lhg1003 Level 1 of the Dungeon (13, 9, D:1) a +0 dagger (21, 31, D:1) a quokka corpse (skeletalised by now) (25, 38, D:1) a quokka corpse (skeletalised by now) (32, 10, D:1) 5 stones (35, 42, D:1) a +0 ring mail (38, 47, D:1) a bat corpse (skeletalised by now) (43, 30, D:1) a +0 club (52, 6, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Maal's Weapon Emporium a +0 whip (25 gold) a +0 dagger (20 gold) 5 stones (5 gold) a +0 spear (30 gold) a +0 short sword (30 gold) a +0 trident of venom (62 gold) a +1 flail of distortion (157 gold) a +0 short sword (30 gold) a +0 hand axe (30 gold) (3, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (4, -8, D:2) a +0 club (9, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -2, D:2) a +0 dagger (12, 7, D:2) a rat skeleton (12, 26, D:2) the +0 leather armour "Beyjut" {Fly rN+++ MP-8 Str-3} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. MP-8: It affects your magic capacity (-8). Str-3: It affects your strength (-3). (14, 5, D:2) a rat skeleton (14, 11, D:2) a +0 mace (15, -13, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (16, 4, D:2) a frilled lizard skeleton (16, 22, D:2) a +0 scythe a +2 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (16, 23, D:2) a +0 club (17, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -12, D:2) a +0 hammer (20, 23, D:2) a +0 club (28, -14, D:2) a book of Movement (29, 7, D:2) a +0 leather armour (30, 10, D:2) a ball python corpse (skeletalised by now) (38, 23, D:2) a bat skeleton (41, -3, D:2) a +0 club (41, 17, D:2) a +0 flail the human skeleton of Terence (43, 17, D:2) a +0 animal skin (46, 6, D:2) a +0 dagger (47, 4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (12, 29, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, 30, D:3) a +0 trident a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 9, D:3) a +0 club a goblin skeleton (26, 9, D:3) 3 stones (26, 19, D:3) a +0 hand axe (28, 8, D:3) 4 stones (32, 37, D:3) a +0 mace (33, 30, D:3) a +0 mace (35, 30, D:3) an adder skeleton (36, -11, D:3) a +0 mace (38, 20, D:3) a +0 club (39, 20, D:3) a ball python corpse (skeletalised by now) (43, 20, D:3) 5 poisoned darts (55, 38, D:3) a +0 hand axe (64, 32, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 mace (1, 1, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, 6, D:4) 8 stones (9, 25, D:4) a +0 short sword (14, -15, D:4) 2 stones (14, 4, D:4) a +0 dagger (15, -12, D:4) a book of Geomancy (15, -9, D:4) a +0 quarterstaff (19, -4, D:4) a hound skeleton (20, -3, D:4) a jackal skeleton (24, -8, D:4) a +0 scale mail (28, 32, D:4) a ball python corpse (skeletalised by now) (32, 27, D:4) a maw talisman (32, 31, D:4) a ring of wizardry (35, 15, D:4) a +0 chain mail (36, -8, D:4) a staff of death (40, 26, D:4) 5 stones (44, 0, D:4) a ball python skeleton (45, -5, D:4) a hound corpse (skeletalised by now) (51, 16, D:4) a +0 ring mail (51, 20, D:4) a +0 whip (57, 12, D:4) 5 stones Level 5 of the Dungeon (3, 23, D:5) a +0 pair of boots (6, 12, D:5) a +0 shortbow (23, -17, D:5) a water moccasin corpse (skeletalised by now) (24, 11, D:5) a quokka skeleton (32, -5, D:5) a +0 club an orc skeleton (43, -4, D:5) an adder corpse (skeletalised by now) (44, 26, D:5) the +9 mace of Wrath {flame, rElec rPois rF+ Dex+5} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (46, 0, D:5) a +0 robe (50, -21, D:5) a +0 rapier (56, -1, D:5) a quokka corpse (skeletalised by now) (57, -19, D:5) a book of Geomancy Level 6 of the Dungeon (7, 13, D:6) 2 stones (7, 19, D:6) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 19, D:6) a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -10, D:6) a +0 short sword an orc skeleton (9, 3, D:6) an adder skeleton (11, -12, D:6) a hound corpse (skeletalised by now) (11, 4, D:6) +0 steam dragon scales a steam dragon skeleton (30, 8, D:6) a +0 ring mail (35, 5, D:6) a +0 chain mail (39, 15, D:6) a +0 flail a +0 robe (39, 21, D:6) a +4 mace of freezing a +0 robe (40, 4, D:6) an orb of light (40, 15, D:6) a +0 short sword a +0 robe (40, 16, D:6) a +2 flail of freezing a +0 robe (47, 33, D:6) a book of Spontaneous Combustion (50, 15, D:6) 5 stones (50, 30, D:6) a hound corpse (skeletalised by now) (52, 16, D:6) a +0 leather armour (54, 7, D:6) a ring of magical power a +0 whip a +0 trident a +0 scale mail (54, 8, D:6) a +0 spear (54, 9, D:6) a +0 whip a gnoll corpse (skeletalised by now) (56, -13, D:6) a hound corpse (skeletalised by now) (64, -11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant armour (4, -4, D:7) a +1 cloak of preservation (unseen) (12, 11, D:7) a +0 ring mail (23, 10, D:7) a +0 dagger a +0 short sword an orc skeleton (23, 11, D:7) a +0 trident of venom (24, 10, D:7) a +0 dagger an orc skeleton (25, 10, D:7) a +0 mace a +0 leather armour a +0 falchion the goblin skeleton of Sprozz (25, 11, D:7) a +0 dagger an orc skeleton (25, 13, D:7) a +0 robe a +0 long sword the orc skeleton of Blorkula the Orcula (29, 20, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (35, 14, D:7) a potion of attraction (36, 22, D:7) a scroll of identify