lhg1003 Level 1 of the Dungeon (2, 6, D:1) a parchment of Searing Ray (3, 0, D:1) a bat corpse (skeletalised by now) (5, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (5, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 10, D:1) a +2 dagger of venom (still there?) a +0 robe (still there?) a goblin corpse (still there?) (18, 4, D:1) a +0 animal skin (21, 7, D:1) a parchment of Swiftness (26, 17, D:1) a +0 dagger (30, 14, D:1) a bat corpse (33, -7, D:1) a +0 short sword (36, -9, D:1) a quokka corpse (skeletalised by now) (39, 4, D:1) a hobgoblin corpse (skeletalised by now) (39, 14, D:1) a dart slug corpse (44, 5, D:1) a hobgoblin corpse (skeletalised by now) (52, -3, D:1) a bat corpse (skeletalised by now) (53, 22, D:1) a rat corpse (54, -14, D:1) a +0 ring mail (55, -8, D:1) a bat corpse (skeletalised by now) (55, -2, D:1) a +0 short sword Level 2 of the Dungeon (19, -6, D:2) a +0 sling