lhg1003 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) a +0 robe (6, -8, D:1) a jackal corpse (skeletalised by now) (8, -16, D:1) a +0 club (21, -9, D:1) a Young Poisoner's Handbook (21, -6, D:1) a bat skeleton (23, 20, D:1) a +0 whip (23, 21, D:1) a rat skeleton (23, 32, D:1) a +0 club (24, 17, D:1) a +0 hand axe (27, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 20, D:1) a quokka corpse (skeletalised by now) (32, -22, D:1) a ball python corpse (skeletalised by now) (33, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 6, D:1) a bat skeleton (47, 22, D:1) a ball python skeleton (51, 1, D:1) a +0 leather armour (52, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 3, D:2) a +0 whip (10, -4, D:2) a +0 ring mail (13, 4, D:2) a rat skeleton (18, 15, D:2) a scarab talisman (34, 17, D:2) a +0 club a goblin skeleton (43, -2, D:2) a ball python corpse (skeletalised by now) (47, 15, D:2) a frilled lizard corpse (skeletalised by now) (50, 19, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Miwim Hepext's Armour Boutique a +0 plate armour (180 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of boots (45 gold) the +0 helmet of Sijob {-Tele rPois Int+6 SInv} (255 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +0 leather armour (20 gold) a +0 scale mail (40 gold) (0, 0, D:3) a +0 club a goblin corpse (1, -3, D:3) a +0 robe (22, 20, D:3) a bat corpse (23, -12, D:3) a ball python skeleton (24, 20, D:3) 2 stones (25, -9, D:3) the Excursus on Concussion Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. a bat corpse (26, -24, D:3) a quokka corpse (skeletalised by now) (26, -18, D:3) a +0 hand axe (31, -25, D:3) an adder corpse (skeletalised by now) (31, 10, D:3) a potion of curing (33, -5, D:3) a +0 club a gnoll skeleton (35, -5, D:3) a +0 halberd (36, -5, D:3) a +0 halberd (40, -26, D:3) a quokka corpse (skeletalised by now) (41, 18, D:3) a +0 leather armour (42, -25, D:3) a +0 dagger (43, -23, D:3) a bat corpse (skeletalised by now) (45, -18, D:3) a ball python corpse (skeletalised by now) (47, -18, D:3) a bat corpse (skeletalised by now) (60, 6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (21, -19, D:4) a +0 club a +0 chain mail (23, -12, D:4) a +0 dagger