lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -3, D:1) a +0 club (13, -5, D:1) a quokka corpse (skeletalised by now) (20, 20, D:1) a +0 robe (25, 26, D:1) a +0 club (32, -2, D:1) a +0 club a goblin skeleton (32, 0, D:1) a +0 club a kobold skeleton (32, 18, D:1) a +0 spear (32, 22, D:1) a +0 dagger 4 stones (33, 21, D:1) a +0 club (33, 22, D:1) a ball python skeleton (48, 20, D:1) a parchment of Olgreb's Toxic Radiance (50, 4, D:1) a ball python corpse (skeletalised by now) (52, 4, D:1) a +0 dagger 3 stones (57, 22, D:1) a +0 dagger (67, 5, D:1) a parchment of Swiftness Level 2 of the Dungeon (0, 0, D:2) a parchment of Martyr's Knell (0, 5, D:2) a +0 dagger a +0 sling (0, 7, D:2) a +0 chain mail (1, 4, D:2) a +0 dagger 4 stones (1, 7, D:2) a +0 chain mail (1, 48, D:2) a +0 club (2, 0, D:2) a bat corpse (skeletalised by now) (2, 3, D:2) a rat skeleton (4, 3, D:2) a +0 animal skin (9, 43, D:2) a +0 dagger 5 stones (12, 12, D:2) a +0 dagger a kobold skeleton (12, 42, D:2) a frilled lizard corpse (skeletalised by now) (14, 32, D:2) the +2 whip "Houll" {freeze, MP+11 Dex-5 SInv} MP+11: It affects your magic capacity (+11). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. a +0 sling a goblin skeleton (15, 55, D:2) a +0 hand axe (18, 20, D:2) a +0 spear (20, 59, D:2) a +0 dagger 3 stones (34, 15, D:2) a staff of alchemy (unseen) (36, -1, D:2) a +0 short sword (37, 51, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 54, D:2) a +0 robe (43, 53, D:2) a scroll of immolation (46, 13, D:2) a quokka skeleton (49, 20, D:2) a parchment of Confusing Touch (49, 21, D:2) a potion of enlightenment (49, 22, D:2) 14 gold pieces (50, 20, D:2) a scroll of enchant weapon (50, 21, D:2) a scroll of identify (50, 22, D:2) a +0 sling (51, 20, D:2) a +0 hand axe (51, 21, D:2) a scroll of identify (51, 22, D:2) 7 gold pieces (54, 5, D:2) a +0 short sword a stone (55, 3, D:2) a bat skeleton (55, 5, D:2) a +0 club a +0 dagger Level 3 of the Dungeon