) a +0 club a +0 dagger a +0 whip 2 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, 22, D:7) a +0 whip (27, 26, D:7) a +0 short sword 4 stones (28, 25, D:7) a +0 dagger (28, 26, D:7) a +0 club an orc skeleton (42, 22, D:7) a +0 mace (49, 18, D:7) a parchment of Dragon's Call Level 8 of the Dungeon (2, 11, D:8) a -2 spear of flaming a +0 animal skin a wolf corpse (skeletalised by now) the gnoll corpse of Grum (skeletalised by now) (2, 12, D:8) a wolf corpse (skeletalised by now) (4, 8, D:8) a +0 short sword a +0 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 7, D:8) a medusa talisman (19, 14, D:8) a bullfrog corpse (skeletalised by now) (38, 16, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (43, 12, D:8) a +0 leather armour (45, -11, D:8) a +1 spectral quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 2 stones a kobold corpse (1, 0, D:9) a +0 whip 3 stones a +0 short sword 2 poisoned darts (4, 0, D:9) a +0 short sword (4, 1, D:9) a +2 heavy flail a +0 whip a curare-tipped dart an orc corpse (4, 3, D:9) a +0 dagger a +0 robe an orc corpse (5, 1, D:9) a +0 scimitar a +0 chain mail (5, 2, D:9) a +0 dagger a +0 robe an orc corpse (5, 3, D:9) a +0 long sword a +0 leather armour (5, 7, D:9) 9 gold pieces