lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -1, D:1) a ball python corpse (skeletalised by now) (13, 38, D:1) a Young Poisoner's Handbook (14, 35, D:1) a +0 mace (16, 19, D:1) a +0 club (21, 7, D:1) a +0 leather armour (22, 32, D:1) a +1 dagger of speed a kobold skeleton (23, 31, D:1) a +0 dagger a kobold skeleton (24, 23, D:1) a rat skeleton (26, 23, D:1) a +0 dagger a goblin skeleton (31, 34, D:1) a +0 dagger a kobold skeleton (36, 39, D:1) a bat skeleton (40, -2, D:1) a +0 dagger (40, -1, D:1) a +0 club a goblin skeleton a rat skeleton (40, 5, D:1) 4 poisoned darts (41, 17, D:1) a +0 hand axe (46, 15, D:1) a +0 dagger (48, 15, D:1) a +0 animal skin (49, 27, D:1) a +0 dagger a goblin skeleton (50, 39, D:1) a +0 dagger (50, 40, D:1) a rat skeleton (51, 14, D:1) a +0 dagger (56, 12, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a book of Armaments (8, -6, D:2) a quokka skeleton (14, -27, D:2) a +0 sling (17, -27, D:2) a rat corpse (skeletalised by now) (17, 32, D:2) a +0 leather armour (18, -24, D:2) a +0 club (20, -17, D:2) a +0 whip a kobold corpse (skeletalised by now) (20, 5, D:2) a +0 rapier (21, 3, D:2) a bat skeleton (30, 6, D:2) a +0 club (38, 4, D:2) the +5 dagger "Leviticus" {elec, Str-2 Int+3 Dex+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (43, 5, D:2) a +0 hand axe (45, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (6, 2, D:3) an adder corpse (skeletalised by now) (15, 10, D:3) a +0 dagger a kobold skeleton (16, -5, D:3) a quokka corpse (skeletalised by now) (17, -5, D:3) a rat corpse (skeletalised by now) (21, -13, D:3) a +0 whip (22, -6, D:3) a +0 robe (23, -14, D:3) a +0 club (29, -6, D:3) a +0 club a kobold skeleton (32, -7, D:3) a +0 sling (32, 1, D:3) a +0 mace (34, 12, D:3) a +0 short sword a kobold skeleton (43, 5, D:3) a bat skeleton (47, 0, D:3) a +0 dagger (50, 11, D:3) a ball python skeleton (56, 16, D:3) a +0 dagger Level 4 of the Dungeon (1, 25, D:4) a +0 mace (5, -1, D:4) a +0 short sword (9, 35, D:4) a +0 sling (10, 9, D:4) a +0 club a goblin skeleton (10, 15, D:4) a +0 mace (10, 32, D:4) a ball python corpse (skeletalised by now) (13, -10, D:4) a +0 dagger (14, -4, D:4) an adder corpse (skeletalised by now) (17, 27, D:4) a +0 giant club (19, 26, D:4) a +0 spear (24, -13, D:4) a +0 quarterstaff (32, 18, D:4) a +0 club a kobold corpse (skeletalised by now) (37, 0, D:4) a +0 dagger (49, 5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (51, -10, D:4) a +0 falchion a +0 robe a +5 dagger a +0 robe a +3 short sword of freezing a +0 robe (51, 9, D:4) a +0 sling Level 5 of the Dungeon [Shop] Nulock's Jewellery Emporium a ring of protection from fire (300 gold) the amulet "Bupnil" {-Tele Acrobat rF+ rN+ Stlth+} (528 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a ring of positive energy (240 gold) a ring of fire (300 gold) a rimehorn talisman (300 gold) a ring of poison resistance (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) a ring of fire (300 gold) (1, -7, D:5) an adder corpse (skeletalised by now) (6, 13, D:5) a +4 halberd (6, 30, D:5) a +0 leather armour (10, -12, D:5) an amulet of magic regeneration (16, 17, D:5) an inkwell talisman (17, -7, D:5) +0 steam dragon scales a steam dragon skeleton (18, -7, D:5) a +0 giant spiked club (21, -9, D:5) a +2 helmet (29, -11, D:5) a +5 dagger a +0 robe (29, -9, D:5) a +0 club a +0 scale mail (30, -9, D:5) a +1 dagger of venom an orc skeleton (32, -13, D:5) a +0 short sword (38, 26, D:5) a +0 leather armour (46, 24, D:5) 4 poisoned darts (47, -9, D:5) a howler monkey corpse (skeletalised by now) (48, -8, D:5) a +0 halberd (50, -9, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (50, 28, D:5) a +0 whip a gnoll corpse (skeletalised by now) (50, 29, D:5) a +0 club a +0 leather armour (51, -9, D:5) a +0 halberd (51, 26, D:5) an amulet of magic regeneration (51, 30, D:5) a +0 spear (52, 27, D:5) a +0 club a gnoll corpse (skeletalised by now) (52, 28, D:5) a +0 whip a gnoll corpse (skeletalised by now) (52, 29, D:5) a +0 club (55, -4, D:5) 3 flux baubles Level 6 of the Dungeon (10, -18, D:6) a +0 dagger a +0 leather armour an orc skeleton (14, -22, D:6) a +0 leather armour (18, -29, D:6) a +0 ring mail (18, -27, D:6) a +0 giant club an ogre skeleton (19, -18, D:6) a +0 club (20, -13, D:6) a book of Armaments (24, -19, D:6) a +0 spear (30, -41, D:6) a +1 short sword of venom a +0 robe (31, -42, D:6) a +0 giant club (34, -46, D:6) a +4 trident of draining a +0 robe an orb of guile (34, -38, D:6) a book of Spontaneous Combustion (39, -15, D:6) a +0 leather armour (41, -46, D:6) a black bear skeleton (43, -59, D:6) a +0 short sword a +0 hand axe a +0 chain mail a +0 dagger (47, -59, D:6) a +0 short sword a +0 leather armour (47, -58, D:6) a +0 dagger a +0 dagger a +0 robe (47, -57, D:6) a +0 giant spiked club (51, -35, D:6) a maw talisman (54, -45, D:6) a +0 dagger a +0 robe an orc skeleton (54, -44, D:6) a +0 short sword a +0 club a +0 leather armour an orc skeleton an orc skeleton (54, -43, D:6) a +0 whip an orc skeleton (56, -43, D:6) a +0 dagger a +0 robe (58, -22, D:6) a ring of magical power a ring of fire Level 7 of the Dungeon (1, 0, D:7) a ring of protection from fire (2, -2, D:7) a +0 falchion a +0 robe (4, -2, D:7) 10 gold pieces (6, -1, D:7) a +0 scimitar (still there?) a +0 robe (still there?) a +4 spear (still there?) a +0 robe (still there?) (7, -2, D:7) a +0 flail a +0 robe (23, -8, D:7) a +0 whip