lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -8, D:1) a book of Blasting (9, -1, D:1) a parchment of Fireball (13, 0, D:1) a +0 club (16, 5, D:1) a parchment of Scorch (18, -3, D:1) a +0 club (20, 12, D:1) 3 flux baubles (20, 27, D:1) a +0 whip of venom 4 stones (25, 31, D:1) a +0 mace (26, 7, D:1) a +0 club a bat corpse (skeletalised by now) (28, -1, D:1) a ball python skeleton (29, -32, D:1) a jackal corpse (29, -31, D:1) a +0 dagger a jackal corpse a jackal corpse (30, -7, D:1) a rat skeleton (30, -3, D:1) a +0 trident (30, 10, D:1) a +0 scimitar (31, -17, D:1) a +0 club a kobold corpse (31, -3, D:1) a +0 dagger a goblin skeleton (31, 18, D:1) a rat corpse (skeletalised by now) (33, 30, D:1) a hobgoblin corpse (skeletalised by now) (36, 1, D:1) a frilled lizard skeleton (39, 18, D:1) a frilled lizard corpse (skeletalised by now) (39, 23, D:1) a frilled lizard corpse (skeletalised by now) (40, 7, D:1) a quokka corpse (skeletalised by now) (40, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a throwing net (0, 1, D:2) a hobgoblin corpse (1, 1, D:2) a hobgoblin corpse (3, 1, D:2) a wand of mindburst (6) (8, -2, D:2) 2 scrolls of identify